egui-charts 0.2.0

High-performance financial charting engine for egui — candlesticks, 95 drawing tools, 130+ indicators, and a full design-token theme system
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
//! Basic drawing tool rendering implementations
//!
//! Includes: lines, rays, shapes (rect, circle, ellipse, triangle, arc),
//! arrows, and polylines.

use crate::drawings::domain::Drawing;
use crate::styles::{stroke, typography};
use crate::tokens::DESIGN_TOKENS;
use egui::{Color32, Pos2, Rect, Stroke, epaint::StrokeKind};

impl Drawing {
    /// Render trend line - simple line between two points
    pub(crate) fn render_trend_line(
        &self,
        painter: &egui::Painter,
        color: Color32,
        stroke: Stroke,
    ) {
        if self.points.len() >= 2 {
            painter.line_segment([self.points[0], self.points[1]], stroke);
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render ray - extends from start through end to chart edge
    pub(crate) fn render_ray(
        &self,
        painter: &egui::Painter,
        rect: Rect,
        color: Color32,
        stroke: Stroke,
    ) {
        if self.points.len() >= 2 {
            let start = self.points[0];
            let end = self.points[1];
            let dx = end.x - start.x;
            let dy = end.y - start.y;

            let extended_end = if dx.abs() > 1e-6 {
                let t = (rect.max.x - start.x) / dx;
                Pos2::new(rect.max.x, start.y + t * dy)
            } else if dy > 0.0 {
                Pos2::new(start.x, rect.max.y)
            } else {
                Pos2::new(start.x, rect.min.y)
            };

            painter.line_segment([start, extended_end], stroke);
            painter.circle_filled(start, DESIGN_TOKENS.rounding.md, color);
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render extended line - extends infinitely in both directions
    pub(crate) fn render_extended_line(
        &self,
        painter: &egui::Painter,
        rect: Rect,
        color: Color32,
        stroke: Stroke,
    ) {
        if self.points.len() >= 2 {
            let p1 = self.points[0];
            let p2 = self.points[1];
            let dx = p2.x - p1.x;
            let dy = p2.y - p1.y;

            if dx.abs() > 1e-6 {
                let t_left = (rect.min.x - p1.x) / dx;
                let t_right = (rect.max.x - p1.x) / dx;

                let left_point = Pos2::new(rect.min.x, p1.y + t_left * dy);
                let right_point = Pos2::new(rect.max.x, p1.y + t_right * dy);

                painter.line_segment([left_point, right_point], stroke);
            } else {
                painter.vline(p1.x, rect.y_range(), stroke);
            }

            painter.circle_filled(p1, DESIGN_TOKENS.rounding.sm, color);
            painter.circle_filled(p2, DESIGN_TOKENS.rounding.sm, color);
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render horizontal line
    pub(crate) fn render_horizontal_line(
        &self,
        painter: &egui::Painter,
        rect: Rect,
        stroke: Stroke,
    ) {
        if !self.points.is_empty() {
            let y = self.points[0].y;
            painter.hline(rect.x_range(), y, stroke);
        }
    }

    /// Render horizontal ray - extends right from start point
    pub(crate) fn render_horizontal_ray(
        &self,
        painter: &egui::Painter,
        rect: Rect,
        color: Color32,
        stroke: Stroke,
    ) {
        if !self.points.is_empty() {
            let start = self.points[0];
            painter.line_segment([start, Pos2::new(rect.max.x, start.y)], stroke);
            painter.circle_filled(start, DESIGN_TOKENS.rounding.md, color);
        }
    }

    /// Render vertical line
    pub(crate) fn render_vertical_line(&self, painter: &egui::Painter, rect: Rect, stroke: Stroke) {
        if !self.points.is_empty() {
            let x = self.points[0].x;
            painter.vline(x, rect.y_range(), stroke);
        }
    }

    /// Render cross line - horizontal and vertical lines intersecting
    pub(crate) fn render_cross_line(
        &self,
        painter: &egui::Painter,
        rect: Rect,
        color: Color32,
        stroke: Stroke,
    ) {
        if !self.points.is_empty() {
            let point = self.points[0];
            painter.hline(rect.x_range(), point.y, stroke);
            painter.vline(point.x, rect.y_range(), stroke);
            painter.circle_filled(point, DESIGN_TOKENS.rounding.md, color);
        }
    }

