Expand description
Variants
Managed(u64)
Textures allocated using TextureManager
.
The first texture (TextureId::Epaint(0)
) is used for the font data.
User(u64)
Your own texture, defined in any which way you want. The backend renderer will presumably use this to look up what texture to use.
Trait Implementations
sourceimpl<'de> Deserialize<'de> for TextureId
impl<'de> Deserialize<'de> for TextureId
sourcefn deserialize<__D>(
__deserializer: __D
) -> Result<TextureId, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<TextureId, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl<'_> From<&'_ TextureHandle> for TextureId
impl<'_> From<&'_ TextureHandle> for TextureId
sourcefn from(handle: &TextureHandle) -> TextureId
fn from(handle: &TextureHandle) -> TextureId
Converts to this type from the input type.
sourceimpl<'_> From<&'_ mut TextureHandle> for TextureId
impl<'_> From<&'_ mut TextureHandle> for TextureId
sourcefn from(handle: &mut TextureHandle) -> TextureId
fn from(handle: &mut TextureHandle) -> TextureId
Converts to this type from the input type.
sourceimpl Ord for TextureId
impl Ord for TextureId
sourceimpl PartialOrd<TextureId> for TextureId
impl PartialOrd<TextureId> for TextureId
sourcefn partial_cmp(&self, other: &TextureId) -> Option<Ordering>
fn partial_cmp(&self, other: &TextureId) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl Serialize for TextureId
impl Serialize for TextureId
sourcefn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for TextureId
impl Eq for TextureId
impl StructuralEq for TextureId
impl StructuralPartialEq for TextureId
Auto Trait Implementations
impl RefUnwindSafe for TextureId
impl Send for TextureId
impl Sync for TextureId
impl Unpin for TextureId
impl UnwindSafe for TextureId
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CallHasher for T where
T: Hash + ?Sized,
impl<T> CallHasher for T where
T: Hash + ?Sized,
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more