egui-sdl2 0.2.2

egui + SDL2: event handling and rendering via OpenGL or Canvas
Documentation
[dependencies.bytemuck]
optional = true
version = "1.23.2"

[dependencies.egui]
version = "0.32.3"

[dependencies.egui_glow]
optional = true
version = "0.32.3"

[dependencies.glow]
optional = true
version = "0.16.0"

[dependencies.log]
version = "0.4.28"

[dependencies.sdl2]
default-features = false
version = "0.38.0"

[dependencies.sdl2-sys]
optional = true
version = "0.38"

[dependencies.webbrowser]
optional = true
version = "1.0.5"

[[example]]
name = "canvas"
path = "examples/canvas.rs"

[[example]]
name = "glow"
path = "examples/glow.rs"

[features]
canvas-backend = ["sdl2-sys", "bytemuck", "egui/bytemuck", "sdl2/unsafe_textures"]
default = ["links", "glow-backend", "canvas-backend"]
glow-backend = ["glow", "egui_glow"]
links = ["webbrowser"]
sdl2-bundled = ["sdl2/bundled"]
sdl2-gfx = ["sdl2/gfx"]
sdl2-image = ["sdl2/image"]
sdl2-mixer = ["sdl2/mixer"]
sdl2-raw-window-handle = ["sdl2/raw-window-handle"]
sdl2-static-link = ["sdl2/static-link"]
sdl2-ttf = ["sdl2/ttf"]
sdl2-unsafe_textures = ["sdl2/unsafe_textures"]
sdl2-use-bindgen = ["sdl2/use-bindgen"]
sdl2-use-pkgconfig = ["sdl2/use-pkgconfig"]
sdl2-use-vcpkg = ["sdl2/use-vcpkg"]
sdl2-use_ios_framework = ["sdl2/use_ios_framework"]
sdl2-use_mac_framework = ["sdl2/use_mac_framework"]

[lib]
name = "egui_sdl2"
path = "src/lib.rs"

[package]
authors = ["troidem <mxmgorin@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["gui"]
description = "egui + SDL2: event handling and rendering via OpenGL or Canvas "
edition = "2021"
homepage = "https://github.com/mxmgorin/egui-sdl2"
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
keywords = ["sdl2", "egui", "gui", "gamedev"]
license = "MIT OR Apache-2.0"
name = "egui-sdl2"
readme = "README.md"
repository = "https://github.com/mxmgorin/egui-sdl2"
version = "0.2.2"