#![cfg_attr(feature = "document-features", doc = document_features::document_features!())]
#![allow(clippy::manual_range_contains)]
#[cfg(feature = "accesskit")]
pub use accesskit_winit;
pub use egui;
#[cfg(feature = "accesskit")]
use egui::accesskit;
use egui::{Pos2, Rect, Vec2, ViewportBuilder, ViewportCommand, ViewportId, ViewportInfo};
pub use winit;
pub mod clipboard;
mod window_settings;
pub use window_settings::WindowSettings;
use raw_window_handle::HasRawDisplayHandle;
#[allow(unused_imports)]
pub(crate) use profiling_scopes::*;
use winit::{
dpi::{PhysicalPosition, PhysicalSize},
event_loop::EventLoopWindowTarget,
window::{CursorGrabMode, Window, WindowButtons, WindowLevel},
};
pub fn screen_size_in_pixels(window: &Window) -> egui::Vec2 {
let size = window.inner_size();
egui::vec2(size.width as f32, size.height as f32)
}
#[must_use]
#[derive(Clone, Copy, Debug, Default)]
pub struct EventResponse {
pub consumed: bool,
pub repaint: bool,
}
pub struct State {
viewport_id: ViewportId,
start_time: web_time::Instant,
egui_input: egui::RawInput,
pointer_pos_in_points: Option<egui::Pos2>,
any_pointer_button_down: bool,
current_cursor_icon: Option<egui::CursorIcon>,
current_pixels_per_point: f32,
clipboard: clipboard::Clipboard,
simulate_touch_screen: bool,
pointer_touch_id: Option<u64>,
input_method_editor_started: bool,
#[cfg(feature = "accesskit")]
accesskit: Option<accesskit_winit::Adapter>,
allow_ime: bool,
}
impl State {
pub fn new(
viewport_id: ViewportId,
display_target: &dyn HasRawDisplayHandle,
native_pixels_per_point: Option<f32>,
max_texture_side: Option<usize>,
) -> Self {
crate::profile_function!();
let egui_input = egui::RawInput {
focused: false, ..Default::default()
};
let mut slf = Self {
viewport_id,
start_time: web_time::Instant::now(),
egui_input,
pointer_pos_in_points: None,
any_pointer_button_down: false,
current_cursor_icon: None,
current_pixels_per_point: native_pixels_per_point.unwrap_or(1.0),
clipboard: clipboard::Clipboard::new(display_target),
simulate_touch_screen: false,
pointer_touch_id: None,
input_method_editor_started: false,
#[cfg(feature = "accesskit")]
accesskit: None,
allow_ime: false,
};
slf.egui_input
.viewports
.entry(ViewportId::ROOT)
.or_default()
.native_pixels_per_point = native_pixels_per_point;
if let Some(max_texture_side) = max_texture_side {
slf.set_max_texture_side(max_texture_side);
}
slf
}
#[cfg(feature = "accesskit")]
pub fn init_accesskit<T: From<accesskit_winit::ActionRequestEvent> + Send>(
&mut self,
window: &Window,
event_loop_proxy: winit::event_loop::EventLoopProxy<T>,
initial_tree_update_factory: impl 'static + FnOnce() -> accesskit::TreeUpdate + Send,
) {
crate::profile_function!();
self.accesskit = Some(accesskit_winit::Adapter::new(
window,
initial_tree_update_factory,
event_loop_proxy,
));
}
pub fn set_max_texture_side(&mut self, max_texture_side: usize) {
self.egui_input.max_texture_side = Some(max_texture_side);
}
#[inline]
pub fn pixels_per_point(&self) -> f32 {
self.current_pixels_per_point
}
#[inline]
pub fn egui_input(&self) -> &egui::RawInput {
&self.egui_input
}
#[inline]
pub fn egui_input_mut(&mut self) -> &mut egui::RawInput {
&mut self.egui_input
}
pub fn update_viewport_info(&self, info: &mut ViewportInfo, window: &Window) {
update_viewport_info(info, window, self.current_pixels_per_point);
}
pub fn take_egui_input(&mut self, window: &Window) -> egui::RawInput {
crate::profile_function!();
self.egui_input.time = Some(self.start_time.elapsed().as_secs_f64());
#[cfg(all(feature = "x11", target_os = "linux"))]
window.set_maximized(window.is_maximized());
let screen_size_in_pixels = screen_size_in_pixels(window);
let screen_size_in_points = screen_size_in_pixels / self.current_pixels_per_point;
self.egui_input.screen_rect = (screen_size_in_points.x > 0.0
&& screen_size_in_points.y > 0.0)
.then(|| Rect::from_min_size(Pos2::ZERO, screen_size_in_points));
self.egui_input.viewport_id = self.viewport_id;
self.egui_input
.viewports
.entry(self.viewport_id)
.or_default()
.native_pixels_per_point = Some(window.scale_factor() as f32);
self.egui_input.take()
}
pub fn on_window_event(
&mut self,
egui_ctx: &egui::Context,
event: &winit::event::WindowEvent<'_>,
) -> EventResponse {
crate::profile_function!(short_window_event_description(event));
use winit::event::WindowEvent;
match event {
WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
let native_pixels_per_point = *scale_factor as f32;
self.egui_input
.viewports
.entry(self.viewport_id)
.or_default()
.native_pixels_per_point = Some(native_pixels_per_point);
self.current_pixels_per_point = egui_ctx.zoom_factor() * native_pixels_per_point;
EventResponse {
repaint: true,
consumed: false,
}
}
WindowEvent::MouseInput { state, button, .. } => {
self.on_mouse_button_input(*state, *button);
EventResponse {
repaint: true,
consumed: egui_ctx.wants_pointer_input(),
}
}
WindowEvent::MouseWheel { delta, .. } => {
self.on_mouse_wheel(*delta);
EventResponse {
repaint: true,
consumed: egui_ctx.wants_pointer_input(),
}
}
WindowEvent::CursorMoved { position, .. } => {
self.on_cursor_moved(*position);
EventResponse {
repaint: true,
consumed: egui_ctx.is_using_pointer(),
}
}
WindowEvent::CursorLeft { .. } => {
self.pointer_pos_in_points = None;
self.egui_input.events.push(egui::Event::PointerGone);
EventResponse {
repaint: true,
consumed: false,
}
}
WindowEvent::Touch(touch) => {
self.on_touch(touch);
let consumed = match touch.phase {
winit::event::TouchPhase::Started
| winit::event::TouchPhase::Ended
| winit::event::TouchPhase::Cancelled => egui_ctx.wants_pointer_input(),
winit::event::TouchPhase::Moved => egui_ctx.is_using_pointer(),
};
EventResponse {
repaint: true,
consumed,
}
}
WindowEvent::ReceivedCharacter(ch) => {
