egor 0.3.0

A dead simple 2D graphics engine
Documentation
<div align="center">
<h1>egor</h1>
<p>A dead simple cross-platform 2D graphics engine</p>

![Screenshot](media/ss.png)

<a href="https://crates.io/crates/egor"><img src="https://img.shields.io/crates/v/egor?style=flat-square&color=fc8d62&logo=rust"></a>
<a href='#'><img src="https://img.shields.io/badge/Maintained%3F-Yes-green.svg?style=flat-square&labelColor=232329&color=5277C3"></img></a>  
<a href="https://opensourceforce.net/discord"><img src="https://discordapp.com/api/guilds/913584348937207839/widget.png?style=shield"/></a>
</div>

## Why Egor?
- **Stupid Simple** – You can grok the whole engine without falling into a rabbit hole
- **Cross-Platform** – Same code runs native & on the web via WASM
- **Zero Boilerplate** – Primitives, textures, input, text & more without writing a book
- **Extensible & Minimal** – If it's not required, it’s probably not included (by default)

## Features
- **Primitives**
- **Textures**
- **Input Handling**
- **Camera System**
- **Text/Fonts**
- **Plugin System**

## Platform Support
Target | Backend(s) | Status
---|---|---
Windows	| DX12, Vulkan, OpenGL | ✅ Stable
MacOS | Metal, Vulkan (MoltenVK) | ✅ Stable
Linux | Vulkan, OpenGL | ✅ Stable
Web (WASM) | WebGPU, WebGL2 | ✅ Working

> [!NOTE]
> Mobile (Android/iOS) isn't (intended to be) supported & neither is touch input

## Getting Started
Add **egor** to your project:
```bash
cargo add egor
```

Example:
```rust
App::init(MyState::default() | _, ctx | ctx.set_title("Stateful App")).run(|state, ctx| {
        let dx = ctx.input.key_held(KeyCode::ArrowRight) as i8
            - ctx.input.key_held(KeyCode::ArrowLeft) as i8;
        let dy = ctx.input.key_held(KeyCode::ArrowDown) as i8
            - ctx.input.key_held(KeyCode::ArrowUp) as i8;

        state.pos += vec2(dx as f32, dy as f32) * 100.0 * ctx.timer.delta;

        ctx.graphics.rect().color(Color::RED).at(state.pos);
    })
```

To see more of **egor** in action, checkout [demos/](demos)

> [!TIP]
> Running a demo for WASM? You’ll need to move [index.html]demos/index.html into a demo, or just use the included [run.sh]demos/run.sh script (see usage). It simplifies running native, WASM & hot-reload builds

### Running a Native Build
Simply run `cargo`:
```bash
cargo run
```

### Running a WASM Build
Run `trunk` (defer to [Trunk docs](https://docs.rs/crate/trunk/latest) for setup):
```bash
trunk serve
```

### Try Out Subsecond Hot-reloading
Add the plugin:
```bash
cargo add egor_subsecond --git https://github.com/wick3dr0se/egor --package egor_subsecond
```

```rust
App:init(...).plugin(HotReloadPlugin::new(MyPlugin))...
```

Run `dioxus-cli` (defer to [Dioxus CLI docs](https://docs.rs/crate/dioxus-cli/latest) for setup):
```bash
dx serve --hot-patch
```

> [!NOTE]
> Subsecond hot-reloading is experimental; native is working

## Contributing
**egor** is moving fast.. Got an idea, bugfix, or question?
Check out some [issues](https://github.com/wick3dr0se/egor/issues), open a new one, drop a PR, or come hang in [Discord](https://opensourceforce.net/discord)

---

**egor** is maintained with ❤️ by [Open Source Force](https://github.com/opensource-force)