egui-map-view 0.6.3

An slippy map viewer for egui applications.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
use crate::layers::{dist_sq_to_segment, projection_factor, segments_intersect};
use crate::projection::{GeoPos, MapProjection};
use egui::{Pos2, Response};
use log::warn;

use super::layer::AreaLayer;
use super::types::{AreaShape, DraggedObject};

impl AreaLayer {
    pub(crate) fn handle_modify_input(
        &mut self,
        response: &Response,
        projection: &MapProjection,
        limit_to_area: Option<usize>,
    ) -> bool {
        self.hovered_object = response
            .hover_pos()
            .and_then(|pos| self.find_object_at(pos, projection, limit_to_area));

        if response.double_clicked()
            && let Some(pointer_pos) = response.interact_pointer_pos()
        {
            // TODO: This only works for polygons.
            if self
                .find_node_at(pointer_pos, projection, limit_to_area)
                .is_none()
                && let Some((area_idx, node_idx)) =
                    self.find_line_segment_at(pointer_pos, projection, limit_to_area)
                && let Some(area) = self.areas.get_mut(area_idx)
                && let AreaShape::Polygon(points) = &mut area.shape
            {
                let p1_screen = projection.project(points[node_idx]);
                let p2_screen = projection.project(points[(node_idx + 1) % points.len()]);

                let t = projection_factor(pointer_pos, p1_screen, p2_screen);

                // Interpolate in screen space and unproject to get the new geographical position.
                let new_pos_screen = p1_screen.lerp(p2_screen, t);
                let new_pos_geo = projection.unproject(new_pos_screen);

                points.insert(node_idx + 1, new_pos_geo);

                // This interaction is fully handled, so we can return.
                return response.hovered();
            }
        }

        if response.drag_started()
            && let Some(pointer_pos) = response.interact_pointer_pos()
        {
            self.dragged_object = self.find_object_at(pointer_pos, projection, limit_to_area);
        }

        if response.dragged()
            && let Some(dragged_object) = self.dragged_object.clone()
            && let Some(pointer_pos) = response.interact_pointer_pos()
        {
            match dragged_object {
                DraggedObject::PolygonNode {
                    area_index,
                    node_index,
                } => {
                    if self.is_move_valid(area_index, node_index, pointer_pos, projection)
                        && let Some(area) = self.areas.get_mut(area_index)
                    {
                        let mut revert_info = None;
                        if let AreaShape::Polygon(points) = &mut area.shape
                            && let Some(node) = points.get_mut(node_index)
                        {
                            let old_pos = *node;
                            *node = projection.unproject(pointer_pos);
                            revert_info = Some(old_pos);
                        }

                        if let Some(old_pos) = revert_info
                            && !area.can_triangulate(projection)
                        {
                            warn!("Triangulation failed, cancelling drag");
                            self.dragged_object = None;
                            if let AreaShape::Polygon(points) = &mut area.shape {
                                points[node_index] = old_pos;
                            }
                        }
                    }
                }
                DraggedObject::CircleCenter { area_index } => {
                    if let Some(area) = self.areas.get_mut(area_index) {
                        let mut revert_center = None;
                        if let AreaShape::Circle { center, .. } = &mut area.shape {
                            revert_center = Some(*center);
                            *center = projection.unproject(pointer_pos);
                        }

                        if let Some(old_center) = revert_center
                            && !area.can_triangulate(projection)
                        {
                            warn!("Triangulation failed, cancelling drag");
                            self.dragged_object = None;
                            if let AreaShape::Circle { center, .. } = &mut area.shape {
                                *center = old_center;
                            }
                        }
                    }
                }
                DraggedObject::CircleRadius { area_index } => {
                    if let Some(area) = self.areas.get_mut(area_index) {
                        let mut revert_radius = None;
                        if let AreaShape::Circle {
                            center,
                            radius,
                            points: _,
                        } = &mut area.shape
                        {
                            revert_radius = Some(*radius);
                            // Convert the new screen-space radius back to meters.
                            let center_screen = projection.project(*center);
                            let new_radius_pixels = pointer_pos.distance(center_screen);
                            let new_edge_screen =
                                center_screen + egui::vec2(new_radius_pixels, 0.0);
                            let new_edge_geo = projection.unproject(new_edge_screen);

                            // Calculate distance in meters. This is an approximation that works well for smaller distances.
                            let distance_lon = (new_edge_geo.lon - center.lon).abs()
                                * (111_320.0 * center.lat.to_radians().cos().max(1e-6));
                            let distance_lat = (new_edge_geo.lat - center.lat).abs() * 110_574.0;
                            let new_val = (distance_lon.powi(2) + distance_lat.powi(2)).sqrt();
                            if new_val.is_finite() {
                                *radius = new_val;
                            }
                        }