let is_mac_cmd = cfg!(target_os = "macos")
&& (self.egui_input.modifiers.ctrl || self.egui_input.modifiers.mac_cmd);
let consumed = if is_printable_char(*ch) && !is_mac_cmd {
self.egui_input
.events
.push(egui::Event::Text(ch.to_string()));
egui_ctx.wants_keyboard_input()
} else {
false
};
EventResponse {
repaint: true,
consumed,
}
}
WindowEvent::Ime(ime) => {
match ime {
winit::event::Ime::Enabled | winit::event::Ime::Disabled => (),
winit::event::Ime::Commit(text) => {
self.input_method_editor_started = false;
self.egui_input
.events
.push(egui::Event::CompositionEnd(text.clone()));
}
winit::event::Ime::Preedit(text, Some(_)) => {
if !self.input_method_editor_started {
self.input_method_editor_started = true;
self.egui_input.events.push(egui::Event::CompositionStart);
}
self.egui_input
.events
.push(egui::Event::CompositionUpdate(text.clone()));
}
winit::event::Ime::Preedit(_, None) => {}
};
EventResponse {
repaint: true,
consumed: egui_ctx.wants_keyboard_input(),
}
}
WindowEvent::KeyboardInput { input, .. } => {
self.on_keyboard_input(input);
let consumed = egui_ctx.wants_keyboard_input()
|| input.virtual_keycode == Some(winit::event::VirtualKeyCode::Tab);
EventResponse {
repaint: true,
consumed,
}
}
WindowEvent::Focused(focused) => {
self.egui_input.focused = *focused;
self.egui_input.modifiers = egui::Modifiers::default();
self.egui_input
.events
.push(egui::Event::WindowFocused(*focused));
EventResponse {
repaint: true,
consumed: false,
}
}
WindowEvent::HoveredFile(path) => {
self.egui_input.hovered_files.push(egui::HoveredFile {
path: Some(path.clone()),
..Default::default()
});
EventResponse {
repaint: true,
consumed: false,
}
}
WindowEvent::HoveredFileCancelled => {
self.egui_input.hovered_files.clear();
EventResponse {
repaint: true,
consumed: false,
}
}
WindowEvent::DroppedFile(path) => {
self.egui_input.hovered_files.clear();
self.egui_input.dropped_files.push(egui::DroppedFile {
path: Some(path.clone()),
..Default::default()
});
EventResponse {
repaint: true,
consumed: false,
}
}
WindowEvent::ModifiersChanged(state) => {
self.egui_input.modifiers.alt = state.alt();
self.egui_input.modifiers.ctrl = state.ctrl();
self.egui_input.modifiers.shift = state.shift();
self.egui_input.modifiers.mac_cmd = cfg!(target_os = "macos") && state.logo();
self.egui_input.modifiers.command = if cfg!(target_os = "macos") {
state.logo()
} else {
state.ctrl()
};
EventResponse {
repaint: true,
consumed: false,
}
}
WindowEvent::CloseRequested => EventResponse {
consumed: true,
repaint: true,
},
WindowEvent::CursorEntered { .. }
| WindowEvent::Destroyed
| WindowEvent::Occluded(_)
| WindowEvent::Resized(_)
| WindowEvent::Moved(_)
| WindowEvent::ThemeChanged(_)
| WindowEvent::TouchpadPressure { .. } => EventResponse {
repaint: true,
consumed: false,
},
WindowEvent::AxisMotion { .. }
| WindowEvent::SmartMagnify { .. }
| WindowEvent::TouchpadRotate { .. } => EventResponse {
repaint: false,
consumed: false,
},
WindowEvent::TouchpadMagnify { delta, .. } => {
let zoom_factor = (*delta as f32).exp();
self.egui_input.events.push(egui::Event::Zoom(zoom_factor));
EventResponse {
repaint: true,
consumed: egui_ctx.wants_pointer_input(),
}
}
}
}
#[cfg(feature = "accesskit")]
pub fn on_accesskit_action_request(&mut self, request: accesskit::ActionRequest) {
self.egui_input
.events
.push(egui::Event::AccessKitActionRequest(request));
}
fn on_mouse_button_input(
&mut self,
state: winit::event::ElementState,
button: winit::event::MouseButton,
) {
if let Some(pos) = self.pointer_pos_in_points {
if let Some(button) = translate_mouse_button(button) {
let pressed = state == winit::event::ElementState::Pressed;
self.egui_input.events.push(egui::Event::PointerButton {
pos,
button,
pressed,
modifiers: self.egui_input.modifiers,
});
if self.simulate_touch_screen {
if pressed {
self.any_pointer_button_down = true;
self.egui_input.events.push(egui::Event::Touch {
device_id: egui::TouchDeviceId(0),
id: egui::TouchId(0),
phase: egui::TouchPhase::Start,
pos,
force: None,
});
} else {
self.any_pointer_button_down = false;
self.egui_input.events.push(egui::Event::PointerGone);
self.egui_input.events.push(egui::Event::Touch {
device_id: egui::TouchDeviceId(0),
id: egui::TouchId(0),
phase: egui::TouchPhase::End,
pos,
force: None,
});
};
}
}
}
}
fn on_cursor_moved(&mut self, pos_in_pixels: winit::dpi::PhysicalPosition<f64>) {
let pos_in_points = egui::pos2(
pos_in_pixels.x as f32 / self.pixels_per_point(),
pos_in_pixels.y as f32 / self.pixels_per_point(),
);
self.pointer_pos_in_points = Some(pos_in_points);
if self.simulate_touch_screen {
if self.any_pointer_button_down {
self.egui_input
.events
.push(egui::Event::PointerMoved(pos_in_points));
self.egui_input.events.push(egui::Event::Touch {
device_id: egui::TouchDeviceId(0),
id: egui::TouchId(0),
phase: egui::TouchPhase::Move,
pos: pos_in_points,
force: None,
});
}
} else {
self.egui_input
.events
.push(egui::Event::PointerMoved(pos_in_points));
}
}
fn on_touch(&mut self, touch: &winit::event::Touch) {
self.egui_input.events.push(egui::Event::Touch {
device_id: egui::TouchDeviceId(egui::epaint::util::hash(touch.device_id)),
id: egui::TouchId::from(touch.id),
phase: match touch.phase {
winit::event::TouchPhase::Started => egui::TouchPhase::Start,
winit::event::TouchPhase::Moved => egui::TouchPhase::Move,
winit::event::TouchPhase::Ended => egui::TouchPhase::End,
winit::event::TouchPhase::Cancelled => egui::TouchPhase::Cancel,
},
pos: egui::pos2(
touch.location.x as f32 / self.pixels_per_point(),
touch.location.y as f32 / self.pixels_per_point(),
),
force: match touch.force {
Some(winit::event::Force::Normalized(force)) => Some(force as f32),
Some(winit::event::Force::Calibrated {
force,
max_possible_force,
..
