use egui::{Color32, Context, DragValue, Slider, Ui};
use super::super::shared::{ParticleLayer, begin_body, settings_window};
use super::Lightning;
use super::effect::{
DEFAULT_AMBIENT_INTERVAL_SECS, DEFAULT_BOLT_COUNT, DEFAULT_BRANCH_DEPTH, DEFAULT_COLOR,
DEFAULT_DURATION_MS, DEFAULT_FLASH_INTENSITY, DEFAULT_JITTER, DEFAULT_THICKNESS,
};
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
#[derive(Debug, Clone, PartialEq)]
pub struct LightningSettings {
pub open: bool,
pub active: bool,
pub color: Color32,
pub bolt_count: usize,
pub branch_depth: u32,
pub thickness: f32,
pub jitter: f32,
pub flash_intensity: f32,
pub duration_ms: f32,
pub ambient_interval_secs: f32,
pub layer: ParticleLayer,
}
impl Default for LightningSettings {
fn default() -> Self {
Self {
open: false,
active: true,
color: DEFAULT_COLOR,
bolt_count: DEFAULT_BOLT_COUNT,
branch_depth: DEFAULT_BRANCH_DEPTH,
thickness: DEFAULT_THICKNESS,
jitter: DEFAULT_JITTER,
flash_intensity: DEFAULT_FLASH_INTENSITY,
duration_ms: DEFAULT_DURATION_MS,
ambient_interval_secs: DEFAULT_AMBIENT_INTERVAL_SECS,
layer: ParticleLayer::Foreground,
}
}
}
impl LightningSettings {
pub const STRIKE_ID: &'static str = "lightning";
pub fn reset(&mut self) {
let open = self.open;
*self = Self::default();
self.open = open;
}
pub fn show_window(&mut self, ctx: &Context) -> Option<egui::Response> {
let mut open = self.open;
let resp = settings_window(ctx, "Lightning Settings", &mut open, |ui| {
self.body_ui(ui)
});
self.open = open;
resp
}
pub fn body_ui(&mut self, ui: &mut Ui) {
let theme = begin_body(ui);
ui.heading("General");
ui.checkbox(&mut self.active, "Effect Active");
ui.horizontal(|ui| {
ui.label("Color:");
ui.color_edit_button_srgba(&mut self.color);
});
ui.separator();
ui.heading("Bolt");
ui.horizontal(|ui| {
ui.label("Bolts:");
ui.add(Slider::new(&mut self.bolt_count, 1..=8));
});
ui.horizontal(|ui| {
ui.label("Branch Depth:");
ui.add(Slider::new(&mut self.branch_depth, 0..=8))
.on_hover_text("0 draws the trunk only; each step forks a shorter side branch");
});
ui.horizontal(|ui| {
ui.label("Thickness (px):");
ui.add(Slider::new(&mut self.thickness, 0.5..=12.0));
});
ui.horizontal(|ui| {
ui.label("Jitter:");
ui.add(Slider::new(&mut self.jitter, 0.0..=0.6))
.on_hover_text("Midpoint displacement as a fraction of segment length");
});
ui.separator();
ui.heading("Flash");
ui.horizontal(|ui| {
ui.label("Intensity:");
ui.add(Slider::new(&mut self.flash_intensity, 0.0..=1.0));
});
ui.horizontal(|ui| {
ui.label("Duration (ms):");
ui.add(Slider::new(&mut self.duration_ms, 80.0..=2000.0));
});
if ui.button("Strike now").clicked() {
Lightning::from_settings(Self::STRIKE_ID, self).strike(ui.ctx());
}
ui.separator();
ui.heading("Ambient");
ui.horizontal(|ui| {
ui.label("Interval (s):");
ui.add(
DragValue::new(&mut self.ambient_interval_secs)
.speed(0.1)
.range(0.0..=120.0)
.suffix(" s"),
)
.on_hover_text("0 disables the ambient scheduler");
});
ui.separator();
ui.heading("Rendering");
ui.horizontal(|ui| {
ui.label("Layer:");
ui.selectable_value(
&mut self.layer,
ParticleLayer::Background,
ParticleLayer::Background.to_str(),
)
.on_hover_text("Behind everything (Order::Background)");
ui.selectable_value(
&mut self.layer,
ParticleLayer::Foreground,
ParticleLayer::Foreground.to_str(),
)
.on_hover_text("In front of windows (Order::Foreground)");
ui.selectable_value(
&mut self.layer,
ParticleLayer::Top,
ParticleLayer::Top.to_str(),
)
.on_hover_text("On top of everything including debug/tooltips (Order::Debug)");
});
ui.add_space(theme.spacing.sm);
if ui.button("Reset Defaults").clicked() {
self.reset();
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use egui::__run_test_ctx;
use egui::Vec2;
#[test]
fn defaults_are_sane() {
let settings = LightningSettings::default();
assert!(!settings.open);
assert!(settings.active);
assert_eq!(settings.bolt_count, 1);
assert!(settings.branch_depth >= 1);
assert!(settings.thickness > 0.0);
assert!((0.0..=1.0).contains(&settings.jitter));
assert!((0.0..=1.0).contains(&settings.flash_intensity));
assert!(settings.duration_ms > 100.0);
assert_eq!(settings.ambient_interval_secs, 0.0);
assert_eq!(settings.layer, ParticleLayer::Foreground);
}
#[test]
fn reset_keeps_open() {
let mut settings = LightningSettings {
open: true,
active: false,
color: Color32::from_rgb(9, 9, 9),
bolt_count: 7,
branch_depth: 5,
thickness: 9.0,
jitter: 0.6,
flash_intensity: 0.1,
duration_ms: 900.0,
ambient_interval_secs: 12.0,
layer: ParticleLayer::Top,
};
settings.reset();
assert!(settings.open, "reset must not close the window");
assert_eq!(
settings,
LightningSettings {
open: true,
..Default::default()
}
);
}
fn window_height_on(screen: Vec2) -> f32 {
let ctx = Context::default();
let mut theme = crate::theme::Theme::new(crate::theme::ThemeKind::TokyoNight);
theme.install(&ctx);
let mut settings = LightningSettings {
open: true,
..Default::default()
};
let mut size = Vec2::ZERO;
for _ in 0..2 {
let output = ctx.run_ui(
egui::RawInput {
screen_rect: Some(egui::Rect::from_min_size(
egui::Pos2::ZERO,
screen,
)),
..Default::default()
},
|ui| {
if let Some(resp) = settings.show_window(ui.ctx()) {
size = resp.rect.size();
}
},
);
output.drop_without_applying_deltas();
}
size.y
}
#[test]
fn settings_body_fits_the_demo_root() {
let height = window_height_on(Vec2::new(900.0, 2000.0));
assert!(
height <= 650.0,
"settings window is {height} tall, root is 650"
);
}
#[test]
fn body_ui_renders_without_a_window() {
let mut settings = LightningSettings::default();
assert!(!settings.open);
egui::__run_test_ui(|ui| {
settings.body_ui(ui);
});
assert!(
!settings.open,
"body_ui must not touch the window flag"
);
}
#[test]
fn show_window_returns_response_only_when_open() {
__run_test_ctx(|ctx| {
let mut closed = LightningSettings::default();
assert!(closed.show_window(ctx).is_none());
});
__run_test_ctx(|ctx| {
let mut open = LightningSettings {
open: true,
..Default::default()
};
assert!(open.show_window(ctx).is_some());
});
}
}