                        if let Some(old_radius) = revert_radius
                            && !area.can_triangulate(projection)
                        {
                            warn!("Triangulation failed, cancelling drag");
                            self.dragged_object = None;
                            if let AreaShape::Circle { radius, .. } = &mut area.shape {
                                *radius = old_radius;
                            }
                        }
                    }
                }
                DraggedObject::EllipseCenter { area_index } => {
                    if let Some(area) = self.areas.get_mut(area_index) {
                        let mut revert_center = None;
                        if let AreaShape::Ellipse { center, .. } = &mut area.shape {
                            revert_center = Some(*center);
                            *center = projection.unproject(pointer_pos);
                        }

                        if let Some(old_center) = revert_center
                            && !area.can_triangulate(projection)
                        {
                            warn!("Triangulation failed, cancelling drag");
                            self.dragged_object = None;
                            if let AreaShape::Ellipse { center, .. } = &mut area.shape {
                                *center = old_center;
                            }
                        }
                    }
                }
                DraggedObject::EllipseMajorRadius { area_index } => {
                    if let Some(area) = self.areas.get_mut(area_index) {
                        let mut revert_radius_major = None;
                        if let AreaShape::Ellipse {
                            center,
                            radius_major,
                            rotation,
                            ..
                        } = &mut area.shape
                        {
                            revert_radius_major = Some(*radius_major);
                            let center_screen = projection.project(*center);
                            let cos_rot = rotation.cos() as f32;
                            let sin_rot = rotation.sin() as f32;
                            let v_major = egui::vec2(cos_rot, sin_rot);
                            let new_radius_pixels =
                                (pointer_pos - center_screen).dot(v_major).max(1.0);
                            let new_edge_screen =
                                center_screen + egui::vec2(new_radius_pixels, 0.0);
                            let new_edge_geo = projection.unproject(new_edge_screen);
                            let distance_lon = (new_edge_geo.lon - center.lon).abs()
                                * (111_320.0 * center.lat.to_radians().cos().max(1e-6));
                            let distance_lat = (new_edge_geo.lat - center.lat).abs() * 110_574.0;
                            let new_val = (distance_lon.powi(2) + distance_lat.powi(2)).sqrt();
                            if new_val.is_finite() {
                                *radius_major = new_val;
                            }
                        }

                        if let Some(old_radius) = revert_radius_major
                            && !area.can_triangulate(projection)
                        {
                            warn!("Triangulation failed, cancelling drag");
                            self.dragged_object = None;
                            if let AreaShape::Ellipse { radius_major, .. } = &mut area.shape {
                                *radius_major = old_radius;
                            }
                        }
                    }
                }
                DraggedObject::EllipseMinorRadius { area_index } => {
                    if let Some(area) = self.areas.get_mut(area_index) {
                        let mut revert_radius_minor = None;
                        if let AreaShape::Ellipse {
                            center,
                            radius_minor,
                            rotation,
                            ..
                        } = &mut area.shape
                        {
                            revert_radius_minor = Some(*radius_minor);
                            let center_screen = projection.project(*center);
                            let cos_rot = rotation.cos() as f32;
                            let sin_rot = rotation.sin() as f32;
                            let v_minor = egui::vec2(-sin_rot, cos_rot);
                            let new_radius_pixels =
                                (pointer_pos - center_screen).dot(v_minor).max(1.0);
                            let new_edge_screen =
                                center_screen + egui::vec2(new_radius_pixels, 0.0);
                            let new_edge_geo = projection.unproject(new_edge_screen);
                            let distance_lon = (new_edge_geo.lon - center.lon).abs()
                                * (111_320.0 * center.lat.to_radians().cos().max(1e-6));
                            let distance_lat = (new_edge_geo.lat - center.lat).abs() * 110_574.0;
                            let new_val = (distance_lon.powi(2) + distance_lat.powi(2)).sqrt();
                            if new_val.is_finite() {
                                *radius_minor = new_val;
                            }
                        }

                        if let Some(old_radius) = revert_radius_minor
                            && !area.can_triangulate(projection)
                        {
                            warn!("Triangulation failed, cancelling drag");
                            self.dragged_object = None;
                            if let AreaShape::Ellipse { radius_minor, .. } = &mut area.shape {
                                *radius_minor = old_radius;
                            }
                        }
                    }
                }
                DraggedObject::EllipseRotation { area_index } => {
                    if let Some(area) = self.areas.get_mut(area_index) {
                        let mut revert_rotation = None;
                        if let AreaShape::Ellipse {
                            center, rotation, ..
                        } = &mut area.shape
                        {
                            revert_rotation = Some(*rotation);
                            let center_screen = projection.project(*center);
                            let new_val = f64::from(
                                (pointer_pos - center_screen)
                                    .y
                                    .atan2((pointer_pos - center_screen).x),
                            );
                            if new_val.is_finite() {
                                *rotation = new_val;
                            }
                        }