}) => Some((force / max_possible_force) as f32),
None => None,
},
});
if self.pointer_touch_id.is_none() || self.pointer_touch_id.unwrap() == touch.id {
match touch.phase {
winit::event::TouchPhase::Started => {
self.pointer_touch_id = Some(touch.id);
self.on_cursor_moved(touch.location);
self.on_mouse_button_input(
winit::event::ElementState::Pressed,
winit::event::MouseButton::Left,
);
}
winit::event::TouchPhase::Moved => {
self.on_cursor_moved(touch.location);
}
winit::event::TouchPhase::Ended => {
self.pointer_touch_id = None;
self.on_mouse_button_input(
winit::event::ElementState::Released,
winit::event::MouseButton::Left,
);
self.pointer_pos_in_points = None;
self.egui_input.events.push(egui::Event::PointerGone);
}
winit::event::TouchPhase::Cancelled => {
self.pointer_touch_id = None;
self.pointer_pos_in_points = None;
self.egui_input.events.push(egui::Event::PointerGone);
}
}
}
}
fn on_mouse_wheel(&mut self, delta: winit::event::MouseScrollDelta) {
{
let (unit, delta) = match delta {
winit::event::MouseScrollDelta::LineDelta(x, y) => {
(egui::MouseWheelUnit::Line, egui::vec2(x, y))
}
winit::event::MouseScrollDelta::PixelDelta(winit::dpi::PhysicalPosition {
x,
y,
}) => (
egui::MouseWheelUnit::Point,
egui::vec2(x as f32, y as f32) / self.pixels_per_point(),
),
};
let modifiers = self.egui_input.modifiers;
self.egui_input.events.push(egui::Event::MouseWheel {
unit,
delta,
modifiers,
});
}
let delta = match delta {
winit::event::MouseScrollDelta::LineDelta(x, y) => {
let points_per_scroll_line = 50.0; egui::vec2(x, y) * points_per_scroll_line
}
winit::event::MouseScrollDelta::PixelDelta(delta) => {
egui::vec2(delta.x as f32, delta.y as f32) / self.pixels_per_point()
}
};
if self.egui_input.modifiers.ctrl || self.egui_input.modifiers.command {
let factor = (delta.y / 200.0).exp();
self.egui_input.events.push(egui::Event::Zoom(factor));
} else if self.egui_input.modifiers.shift {
self.egui_input
.events
.push(egui::Event::Scroll(egui::vec2(delta.x + delta.y, 0.0)));
} else {
self.egui_input.events.push(egui::Event::Scroll(delta));
}
}
fn on_keyboard_input(&mut self, input: &winit::event::KeyboardInput) {
if let Some(keycode) = input.virtual_keycode {
let pressed = input.state == winit::event::ElementState::Pressed;
if pressed {
if is_cut_command(self.egui_input.modifiers, keycode) {
self.egui_input.events.push(egui::Event::Cut);
} else if is_copy_command(self.egui_input.modifiers, keycode) {
self.egui_input.events.push(egui::Event::Copy);
} else if is_paste_command(self.egui_input.modifiers, keycode) {
if let Some(contents) = self.clipboard.get() {
let contents = contents.replace("\r\n", "\n");
if !contents.is_empty() {
self.egui_input.events.push(egui::Event::Paste(contents));
}
}
}
}
if let Some(key) = translate_virtual_key_code(keycode) {
self.egui_input.events.push(egui::Event::Key {
key,
pressed,
repeat: false, modifiers: self.egui_input.modifiers,
});
}
}
}
pub fn handle_platform_output(
&mut self,
window: &Window,
egui_ctx: &egui::Context,
platform_output: egui::PlatformOutput,
) {
crate::profile_function!();
let egui::PlatformOutput {
cursor_icon,
open_url,
copied_text,
events: _, mutable_text_under_cursor: _, text_cursor_pos,
#[cfg(feature = "accesskit")]
accesskit_update,
} = platform_output;
self.current_pixels_per_point = egui_ctx.pixels_per_point(); self.set_cursor_icon(window, cursor_icon);
if let Some(open_url) = open_url {
open_url_in_browser(&open_url.url);
}
if !copied_text.is_empty() {
self.clipboard.set(copied_text);
}
let allow_ime = text_cursor_pos.is_some();
if self.allow_ime != allow_ime {
self.allow_ime = allow_ime;
window.set_ime_allowed(allow_ime);
}
if let Some(egui::Pos2 { x, y }) = text_cursor_pos {
window.set_ime_position(winit::dpi::LogicalPosition { x, y });
}
#[cfg(feature = "accesskit")]
if let Some(accesskit) = self.accesskit.as_ref() {
if let Some(update) = accesskit_update {
accesskit.update_if_active(|| update);
}
}
}
fn set_cursor_icon(&mut self, window: &Window, cursor_icon: egui::CursorIcon) {
if self.current_cursor_icon == Some(cursor_icon) {
return;
}
let is_pointer_in_window = self.pointer_pos_in_points.is_some();
if is_pointer_in_window {
self.current_cursor_icon = Some(cursor_icon);
if let Some(winit_cursor_icon) = translate_cursor(cursor_icon) {
window.set_cursor_visible(true);
window.set_cursor_icon(winit_cursor_icon);
} else {
window.set_cursor_visible(false);
}
} else {
self.current_cursor_icon = None;