    /// Render trend angle - angle measurement with arc and info
    pub(crate) fn render_trend_angle(
        &self,
        painter: &egui::Painter,
        color: Color32,
        stroke: Stroke,
    ) {
        if self.points.len() >= 2 {
            let start = self.points[0];
            let end = self.points[1];

            // Draw main trend line
            painter.line_segment([start, end], stroke);

            // Draw horizontal reference line (dashed)
            let ref_end = Pos2::new(end.x, start.y);
            let dashed_color =
                Color32::from_rgba_unmultiplied(self.color[0], self.color[1], self.color[2], 100);

            // Draw dashed reference line
            let ref_segments = 20;
            for i in 0..ref_segments {
                let t1 = (i as f32 * 2.0) / (ref_segments as f32 * 2.0);
                let t2 = ((i as f32 * 2.0) + 1.0) / (ref_segments as f32 * 2.0);
                let p1 = Pos2::new(start.x + t1 * (ref_end.x - start.x), start.y);
                let p2 = Pos2::new(start.x + t2 * (ref_end.x - start.x), start.y);
                painter.line_segment([p1, p2], Stroke::new(stroke::HAIRLINE, dashed_color));
            }

            // Calculate angle
            let dx = end.x - start.x;
            let dy = end.y - start.y;
            let angle_rad = dy.atan2(dx);
            let angle_deg = angle_rad.to_degrees();

            // Determine arc direction and bounds
            let arc_radius = DESIGN_TOKENS.sizing.technical_labels.line_arc_radius;
            let segments = 32;
            let start_angle = 0.0f32;
            let end_angle_arc = angle_rad;

            // Draw smooth arc using quadratic bezier approximation
            let mut arc_points: Vec<Pos2> = Vec::with_capacity(segments + 1);
            for i in 0..=segments {
                let t = i as f32 / segments as f32;
                let angle = start_angle + (end_angle_arc - start_angle) * t;
                let x = start.x + arc_radius * angle.cos();
                let y = start.y + arc_radius * angle.sin();
                arc_points.push(Pos2::new(x, y));
            }

            // Draw arc with gradient-like effect (thicker in middle)
            for i in 1..arc_points.len() {
                let t = i as f32 / arc_points.len() as f32;
                let thickness = 1.5 + 0.5 * (std::f32::consts::PI * t).sin();
                painter.line_segment(
                    [arc_points[i - 1], arc_points[i]],
                    Stroke::new(thickness, color),
                );
            }

            // Draw arc endpoints
            if !arc_points.is_empty() {
                painter.circle_filled(arc_points[0], DESIGN_TOKENS.rounding.sm, color);
                painter.circle_filled(
                    *arc_points.last().unwrap(),
                    DESIGN_TOKENS.rounding.sm,
                    color,
                );
            }

            // Calculate distance and slope for info display
            let distance = (dx * dx + dy * dy).sqrt();
            let slope = if dx.abs() > 0.001 {
                dy / dx
            } else {
                f32::INFINITY
            };
            let slope_display = if slope.is_finite() {
                format!("{slope:.3}")
            } else {
                "".to_string()
            };

            // Draw angle label with background box
            let label_angle = angle_rad / 2.0;
            let label_distance = arc_radius + DESIGN_TOKENS.spacing.section_lg;
            let label_pos = Pos2::new(
                start.x + label_distance * label_angle.cos(),
                start.y + label_distance * label_angle.sin(),
            );

            // Main angle text
            let angle_text = format!("{:.1}°", angle_deg.abs());
            let font = egui::FontId::proportional(typography::MD);

            // Create info box
            let box_padding = DESIGN_TOKENS.spacing.sm;
            let text_width = DESIGN_TOKENS.sizing.technical_labels.line_label_width;
            let text_height = DESIGN_TOKENS.sizing.technical_labels.line_label_height;
            let box_rect = Rect::from_center_size(
                label_pos,
                egui::Vec2::new(
                    text_width + box_padding * 2.0,
                    text_height + box_padding * 2.0,
                ),
            );

            // Box background
            let box_bg = DESIGN_TOKENS
                .semantic
                .extended
                .chart_axis_bg
                .gamma_multiply(0.9);
            painter.rect_filled(box_rect, DESIGN_TOKENS.rounding.sm, box_bg);
            painter.rect_stroke(
                box_rect,
                DESIGN_TOKENS.rounding.sm,
                Stroke::new(stroke::HAIRLINE, color),
                egui::epaint::StrokeKind::Inside,
            );

            // Angle text
            painter.text(
                label_pos,
                egui::Align2::CENTER_CENTER,
                &angle_text,
                font,
                color,
            );