                        if let Some(old_rotation) = revert_rotation
                            && !area.can_triangulate(projection)
                        {
                            warn!("Triangulation failed, cancelling drag");
                            self.dragged_object = None;
                            if let AreaShape::Ellipse { rotation, .. } = &mut area.shape {
                                *rotation = old_rotation;
                            }
                        }
                    }
                }
            }
        }

        if response.drag_stopped() {
            self.dragged_object = None;
        }

        let is_dragging = self.dragged_object.is_some();
        let active_object = self.dragged_object.as_ref().or(self.hovered_object.as_ref());

        if let Some(obj) = active_object {
            let cursor = match obj {
                DraggedObject::PolygonNode { .. }
                | DraggedObject::CircleCenter { .. }
                | DraggedObject::EllipseCenter { .. } => {
                    if is_dragging {
                        egui::CursorIcon::Grabbing
                    } else {
                        egui::CursorIcon::Move
                    }
                }
                DraggedObject::CircleRadius { .. }
                | DraggedObject::EllipseMajorRadius { .. }
                | DraggedObject::EllipseMinorRadius { .. } => {
                    if is_dragging {
                        egui::CursorIcon::Grabbing
                    } else {
                        egui::CursorIcon::ResizeHorizontal
                    }
                }
                DraggedObject::EllipseRotation { .. } => {
                    if is_dragging {
                        egui::CursorIcon::Grabbing
                    } else {
                        egui::CursorIcon::Crosshair
                    }
                }
            };
            response.ctx.set_cursor_icon(cursor);
        }

        is_dragging || (response.hovered() && self.hovered_object.is_some())
    }

    pub(crate) fn find_object_at(
        &self,
        screen_pos: Pos2,
        projection: &MapProjection,
        limit_to_area: Option<usize>,
    ) -> Option<DraggedObject> {
        let click_tolerance_sq = (self.node_radius * 3.0).powi(2);

        for (area_idx, area) in self.areas.iter().enumerate().rev() {
            if let Some(limit_idx) = limit_to_area
                && area_idx != limit_idx
            {
                continue;
            }
            match &area.shape {
                AreaShape::Polygon(points) => {
                    for (node_idx, node) in points.iter().enumerate() {
                        let node_screen_pos = projection.project(*node);
                        if node_screen_pos.distance_sq(screen_pos) < click_tolerance_sq {
                            return Some(DraggedObject::PolygonNode {
                                area_index: area_idx,
                                node_index: node_idx,
                            });
                        }
                    }
                }
                AreaShape::Circle {
                    center,
                    radius,
                    points: _,
                } => {
                    let center_screen = projection.project(*center);

                    // Convert radius from meters to screen pixels to correctly detect handle clicks.
                    let point_on_circle_geo = GeoPos {
                        lon: center.lon
                            + (radius / (111_320.0 * center.lat.to_radians().cos().max(1e-6))),
                        lat: center.lat,
                    };
                    let point_on_circle_screen = projection.project(point_on_circle_geo);
                    let radius_pixels = center_screen.distance(point_on_circle_screen);

                    // Check for radius handle
                    let radius_handle_pos = center_screen + egui::vec2(radius_pixels, 0.0);
                    if radius_handle_pos.distance_sq(screen_pos) < click_tolerance_sq {
                        return Some(DraggedObject::CircleRadius {
                            area_index: area_idx,
                        });
                    }

                    // Check for center
                    if center_screen.distance_sq(screen_pos) < click_tolerance_sq {
                        return Some(DraggedObject::CircleCenter {
                            area_index: area_idx,
                        });
                    }
                }
                AreaShape::Ellipse {
                    center,
                    radius_major,
                    radius_minor,
                    rotation,
                    points: _,
                } => {
                    let center_geo = *center;
                    let point_on_major_geo = GeoPos {
                        lon: center_geo.lon
                            + (radius_major
                                / (111_320.0 * center_geo.lat.to_radians().cos().max(1e-6))),
                        lat: center_geo.lat,
                    };
                    let point_on_minor_geo = GeoPos {
                        lon: center_geo.lon,
                        lat: center_geo.lat + (radius_minor / 110_574.0),
                    };
                    let center_screen = projection.project(center_geo);
                    let point_on_major_screen = projection.project(point_on_major_geo);
                    let point_on_minor_screen = projection.project(point_on_minor_geo);
                    let radius_major_pixels = center_screen.distance(point_on_major_screen);
                    let radius_minor_pixels = center_screen.distance(point_on_minor_screen);

                    let cos_rot = rotation.cos() as f32;
                    let sin_rot = rotation.sin() as f32;