}
}
}
fn update_viewport_info(viewport_info: &mut ViewportInfo, window: &Window, pixels_per_point: f32) {
crate::profile_function!();
let has_a_position = match window.is_minimized() {
None | Some(true) => false,
Some(false) => true,
};
let inner_pos_px = if has_a_position {
window
.inner_position()
.map(|pos| Pos2::new(pos.x as f32, pos.y as f32))
.ok()
} else {
None
};
let outer_pos_px = if has_a_position {
window
.outer_position()
.map(|pos| Pos2::new(pos.x as f32, pos.y as f32))
.ok()
} else {
None
};
let inner_size_px = if has_a_position {
let size = window.inner_size();
Some(Vec2::new(size.width as f32, size.height as f32))
} else {
None
};
let outer_size_px = if has_a_position {
let size = window.outer_size();
Some(Vec2::new(size.width as f32, size.height as f32))
} else {
None
};
let inner_rect_px = if let (Some(pos), Some(size)) = (inner_pos_px, inner_size_px) {
Some(Rect::from_min_size(pos, size))
} else {
None
};
let outer_rect_px = if let (Some(pos), Some(size)) = (outer_pos_px, outer_size_px) {
Some(Rect::from_min_size(pos, size))
} else {
None
};
let inner_rect = inner_rect_px.map(|r| r / pixels_per_point);
let outer_rect = outer_rect_px.map(|r| r / pixels_per_point);
let monitor_size = {
crate::profile_scope!("monitor_size");
if let Some(monitor) = window.current_monitor() {
let size = monitor.size().to_logical::<f32>(pixels_per_point.into());
Some(egui::vec2(size.width, size.height))
} else {
None
}
};
viewport_info.focused = Some(window.has_focus());
viewport_info.fullscreen = Some(window.fullscreen().is_some());
viewport_info.inner_rect = inner_rect;
viewport_info.monitor_size = monitor_size;
viewport_info.native_pixels_per_point = Some(window.scale_factor() as f32);
viewport_info.outer_rect = outer_rect;
viewport_info.title = Some(window.title());
if false {
viewport_info.maximized = Some(window.is_maximized());
viewport_info.minimized = window.is_minimized().or(viewport_info.minimized);
}
}
fn open_url_in_browser(_url: &str) {
#[cfg(feature = "webbrowser")]
if let Err(err) = webbrowser::open(_url) {
log::warn!("Failed to open url: {}", err);
}
#[cfg(not(feature = "webbrowser"))]
{
log::warn!("Cannot open url - feature \"links\" not enabled.");
}
}
fn is_printable_char(chr: char) -> bool {
let is_in_private_use_area = '\u{e000}' <= chr && chr <= '\u{f8ff}'
|| '\u{f0000}' <= chr && chr <= '\u{ffffd}'
|| '\u{100000}' <= chr && chr <= '\u{10fffd}';
!is_in_private_use_area && !chr.is_ascii_control()
}
fn is_cut_command(modifiers: egui::Modifiers, keycode: winit::event::VirtualKeyCode) -> bool {
(modifiers.command && keycode == winit::event::VirtualKeyCode::X)
|| (cfg!(target_os = "windows")
&& modifiers.shift
&& keycode == winit::event::VirtualKeyCode::Delete)
}
fn is_copy_command(modifiers: egui::Modifiers, keycode: winit::event::VirtualKeyCode) -> bool {
(modifiers.command && keycode == winit::event::VirtualKeyCode::C)
|| (cfg!(target_os = "windows")
&& modifiers.ctrl
&& keycode == winit::event::VirtualKeyCode::Insert)
}
fn is_paste_command(modifiers: egui::Modifiers, keycode: winit::event::VirtualKeyCode) -> bool {
(modifiers.command && keycode == winit::event::VirtualKeyCode::V)
|| (cfg!(target_os = "windows")
&& modifiers.shift
&& keycode == winit::event::VirtualKeyCode::Insert)
}
fn translate_mouse_button(button: winit::event::MouseButton) -> Option<egui::PointerButton> {
match button {
winit::event::MouseButton::Left => Some(egui::PointerButton::Primary),
winit::event::MouseButton::Right => Some(egui::PointerButton::Secondary),
winit::event::MouseButton::Middle => Some(egui::PointerButton::Middle),
winit::event::MouseButton::Other(1) => Some(egui::PointerButton::Extra1),
winit::event::MouseButton::Other(2) => Some(egui::PointerButton::Extra2),
winit::event::MouseButton::Other(_) => None,
}
}
fn translate_virtual_key_code(key: winit::event::VirtualKeyCode) -> Option<egui::Key> {
use egui::Key;
use winit::event::VirtualKeyCode;
Some(match key {
VirtualKeyCode::Down => Key::ArrowDown,
VirtualKeyCode::Left => Key::ArrowLeft,
VirtualKeyCode::Right => Key::ArrowRight,
VirtualKeyCode::Up => Key::ArrowUp,
VirtualKeyCode::Escape => Key::Escape,
VirtualKeyCode::Tab => Key::Tab,
VirtualKeyCode::Back => Key::Backspace,
VirtualKeyCode::Return | VirtualKeyCode::NumpadEnter => Key::Enter,
VirtualKeyCode::Space => Key::Space,
VirtualKeyCode::Insert => Key::Insert,
VirtualKeyCode::Delete => Key::Delete,
VirtualKeyCode::Home => Key::Home,