            // Draw secondary info (distance and slope) near the line
            let mid_point = Pos2::new((start.x + end.x) / 2.0, (start.y + end.y) / 2.0);
            let info_offset = DESIGN_TOKENS.sizing.position_tool.label_offset_y;
            let perpendicular_angle = angle_rad + std::f32::consts::FRAC_PI_2;
            let info_pos = Pos2::new(
                mid_point.x + info_offset * perpendicular_angle.cos(),
                mid_point.y + info_offset * perpendicular_angle.sin(),
            );

            let info_text = format!("d: {distance:.0}px  m: {slope_display}");
            let info_font = egui::FontId::proportional(typography::XS);
            let muted_color =
                Color32::from_rgba_unmultiplied(self.color[0], self.color[1], self.color[2], 180);
            painter.text(
                info_pos,
                egui::Align2::CENTER_CENTER,
                &info_text,
                info_font,
                muted_color,
            );

            // Draw anchor points
            painter.circle_filled(start, DESIGN_TOKENS.rounding.lg, color);
            painter.circle_stroke(
                start,
                DESIGN_TOKENS.rounding.lg,
                Stroke::new(stroke::MEDIUM, Color32::WHITE),
            );
            painter.circle_filled(end, DESIGN_TOKENS.rounding.lg, color);
            painter.circle_stroke(
                end,
                DESIGN_TOKENS.rounding.lg,
                Stroke::new(stroke::MEDIUM, Color32::WHITE),
            );
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.md, color);
        }
    }

    /// Render rect - with optional middle line and price range
    pub(crate) fn render_rect(&self, painter: &egui::Painter, color: Color32, stroke: Stroke) {
        if self.points.len() >= 2 {
            let rect = Rect::from_two_pos(self.points[0], self.points[1]);

            // Fill if configured
            if let Some(fill) = self.fill_color {
                let fill_color =
                    Color32::from_rgba_unmultiplied(fill[0], fill[1], fill[2], fill[3]);
                painter.rect_filled(rect, 0.0, fill_color);
            }

            // Main rectangle stroke
            painter.rect_stroke(rect, 0.0, stroke, StrokeKind::Inside);

            // Draw middle horizontal line (50% level)
            let middle_y = (rect.min.y + rect.max.y) / 2.0;
            let middle_color =
                Color32::from_rgba_unmultiplied(self.color[0], self.color[1], self.color[2], 100);
            super::utils::draw_dashed_line(
                painter,
                Pos2::new(rect.min.x, middle_y),
                Pos2::new(rect.max.x, middle_y),
                Stroke::new(stroke::HAIRLINE, middle_color),
                DESIGN_TOKENS.rounding.lg,
                DESIGN_TOKENS.rounding.md,
            );

            // Draw middle vertical line
            let middle_x = (rect.min.x + rect.max.x) / 2.0;
            super::utils::draw_dashed_line(
                painter,
                Pos2::new(middle_x, rect.min.y),
                Pos2::new(middle_x, rect.max.y),
                Stroke::new(stroke::HAIRLINE, middle_color),
                DESIGN_TOKENS.rounding.lg,
                DESIGN_TOKENS.rounding.md,
            );

            // Draw price range label (right side)
            let height = (rect.max.y - rect.min.y).abs();
            let width = (rect.max.x - rect.min.x).abs();
            let label_bg = DESIGN_TOKENS
                .semantic
                .extended
                .chart_axis_bg
                .gamma_multiply(0.8);
            let label_font = egui::FontId::proportional(typography::XS);

            // Width label (bottom center)
            if width > 50.0 {
                let width_label_pos = Pos2::new(rect.center().x, rect.max.y + typography::XS);
                let width_rect = Rect::from_center_size(
                    width_label_pos,
                    egui::Vec2::new(
                        DESIGN_TOKENS.sizing.technical_labels.line_arc_radius,
                        DESIGN_TOKENS.sizing.technical_labels.gann_label_height,
                    ),
                );
                painter.rect_filled(width_rect, DESIGN_TOKENS.rounding.sm, label_bg);
                painter.text(
                    width_label_pos,
                    egui::Align2::CENTER_CENTER,
                    format!("{width:.0}px"),
                    label_font.clone(),
                    middle_color,
                );
            }

