use std::sync::Arc;
use egui::{Id, Vec2};
#[derive(Clone)]
pub struct PlugParams {
pub vector: Option<Vec2>,
pub active: bool,
pub plugged: bool,
pub locked: bool,
}
impl PlugParams {
pub fn get(ui: &mut egui::Ui) -> Arc<Self> {
ui.data_mut(|data| data.get_persisted::<Arc<PlugParams>>(Id::NULL).unwrap())
}
pub(crate) fn set(self, ui: &mut egui::Ui) {
ui.data_mut(|data| data.insert_persisted(Id::NULL, Arc::new(self)));
}
}