VirtualKeyCode::End => Key::End,
VirtualKeyCode::PageUp => Key::PageUp,
VirtualKeyCode::PageDown => Key::PageDown,
VirtualKeyCode::Minus | VirtualKeyCode::NumpadSubtract => Key::Minus,
VirtualKeyCode::Equals | VirtualKeyCode::Plus | VirtualKeyCode::NumpadAdd => {
Key::PlusEquals
}
VirtualKeyCode::Key0 | VirtualKeyCode::Numpad0 => Key::Num0,
VirtualKeyCode::Key1 | VirtualKeyCode::Numpad1 => Key::Num1,
VirtualKeyCode::Key2 | VirtualKeyCode::Numpad2 => Key::Num2,
VirtualKeyCode::Key3 | VirtualKeyCode::Numpad3 => Key::Num3,
VirtualKeyCode::Key4 | VirtualKeyCode::Numpad4 => Key::Num4,
VirtualKeyCode::Key5 | VirtualKeyCode::Numpad5 => Key::Num5,
VirtualKeyCode::Key6 | VirtualKeyCode::Numpad6 => Key::Num6,
VirtualKeyCode::Key7 | VirtualKeyCode::Numpad7 => Key::Num7,
VirtualKeyCode::Key8 | VirtualKeyCode::Numpad8 => Key::Num8,
VirtualKeyCode::Key9 | VirtualKeyCode::Numpad9 => Key::Num9,
VirtualKeyCode::A => Key::A,
VirtualKeyCode::B => Key::B,
VirtualKeyCode::C => Key::C,
VirtualKeyCode::D => Key::D,
VirtualKeyCode::E => Key::E,
VirtualKeyCode::F => Key::F,
VirtualKeyCode::G => Key::G,
VirtualKeyCode::H => Key::H,
VirtualKeyCode::I => Key::I,
VirtualKeyCode::J => Key::J,
VirtualKeyCode::K => Key::K,
VirtualKeyCode::L => Key::L,
VirtualKeyCode::M => Key::M,
VirtualKeyCode::N => Key::N,
VirtualKeyCode::O => Key::O,
VirtualKeyCode::P => Key::P,
VirtualKeyCode::Q => Key::Q,
VirtualKeyCode::R => Key::R,
VirtualKeyCode::S => Key::S,
VirtualKeyCode::T => Key::T,
VirtualKeyCode::U => Key::U,
VirtualKeyCode::V => Key::V,
VirtualKeyCode::W => Key::W,
VirtualKeyCode::X => Key::X,
VirtualKeyCode::Y => Key::Y,
VirtualKeyCode::Z => Key::Z,
VirtualKeyCode::F1 => Key::F1,
VirtualKeyCode::F2 => Key::F2,
VirtualKeyCode::F3 => Key::F3,
VirtualKeyCode::F4 => Key::F4,
VirtualKeyCode::F5 => Key::F5,
VirtualKeyCode::F6 => Key::F6,
VirtualKeyCode::F7 => Key::F7,
VirtualKeyCode::F8 => Key::F8,
VirtualKeyCode::F9 => Key::F9,
VirtualKeyCode::F10 => Key::F10,
VirtualKeyCode::F11 => Key::F11,
VirtualKeyCode::F12 => Key::F12,
VirtualKeyCode::F13 => Key::F13,
VirtualKeyCode::F14 => Key::F14,
VirtualKeyCode::F15 => Key::F15,
VirtualKeyCode::F16 => Key::F16,
VirtualKeyCode::F17 => Key::F17,
VirtualKeyCode::F18 => Key::F18,
VirtualKeyCode::F19 => Key::F19,
VirtualKeyCode::F20 => Key::F20,
_ => {
return None;
}
})
}
fn translate_cursor(cursor_icon: egui::CursorIcon) -> Option<winit::window::CursorIcon> {
match cursor_icon {
egui::CursorIcon::None => None,
egui::CursorIcon::Alias => Some(winit::window::CursorIcon::Alias),
egui::CursorIcon::AllScroll => Some(winit::window::CursorIcon::AllScroll),
egui::CursorIcon::Cell => Some(winit::window::CursorIcon::Cell),
egui::CursorIcon::ContextMenu => Some(winit::window::CursorIcon::ContextMenu),
egui::CursorIcon::Copy => Some(winit::window::CursorIcon::Copy),
egui::CursorIcon::Crosshair => Some(winit::window::CursorIcon::Crosshair),
egui::CursorIcon::Default => Some(winit::window::CursorIcon::Default),
egui::CursorIcon::Grab => Some(winit::window::CursorIcon::Grab),
egui::CursorIcon::Grabbing => Some(winit::window::CursorIcon::Grabbing),
egui::CursorIcon::Help => Some(winit::window::CursorIcon::Help),
egui::CursorIcon::Move => Some(winit::window::CursorIcon::Move),
egui::CursorIcon::NoDrop => Some(winit::window::CursorIcon::NoDrop),
egui::CursorIcon::NotAllowed => Some(winit::window::CursorIcon::NotAllowed),
egui::CursorIcon::PointingHand => Some(winit::window::CursorIcon::Hand),
egui::CursorIcon::Progress => Some(winit::window::CursorIcon::Progress),
egui::CursorIcon::ResizeHorizontal => Some(winit::window::CursorIcon::EwResize),
egui::CursorIcon::ResizeNeSw => Some(winit::window::CursorIcon::NeswResize),
egui::CursorIcon::ResizeNwSe => Some(winit::window::CursorIcon::NwseResize),
egui::CursorIcon::ResizeVertical => Some(winit::window::CursorIcon::NsResize),
egui::CursorIcon::ResizeEast => Some(winit::window::CursorIcon::EResize),
egui::CursorIcon::ResizeSouthEast => Some(winit::window::CursorIcon::SeResize),
egui::CursorIcon::ResizeSouth => Some(winit::window::CursorIcon::SResize),
egui::CursorIcon::ResizeSouthWest => Some(winit::window::CursorIcon::SwResize),
egui::CursorIcon::ResizeWest => Some(winit::window::CursorIcon::WResize),
egui::CursorIcon::ResizeNorthWest => Some(winit::window::CursorIcon::NwResize),
egui::CursorIcon::ResizeNorth => Some(winit::window::CursorIcon::NResize),
egui::CursorIcon::ResizeNorthEast => Some(winit::window::CursorIcon::NeResize),