            // Height label (right center)
            if height > 50.0 {
                let height_label_pos = Pos2::new(rect.max.x + typography::LG, rect.center().y);
                let height_rect = Rect::from_center_size(
                    height_label_pos,
                    egui::Vec2::new(
                        DESIGN_TOKENS.sizing.technical_labels.line_arc_radius,
                        DESIGN_TOKENS.sizing.technical_labels.gann_label_height,
                    ),
                );
                painter.rect_filled(height_rect, DESIGN_TOKENS.rounding.sm, label_bg);
                painter.text(
                    height_label_pos,
                    egui::Align2::CENTER_CENTER,
                    format!("{height:.0}px"),
                    label_font,
                    middle_color,
                );
            }

            // Corner anchor points
            let corners = [
                rect.min,
                Pos2::new(rect.max.x, rect.min.y),
                rect.max,
                Pos2::new(rect.min.x, rect.max.y),
            ];
            for corner in corners {
                painter.circle_filled(corner, DESIGN_TOKENS.rounding.md, color);
                painter.circle_stroke(
                    corner,
                    DESIGN_TOKENS.rounding.md,
                    Stroke::new(stroke::HAIRLINE, Color32::WHITE),
                );
            }
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.md, color);
        }
    }

    /// Render circle
    pub(crate) fn render_circle(&self, painter: &egui::Painter, color: Color32, stroke: Stroke) {
        if self.points.len() >= 2 {
            let center = self.points[0];
            let edge = self.points[1];
            let radius = ((edge.x - center.x).powi(2) + (edge.y - center.y).powi(2)).sqrt();
            if let Some(fill) = self.fill_color {
                let fill_color =
                    Color32::from_rgba_unmultiplied(fill[0], fill[1], fill[2], fill[3]);
                painter.circle_filled(center, radius, fill_color);
            }
            painter.circle_stroke(center, radius, stroke);
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render ellipse
    pub(crate) fn render_ellipse(&self, painter: &egui::Painter, color: Color32, stroke: Stroke) {
        if self.points.len() >= 2 {
            let p1 = self.points[0];
            let p2 = self.points[1];
            let center = Pos2::new((p1.x + p2.x) / 2.0, (p1.y + p2.y) / 2.0);
            let rx = (p2.x - p1.x).abs() / 2.0;
            let ry = (p2.y - p1.y).abs() / 2.0;

            let segments = 48;
            let mut ellipse_points: Vec<Pos2> = Vec::with_capacity(segments + 1);
            for i in 0..=segments {
                let angle = (i as f32 / segments as f32) * std::f32::consts::TAU;
                let x = center.x + rx * angle.cos();
                let y = center.y + ry * angle.sin();
                ellipse_points.push(Pos2::new(x, y));
            }

            if let Some(fill) = self.fill_color {
                let fill_color =
                    Color32::from_rgba_unmultiplied(fill[0], fill[1], fill[2], fill[3]);
                painter.add(egui::Shape::convex_polygon(
                    ellipse_points.clone(),
                    fill_color,
                    Stroke::NONE,
                ));
            }

            for i in 1..ellipse_points.len() {
                painter.line_segment([ellipse_points[i - 1], ellipse_points[i]], stroke);
            }
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render triangle
    pub(crate) fn render_triangle(&self, painter: &egui::Painter, color: Color32, stroke: Stroke) {
        if self.points.len() >= 3 {
            let p1 = self.points[0];
            let p2 = self.points[1];
            let p3 = self.points[2];
            if let Some(fill) = self.fill_color {
                let fill_color =
                    Color32::from_rgba_unmultiplied(fill[0], fill[1], fill[2], fill[3]);
                painter.add(egui::Shape::convex_polygon(
                    vec![p1, p2, p3],
                    fill_color,
                    Stroke::NONE,
                ));
            }
            painter.line_segment([p1, p2], stroke);
            painter.line_segment([p2, p3], stroke);
            painter.line_segment([p3, p1], stroke);
        } else {
            for (i, &p) in self.points.iter().enumerate() {
                painter.circle_filled(p, DESIGN_TOKENS.rounding.sm, color);
                if i > 0 {
                    painter.line_segment([self.points[i - 1], p], stroke);
                }
            }
        }
    }