                    // Rotation Handle: checked first
                    let rotation_handle_pos = center_screen
                        + egui::vec2(
                            (radius_major_pixels + 20.0) * cos_rot,
                            (radius_major_pixels + 20.0) * sin_rot,
                        );
                    if rotation_handle_pos.distance_sq(screen_pos) < click_tolerance_sq {
                        return Some(DraggedObject::EllipseRotation {
                            area_index: area_idx,
                        });
                    }

                    // Major Radius Handle
                    let major_handle_pos = center_screen
                        + egui::vec2(radius_major_pixels * cos_rot, radius_major_pixels * sin_rot);
                    if major_handle_pos.distance_sq(screen_pos) < click_tolerance_sq {
                        return Some(DraggedObject::EllipseMajorRadius {
                            area_index: area_idx,
                        });
                    }

                    // Minor Radius Handle
                    let minor_handle_pos = center_screen
                        + egui::vec2(
                            -radius_minor_pixels * sin_rot,
                            radius_minor_pixels * cos_rot,
                        );
                    if minor_handle_pos.distance_sq(screen_pos) < click_tolerance_sq {
                        return Some(DraggedObject::EllipseMinorRadius {
                            area_index: area_idx,
                        });
                    }

                    // Center Handle
                    if center_screen.distance_sq(screen_pos) < click_tolerance_sq {
                        return Some(DraggedObject::EllipseCenter {
                            area_index: area_idx,
                        });
                    }
                }
            }
        }

        None
    }

    pub(crate) fn find_node_at(
        &self,
        screen_pos: Pos2,
        projection: &MapProjection,
        limit_to_area: Option<usize>,
    ) -> Option<(usize, usize)> {
        match self.find_object_at(screen_pos, projection, limit_to_area) {
            Some(DraggedObject::PolygonNode {
                area_index,
                node_index,
            }) => Some((area_index, node_index)),
            _ => None,
        }
    }

    pub(crate) fn find_line_segment_at(
        &self,
        screen_pos: Pos2,
        projection: &MapProjection,
        limit_to_area: Option<usize>,
    ) -> Option<(usize, usize)> {
        let click_tolerance = (self.node_radius * 2.0).powi(2);

        for (area_idx, area) in self.areas.iter().enumerate().rev() {
            if let Some(limit_idx) = limit_to_area
                && area_idx != limit_idx
            {
                continue;
            }
            if let AreaShape::Polygon(points) = &area.shape {
                if points.len() < 2 {
                    continue;
                }
                for i in 0..points.len() {
                    let p1 = projection.project(points[i]);
                    let p2 = projection.project(points[(i + 1) % points.len()]);

                    if dist_sq_to_segment(screen_pos, p1, p2) < click_tolerance {
                        return Some((area_idx, i));
                    }
                }
            }
        }
        None
    }

    /// Checks if moving a node to a new position would cause the polygon to self-intersect.
    fn is_move_valid(
        &self,
        area_idx: usize,
        node_idx: usize,
        new_screen_pos: Pos2,
        projection: &MapProjection,
    ) -> bool {
        let area = if let Some(area) = self.areas.get(area_idx) {
            area
        } else {
            return false; // TODO: Should not happen
        };

        let points = match &area.shape {
            AreaShape::Polygon(points) => points,
            _ => return true, // Not a polygon, no intersections possible.
        };

        if points.len() < 3 {
            return true;
        }
        let screen_points: Vec<Pos2> = points.iter().map(|p| projection.project(*p)).collect();

        let n = screen_points.len();
        let prev_node_idx = (node_idx + n - 1) % n;
        let next_node_idx = (node_idx + 1) % n;

        // The two edges that are being modified by the drag.
        let new_edge1 = (screen_points[prev_node_idx], new_screen_pos);
        let new_edge2 = (new_screen_pos, screen_points[next_node_idx]);

        for i in 0..n {
            let p1_idx = i;
            let p2_idx = (i + 1) % n;

            // Don't check against the edges connected to the dragged node.
            if p1_idx == node_idx || p2_idx == node_idx {
                continue;
            }

            let edge_to_check = (screen_points[p1_idx], screen_points[p2_idx]);

            // Check against the first new edge.
            if p1_idx != prev_node_idx
                && p2_idx != prev_node_idx
                && segments_intersect(new_edge1.0, new_edge1.1, edge_to_check.0, edge_to_check.1)
            {
                return false;
            }

            // Check against the second new edge.
            if p1_idx != next_node_idx
                && p2_idx != next_node_idx
                && segments_intersect(new_edge2.0, new_edge2.1, edge_to_check.0, edge_to_check.1)
            {
                return false;
            }
        }

        true
    }
}