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#![doc = include_str!("../README.md")]
#![warn(missing_docs)]
use egui::{Align2, Event, FontId, Id, Key, Rounding, Sense, Ui};
use std::hash::Hash;
mod target;
pub use target::*;
mod either;
pub use either::*;
pub struct Bind<'a, B: BindTarget> {
id: Id,
value: &'a mut B,
}
impl<'a, B: BindTarget> Bind<'a, B> {
pub fn new(id_source: impl Hash, value: &'a mut B) -> Self {
Self {
id: Id::new(id_source),
value,
}
}
}
impl<B: BindTarget> Bind<'_, B> {
pub fn show(self, ui: &mut Ui) -> bool {
let id = ui.make_persistent_id(self.id);
let changing = ui.memory().data.get_temp(id).unwrap_or(false);
let mut size = ui.spacing().interact_size;
size.x *= 1.25;
let (r, p) = ui.allocate_painter(size, Sense::click());
let vis = ui.style().interact_selectable(&r, changing);
p.rect_filled(r.rect, Rounding::same(4.), vis.bg_fill);
p.text(
r.rect.center(),
Align2::CENTER_CENTER,
self.value.format(),
FontId::default(),
vis.fg_stroke.color,
);
if changing {
let key = ui
.input()
.events
.iter()
.find(|e| {
matches!(
e,
Event::Key { pressed: true, .. }
| Event::PointerButton { pressed: true, .. }
)
})
.cloned();
let updated = match key {
Some(Event::Key {
key: Key::Escape, ..
}) if B::CLEARABLE => {
self.value.clear();
true
}
Some(Event::Key { key, modifiers, .. }) if B::IS_KEY => {
self.value.set_key(key, modifiers);
true
}
Some(Event::PointerButton {
button, modifiers, ..
}) if B::IS_POINTER => {
self.value.set_pointer(button, modifiers);
true
}
_ => false,
};
if updated {
ui.memory().data.insert_temp(id, false);
return true;
}
}
if r.clicked() {
ui.memory().data.insert_temp(id, true);
}
false
}
}