egui::CursorIcon::ResizeColumn => Some(winit::window::CursorIcon::ColResize),
egui::CursorIcon::ResizeRow => Some(winit::window::CursorIcon::RowResize),
egui::CursorIcon::Text => Some(winit::window::CursorIcon::Text),
egui::CursorIcon::VerticalText => Some(winit::window::CursorIcon::VerticalText),
egui::CursorIcon::Wait => Some(winit::window::CursorIcon::Wait),
egui::CursorIcon::ZoomIn => Some(winit::window::CursorIcon::ZoomIn),
egui::CursorIcon::ZoomOut => Some(winit::window::CursorIcon::ZoomOut),
}
}
pub fn process_viewport_commands(
egui_ctx: &egui::Context,
info: &mut ViewportInfo,
commands: impl IntoIterator<Item = ViewportCommand>,
window: &Window,
is_viewport_focused: bool,
screenshot_requested: &mut bool,
) {
for command in commands {
process_viewport_command(
egui_ctx,
window,
command,
info,
is_viewport_focused,
screenshot_requested,
);
}
}
fn process_viewport_command(
egui_ctx: &egui::Context,
window: &Window,
command: ViewportCommand,
info: &mut ViewportInfo,
is_viewport_focused: bool,
screenshot_requested: &mut bool,
) {
crate::profile_function!();
use winit::window::ResizeDirection;
log::debug!("Processing ViewportCommand::{command:?}");
let egui_zoom_factor = egui_ctx.zoom_factor();
let pixels_per_point = egui_zoom_factor * window.scale_factor() as f32;
match command {
ViewportCommand::Close => {
info.events.push(egui::ViewportEvent::Close);
}
ViewportCommand::CancelClose => {
}
ViewportCommand::StartDrag => {
if is_viewport_focused {
if let Err(err) = window.drag_window() {
log::warn!("{command:?}: {err}");
}
}
}
ViewportCommand::InnerSize(size) => {
let width_px = pixels_per_point * size.x.max(1.0);
let height_px = pixels_per_point * size.y.max(1.0);
window.set_inner_size(PhysicalSize::new(width_px, height_px));
}
ViewportCommand::BeginResize(direction) => {
if let Err(err) = window.drag_resize_window(match direction {
egui::viewport::ResizeDirection::North => ResizeDirection::North,
egui::viewport::ResizeDirection::South => ResizeDirection::South,
egui::viewport::ResizeDirection::West => ResizeDirection::West,
egui::viewport::ResizeDirection::NorthEast => ResizeDirection::NorthEast,
egui::viewport::ResizeDirection::SouthEast => ResizeDirection::SouthEast,
egui::viewport::ResizeDirection::NorthWest => ResizeDirection::NorthWest,
egui::viewport::ResizeDirection::SouthWest => ResizeDirection::SouthWest,
}) {
log::warn!("{command:?}: {err}");
}
}
ViewportCommand::Title(title) => {
window.set_title(&title);
}
ViewportCommand::Transparent(v) => window.set_transparent(v),
ViewportCommand::Visible(v) => window.set_visible(v),
ViewportCommand::OuterPosition(pos) => {
window.set_outer_position(PhysicalPosition::new(
pixels_per_point * pos.x,
pixels_per_point * pos.y,
));
}
ViewportCommand::MinInnerSize(s) => {
window.set_min_inner_size((s.is_finite() && s != Vec2::ZERO).then_some(
PhysicalSize::new(pixels_per_point * s.x, pixels_per_point * s.y),
));
}
ViewportCommand::MaxInnerSize(s) => {
window.set_max_inner_size((s.is_finite() && s != Vec2::INFINITY).then_some(
PhysicalSize::new(pixels_per_point * s.x, pixels_per_point * s.y),
));
}
ViewportCommand::ResizeIncrements(s) => {
window.set_resize_increments(
s.map(|s| PhysicalSize::new(pixels_per_point * s.x, pixels_per_point * s.y)),
);
}
ViewportCommand::Resizable(v) => window.set_resizable(v),
ViewportCommand::EnableButtons {
close,
minimized,
maximize,
} => window.set_enabled_buttons(
if close {
WindowButtons::CLOSE
} else {
WindowButtons::empty()
} | if minimized {
WindowButtons::MINIMIZE
} else {
WindowButtons::empty()
} | if maximize {
WindowButtons::MAXIMIZE
} else {
WindowButtons::empty()
},
),
ViewportCommand::Minimized(v) => {
window.set_minimized(v);
info.minimized = Some(v);
}
ViewportCommand::Maximized(v) => {
window.set_maximized(v);
info.maximized = Some(v);
}
ViewportCommand::Fullscreen(v) => {
window.set_fullscreen(v.then_some(winit::window::Fullscreen::Borderless(None)));
}
ViewportCommand::Decorations(v) => window.set_decorations(v),
ViewportCommand::WindowLevel(l) => window.set_window_level(match l {
egui::viewport::WindowLevel::AlwaysOnBottom => WindowLevel::AlwaysOnBottom,
egui::viewport::WindowLevel::AlwaysOnTop => WindowLevel::AlwaysOnTop,
egui::viewport::WindowLevel::Normal => WindowLevel::Normal,
}),
ViewportCommand::Icon(icon) => {
window.set_window_icon(icon.map(|icon| {
winit::window::Icon::from_rgba(icon.rgba.clone(), icon.width, icon.height)
.expect("Invalid ICON data!")
