use egui::{Pos2, Rect, Vec2};
use crate::EguiProbe;
impl EguiProbe for Vec2 {
fn probe(&mut self, ui: &mut egui::Ui, _style: &crate::Style) -> egui::Response {
ui.horizontal(|ui| {
ui.add(egui::DragValue::new(&mut self.x));
ui.add(egui::DragValue::new(&mut self.y));
})
.response
}
}
impl EguiProbe for Pos2 {
fn probe(&mut self, ui: &mut egui::Ui, _style: &crate::Style) -> egui::Response {
ui.horizontal(|ui| {
ui.add(egui::DragValue::new(&mut self.x));
ui.add(egui::DragValue::new(&mut self.y));
})
.response
}
}
impl EguiProbe for Rect {
fn probe(&mut self, ui: &mut egui::Ui, style: &crate::Style) -> egui::Response {
ui.horizontal(|ui| {
let top = ui.label("top");
self.min.y.probe(ui, style).labelled_by(top.id);
let left = ui.label("left");
self.min.x.probe(ui, style).labelled_by(left.id);
let bottom = ui.label("bottom");
self.max.y.probe(ui, style).labelled_by(bottom.id);
let right = ui.label("right");
self.max.x.probe(ui, style).labelled_by(right.id);
})
.response
}
}