Struct CodeEditor

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pub struct CodeEditor { /* private fields */ }
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CodeEditor struct which stores settings for highlighting.

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impl CodeEditor

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pub fn id_source(self, id_source: impl Into<String>) -> Self

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pub fn with_rows(self, rows: usize) -> Self

Minimum number of rows to show.

Default: 10

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pub fn with_theme(self, theme: ColorTheme) -> Self

Use custom Color Theme

Default: Gruvbox

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pub fn with_fontsize(self, fontsize: f32) -> Self

Use custom font size

Default: 10.0

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pub fn with_ui_fontsize(self, ui: &mut Ui) -> Self

Use UI font size

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pub fn with_numlines(self, numlines: bool) -> Self

Show or hide lines numbering

Default: true

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pub fn with_numlines_shift(self, numlines_shift: isize) -> Self

Shift lines numbering by this value

Default: 0

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pub fn with_numlines_only_natural(self, numlines_only_natural: bool) -> Self

Show lines numbering only above zero, useful for enabling numbering since nth row

Default: false

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pub fn with_syntax(self, syntax: Syntax) -> Self

Use custom syntax for highlighting

Default: Rust

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pub fn vscroll(self, vscroll: bool) -> Self

Turn on/off scrolling on the vertical axis.

Default: true

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pub fn auto_shrink(self, shrink: bool) -> Self

Should the containing area shrink if the content is small?

Default: false

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pub fn desired_width(self, width: f32) -> Self

Sets the desired width of the code editor

Default: f32::INFINITY

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pub fn stick_to_bottom(self, stick_to_bottom: bool) -> Self

Stick to bottom The scroll handle will stick to the bottom position even while the content size changes dynamically. This can be useful to simulate terminal UIs or log/info scrollers. The scroll handle remains stuck until user manually changes position. Once “unstuck” it will remain focused on whatever content viewport the user left it on. If the scroll handle is dragged to the bottom it will again become stuck and remain there until manually pulled from the end position.

Default: false

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pub fn format(&self, ty: TokenType) -> TextFormat

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pub fn show(&mut self, ui: &mut Ui, text: &mut dyn TextBuffer) -> TextEditOutput

Show Code Editor

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impl Clone for CodeEditor

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fn clone(&self) -> CodeEditor

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CodeEditor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CodeEditor

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fn default() -> CodeEditor

Returns the “default value” for a type. Read more
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impl Editor for CodeEditor

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fn append(&self, job: &mut LayoutJob, token: &Token)

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fn syntax(&self) -> &Syntax

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impl Hash for CodeEditor

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for CodeEditor

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fn eq(&self, other: &CodeEditor) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CodeEditor

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,