}));
}
ViewportCommand::IMEPosition(pos) => {
window.set_ime_position(PhysicalPosition::new(
pixels_per_point * pos.x,
pixels_per_point * pos.y,
));
}
ViewportCommand::IMEAllowed(v) => window.set_ime_allowed(v),
ViewportCommand::IMEPurpose(p) => window.set_ime_purpose(match p {
egui::viewport::IMEPurpose::Password => winit::window::ImePurpose::Password,
egui::viewport::IMEPurpose::Terminal => winit::window::ImePurpose::Terminal,
egui::viewport::IMEPurpose::Normal => winit::window::ImePurpose::Normal,
}),
ViewportCommand::Focus => {
if !window.has_focus() {
window.focus_window();
}
}
ViewportCommand::RequestUserAttention(a) => {
window.request_user_attention(match a {
egui::UserAttentionType::Reset => None,
egui::UserAttentionType::Critical => {
Some(winit::window::UserAttentionType::Critical)
}
egui::UserAttentionType::Informational => {
Some(winit::window::UserAttentionType::Informational)
}
});
}
ViewportCommand::SetTheme(t) => window.set_theme(match t {
egui::SystemTheme::Light => Some(winit::window::Theme::Light),
egui::SystemTheme::Dark => Some(winit::window::Theme::Dark),
egui::SystemTheme::SystemDefault => None,
}),
ViewportCommand::ContentProtected(v) => window.set_content_protected(v),
ViewportCommand::CursorPosition(pos) => {
if let Err(err) = window.set_cursor_position(PhysicalPosition::new(
pixels_per_point * pos.x,
pixels_per_point * pos.y,
)) {
log::warn!("{command:?}: {err}");
}
}
ViewportCommand::CursorGrab(o) => {
if let Err(err) = window.set_cursor_grab(match o {
egui::viewport::CursorGrab::None => CursorGrabMode::None,
egui::viewport::CursorGrab::Confined => CursorGrabMode::Confined,
egui::viewport::CursorGrab::Locked => CursorGrabMode::Locked,
}) {
log::warn!("{command:?}: {err}");
}
}
ViewportCommand::CursorVisible(v) => window.set_cursor_visible(v),
ViewportCommand::MousePassthrough(passthrough) => {
if let Err(err) = window.set_cursor_hittest(!passthrough) {
log::warn!("{command:?}: {err}");
}
}
ViewportCommand::Screenshot => {
*screenshot_requested = true;
}
}
}
pub fn create_winit_window_builder<T>(
egui_ctx: &egui::Context,
event_loop: &EventLoopWindowTarget<T>,
viewport_builder: ViewportBuilder,
) -> winit::window::WindowBuilder {
crate::profile_function!();
let native_pixels_per_point = event_loop
.primary_monitor()
.or_else(|| event_loop.available_monitors().next())
.map_or_else(
|| {
log::debug!("Failed to find a monitor - assuming native_pixels_per_point of 1.0");
1.0
},
|m| m.scale_factor() as f32,
);
let zoom_factor = egui_ctx.zoom_factor();
let pixels_per_point = zoom_factor * native_pixels_per_point;
let ViewportBuilder {
title,
position,
inner_size,
min_inner_size,
max_inner_size,
fullscreen,
maximized,
resizable,
transparent,
decorations,
icon,
active,
visible,
close_button,
minimize_button,
maximize_button,
window_level,
fullsize_content_view: _fullsize_content_view,
title_shown: _title_shown,
titlebar_buttons_shown: _titlebar_buttons_shown,
titlebar_shown: _titlebar_shown,
drag_and_drop: _drag_and_drop,
app_id: _app_id,
mouse_passthrough: _, } = viewport_builder;
let mut window_builder = winit::window::WindowBuilder::new()
.with_title(title.unwrap_or_else(|| "egui window".to_owned()))
.with_transparent(transparent.unwrap_or(false))
.with_decorations(decorations.unwrap_or(true))
.with_resizable(resizable.unwrap_or(true))
.with_visible(visible.unwrap_or(true))
.with_maximized(maximized.unwrap_or(false))
.with_window_level(match window_level.unwrap_or_default() {
egui::viewport::WindowLevel::AlwaysOnBottom => WindowLevel::AlwaysOnBottom,
egui::viewport::WindowLevel::AlwaysOnTop => WindowLevel::AlwaysOnTop,
egui::viewport::WindowLevel::Normal => WindowLevel::Normal,
})
.with_fullscreen(
fullscreen.and_then(|e| e.then_some(winit::window::Fullscreen::Borderless(None))),
)
.with_enabled_buttons({
let mut buttons = WindowButtons::empty();
if minimize_button.unwrap_or(true) {
buttons |= WindowButtons::MINIMIZE;
}
if maximize_button.unwrap_or(true) {
buttons |= WindowButtons::MAXIMIZE;
}
if close_button.unwrap_or(true) {
buttons |= WindowButtons::CLOSE;
}
buttons
})
.with_active(active.unwrap_or(true));
if let Some(inner_size) = inner_size {
window_builder = window_builder.with_inner_size(PhysicalSize::new(
pixels_per_point * inner_size.x,
pixels_per_point * inner_size.y,
));
}
if let Some(min_inner_size) = min_inner_size {
window_builder = window_builder.with_min_inner_size(PhysicalSize::new(
pixels_per_point * min_inner_size.x,
pixels_per_point * min_inner_size.y,
));
}
if let Some(max_inner_size) = max_inner_size {
window_builder = window_builder.with_max_inner_size(PhysicalSize::new(
pixels_per_point * max_inner_size.x,
pixels_per_point * max_inner_size.y,
));
}
if let Some(position) = position {
window_builder = window_builder.with_position(PhysicalPosition::new(
pixels_per_point * position.x,
pixels_per_point * position.y,