    /// Render arc - semicircle
    pub(crate) fn render_arc(&self, painter: &egui::Painter, color: Color32, stroke: Stroke) {
        if self.points.len() >= 2 {
            let center = self.points[0];
            let edge = self.points[1];
            let radius = ((edge.x - center.x).powi(2) + (edge.y - center.y).powi(2)).sqrt();

            let start_angle = (edge.y - center.y).atan2(edge.x - center.x);
            let segments = 32;

            let mut prev_point: Option<Pos2> = None;
            for i in 0..=segments {
                let t = i as f32 / segments as f32;
                let angle = start_angle + std::f32::consts::PI * t;
                let x = center.x + radius * angle.cos();
                let y = center.y + radius * angle.sin();
                let point = Pos2::new(x, y);

                if let Some(prev) = prev_point {
                    painter.line_segment([prev, point], stroke);
                }
                prev_point = Some(point);
            }

            painter.circle_filled(center, DESIGN_TOKENS.rounding.sm, color);
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render polyline - connected line segments through all points
    pub(crate) fn render_polyline(&self, painter: &egui::Painter, color: Color32, stroke: Stroke) {
        for (i, &point) in self.points.iter().enumerate() {
            if i > 0 {
                painter.line_segment([self.points[i - 1], point], stroke);
            }
            painter.circle_filled(point, DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render arrow - line with arrowhead
    pub(crate) fn render_arrow(&self, painter: &egui::Painter, color: Color32, stroke: Stroke) {
        if self.points.len() >= 2 {
            let start = self.points[0];
            let end = self.points[1];

            painter.line_segment([start, end], stroke);

            let dx = end.x - start.x;
            let dy = end.y - start.y;
            let angle = dy.atan2(dx);
            let arrow_size = DESIGN_TOKENS.spacing.xl;
            let arrow_angle = 0.5;

            let p1 = Pos2::new(
                end.x - arrow_size * (angle - arrow_angle).cos(),
                end.y - arrow_size * (angle - arrow_angle).sin(),
            );
            let p2 = Pos2::new(
                end.x - arrow_size * (angle + arrow_angle).cos(),
                end.y - arrow_size * (angle + arrow_angle).sin(),
            );

            painter.line_segment([end, p1], stroke);
            painter.line_segment([end, p2], stroke);
        } else if self.points.len() == 1 {
            painter.circle_filled(self.points[0], DESIGN_TOKENS.rounding.sm, color);
        }
    }

    /// Render arrow marker - right-pointing triangle
    pub(crate) fn render_arrow_marker(&self, painter: &egui::Painter, color: Color32) {
        if !self.points.is_empty() {
            let pos = self.points[0];
            let size = DESIGN_TOKENS.spacing.lg + DESIGN_TOKENS.spacing.xs;
            let points = vec![
                Pos2::new(pos.x + size, pos.y),
                Pos2::new(pos.x - size * 0.5, pos.y - size * 0.6),
                Pos2::new(pos.x - size * 0.5, pos.y + size * 0.6),
            ];
            let shape = egui::epaint::PathShape::convex_polygon(points, color, Stroke::NONE);
            painter.add(shape);
        }
    }

    /// Render arrow mark up - upward pointing bullish arrow
    pub(crate) fn render_arrow_mark_up(&self, painter: &egui::Painter) {
        if !self.points.is_empty() {
            let pos = self.points[0];
            let size = typography::MD;
            let points = vec![
                Pos2::new(pos.x, pos.y - size),
                Pos2::new(pos.x - size * 0.6, pos.y + size * 0.5),
                Pos2::new(pos.x + size * 0.6, pos.y + size * 0.5),
            ];
            let fill = DESIGN_TOKENS.semantic.extended.bullish;
            let border = DESIGN_TOKENS
                .semantic
                .extended
                .bullish
                .gamma_multiply(200_f32 / 255.0);
            let shape = egui::epaint::PathShape::convex_polygon(
                points,
                fill,
                Stroke::new(stroke::HAIRLINE, border),
            );
            painter.add(shape);
        }
    }

    /// Render arrow mark down - downward pointing bearish arrow
    pub(crate) fn render_arrow_mark_down(&self, painter: &egui::Painter) {
        if !self.points.is_empty() {
            let pos = self.points[0];
            let size = typography::MD;
            let points = vec![
                Pos2::new(pos.x, pos.y + size),
                Pos2::new(pos.x - size * 0.6, pos.y - size * 0.5),
                Pos2::new(pos.x + size * 0.6, pos.y - size * 0.5),
            ];
            let fill = DESIGN_TOKENS.semantic.extended.bearish;
            let border = DESIGN_TOKENS
                .semantic
                .extended
                .bearish
                .gamma_multiply(200_f32 / 255.0);
            let shape = egui::epaint::PathShape::convex_polygon(
                points,
                fill,
                Stroke::new(stroke::HAIRLINE, border),
            );
            painter.add(shape);
        }
    }
}