));
}
if let Some(icon) = icon {
window_builder = window_builder.with_window_icon(Some(
winit::window::Icon::from_rgba(icon.rgba.clone(), icon.width, icon.height)
.expect("Invalid Icon Data!"),
));
}
#[cfg(all(feature = "wayland", target_os = "linux"))]
if let Some(app_id) = _app_id {
use winit::platform::wayland::WindowBuilderExtWayland as _;
window_builder = window_builder.with_name(app_id, "");
}
#[cfg(target_os = "windows")]
if let Some(enable) = _drag_and_drop {
use winit::platform::windows::WindowBuilderExtWindows as _;
window_builder = window_builder.with_drag_and_drop(enable);
}
#[cfg(target_os = "macos")]
{
use winit::platform::macos::WindowBuilderExtMacOS as _;
window_builder = window_builder
.with_title_hidden(!_title_shown.unwrap_or(true))
.with_titlebar_buttons_hidden(!_titlebar_buttons_shown.unwrap_or(true))
.with_titlebar_transparent(!_titlebar_shown.unwrap_or(true))
.with_fullsize_content_view(_fullsize_content_view.unwrap_or(false));
}
window_builder
}
pub fn apply_viewport_builder_to_new_window(window: &Window, builder: &ViewportBuilder) {
if let Some(mouse_passthrough) = builder.mouse_passthrough {
if let Err(err) = window.set_cursor_hittest(!mouse_passthrough) {
log::warn!("set_cursor_hittest failed: {err}");
}
}
}
pub fn short_generic_event_description<T>(event: &winit::event::Event<'_, T>) -> &'static str {
use winit::event::{DeviceEvent, Event, StartCause};
match event {
Event::Suspended => "Event::Suspended",
Event::Resumed => "Event::Resumed",
Event::MainEventsCleared => "Event::MainEventsCleared",
Event::RedrawRequested(_) => "Event::RedrawRequested",
Event::RedrawEventsCleared => "Event::RedrawEventsCleared",
Event::LoopDestroyed => "Event::LoopDestroyed",
Event::UserEvent(_) => "UserEvent",
Event::DeviceEvent { event, .. } => match event {
DeviceEvent::Added { .. } => "DeviceEvent::Added",
DeviceEvent::Removed { .. } => "DeviceEvent::Removed",
DeviceEvent::MouseMotion { .. } => "DeviceEvent::MouseMotion",
DeviceEvent::MouseWheel { .. } => "DeviceEvent::MouseWheel",
DeviceEvent::Motion { .. } => "DeviceEvent::Motion",
DeviceEvent::Button { .. } => "DeviceEvent::Button",
DeviceEvent::Key { .. } => "DeviceEvent::Key",
DeviceEvent::Text { .. } => "DeviceEvent::Text",
},
Event::NewEvents(start_cause) => match start_cause {
StartCause::ResumeTimeReached { .. } => "NewEvents::ResumeTimeReached",
StartCause::WaitCancelled { .. } => "NewEvents::WaitCancelled",
StartCause::Poll => "NewEvents::Poll",
StartCause::Init => "NewEvents::Init",
},
Event::WindowEvent { event, .. } => short_window_event_description(event),
}
}
pub fn short_window_event_description(event: &winit::event::WindowEvent<'_>) -> &'static str {
use winit::event::WindowEvent;
match event {
WindowEvent::Resized { .. } => "WindowEvent::Resized",
WindowEvent::Moved { .. } => "WindowEvent::Moved",
WindowEvent::CloseRequested { .. } => "WindowEvent::CloseRequested",
WindowEvent::Destroyed { .. } => "WindowEvent::Destroyed",
WindowEvent::DroppedFile { .. } => "WindowEvent::DroppedFile",
WindowEvent::HoveredFile { .. } => "WindowEvent::HoveredFile",
WindowEvent::HoveredFileCancelled { .. } => "WindowEvent::HoveredFileCancelled",
WindowEvent::ReceivedCharacter { .. } => "WindowEvent::ReceivedCharacter",
WindowEvent::Focused { .. } => "WindowEvent::Focused",
WindowEvent::KeyboardInput { .. } => "WindowEvent::KeyboardInput",
WindowEvent::ModifiersChanged { .. } => "WindowEvent::ModifiersChanged",
WindowEvent::Ime { .. } => "WindowEvent::Ime",
WindowEvent::CursorMoved { .. } => "WindowEvent::CursorMoved",
WindowEvent::CursorEntered { .. } => "WindowEvent::CursorEntered",
WindowEvent::CursorLeft { .. } => "WindowEvent::CursorLeft",
WindowEvent::MouseWheel { .. } => "WindowEvent::MouseWheel",
WindowEvent::MouseInput { .. } => "WindowEvent::MouseInput",
WindowEvent::TouchpadMagnify { .. } => "WindowEvent::TouchpadMagnify",
WindowEvent::SmartMagnify { .. } => "WindowEvent::SmartMagnify",
WindowEvent::TouchpadRotate { .. } => "WindowEvent::TouchpadRotate",
WindowEvent::TouchpadPressure { .. } => "WindowEvent::TouchpadPressure",
WindowEvent::AxisMotion { .. } => "WindowEvent::AxisMotion",
WindowEvent::Touch { .. } => "WindowEvent::Touch",
WindowEvent::ScaleFactorChanged { .. } => "WindowEvent::ScaleFactorChanged",
WindowEvent::ThemeChanged { .. } => "WindowEvent::ThemeChanged",
WindowEvent::Occluded { .. } => "WindowEvent::Occluded",
}
}
mod profiling_scopes {
#![allow(unused_macros)]
#![allow(unused_imports)]
macro_rules! profile_function {
($($arg: tt)*) => {
#[cfg(feature = "puffin")]
#[cfg(not(target_arch = "wasm32"))] puffin::profile_function!($($arg)*);
};
}
pub(crate) use profile_function;
macro_rules! profile_scope {
($($arg: tt)*) => {
#[cfg(feature = "puffin")]
#[cfg(not(target_arch = "wasm32"))] puffin::profile_scope!($($arg)*);
};
}
pub(crate) use profile_scope;
}