#![allow(dead_code)]
#![allow(non_upper_case_globals)]
mod khronos;
use std::mem;
use std::ffi::CStr;
use std::ffi::CString;
use std::ptr;
use ffi;
use error::{EglCallError, EglCallResult};
use libc::{c_uint, c_void};
#[link(name = "EGL")]
extern "C" {}
pub type EGLBoolean = c_uint;
pub type EGLClientBuffer = *mut c_void;
pub type EGLConfig = *mut c_void;
pub type EGLContext = *mut c_void;
pub type EGLDisplay = *mut c_void;
pub type EGLenum = c_uint;
pub type EGLint = i32;
pub type EGLNativeDisplayType = *mut c_void;
pub type EGLSurface = *mut c_void;
#[cfg(feature = "egl_1_5")]
pub type EGLSync = *mut c_void;
#[cfg(feature = "egl_1_5")]
pub type EGLAttrib = khronos::khronos_intptr_t;
#[cfg(feature = "egl_1_5")]
pub type EGLTime = khronos::khronos_utime_nanoseconds_t;
#[cfg(feature = "egl_1_5")]
pub type EGLImage = *mut c_void;
#[repr(C)]
#[cfg(android)]
struct android_native_window_t;
#[repr(C)]
#[cfg(android)]
struct egl_native_pixmap_t;
#[cfg(android)]
pub type EGLNativePixmapType = *mut egl_native_pixmap_t;
#[cfg(android)]
pub type EGLNativeWindowType = *mut android_native_window_t;
#[cfg(not(android))]
pub type EGLNativePixmapType = *mut c_void;
#[cfg(not(android))]
pub type EGLNativeWindowType = *mut c_void;
pub const EGL_FALSE: EGLBoolean = 0;
pub const EGL_TRUE: EGLBoolean = 1;
pub const EGL_DEFAULT_DISPLAY: EGLNativeDisplayType = 0 as *mut c_void;
pub const EGL_NO_CONTEXT: EGLContext = 0 as *mut c_void;
pub const EGL_NO_DISPLAY: EGLDisplay = 0 as *mut c_void;
pub const EGL_NO_SURFACE: EGLSurface = 0 as *mut c_void;
pub const EGL_DONT_CARE: EGLint = -1;
pub const EGL_SUCCESS: EGLint = 0x3000;
pub const EGL_NOT_INITIALIZED: EGLint = 0x3001;
pub const EGL_BAD_ACCESS: EGLint = 0x3002;
pub const EGL_BAD_ALLOC: EGLint = 0x3003;
pub const EGL_BAD_ATTRIBUTE: EGLint = 0x3004;
pub const EGL_BAD_CONFIG: EGLint = 0x3005;
pub const EGL_BAD_CONTEXT: EGLint = 0x3006;
pub const EGL_BAD_CURRENT_SURFACE: EGLint = 0x3007;
pub const EGL_BAD_DISPLAY: EGLint = 0x3008;
pub const EGL_BAD_MATCH: EGLint = 0x3009;
pub const EGL_BAD_NATIVE_PIXMAP: EGLint = 0x300A;
pub const EGL_BAD_NATIVE_WINDOW: EGLint = 0x300B;
pub const EGL_BAD_PARAMETER: EGLint = 0x300C;
pub const EGL_BAD_SURFACE: EGLint = 0x300D;
pub const EGL_CONTEXT_LOST: EGLint = 0x300E;
pub const EGL_BUFFER_SIZE: EGLint = 0x3020;
pub const EGL_ALPHA_SIZE: EGLint = 0x3021;
pub const EGL_BLUE_SIZE: EGLint = 0x3022;
pub const EGL_GREEN_SIZE: EGLint = 0x3023;
pub const EGL_RED_SIZE: EGLint = 0x3024;
pub const EGL_DEPTH_SIZE: EGLint = 0x3025;
pub const EGL_STENCIL_SIZE: EGLint = 0x3026;
pub const EGL_CONFIG_CAVEAT: EGLint = 0x3027;
pub const EGL_CONFIG_ID: EGLint = 0x3028;
pub const EGL_LEVEL: EGLint = 0x3029;
pub const EGL_MAX_PBUFFER_HEIGHT: EGLint = 0x302A;
pub const EGL_MAX_PBUFFER_PIXELS: EGLint = 0x302B;
pub const EGL_MAX_PBUFFER_WIDTH: EGLint = 0x302C;
pub const EGL_NATIVE_RENDERABLE: EGLint = 0x302D;
pub const EGL_NATIVE_VISUAL_ID: EGLint = 0x302E;
pub const EGL_NATIVE_VISUAL_TYPE: EGLint = 0x302F;
pub const EGL_SAMPLES: EGLint = 0x3031;
pub const EGL_SAMPLE_BUFFERS: EGLint = 0x3032;
pub const EGL_SURFACE_TYPE: EGLint = 0x3033;
pub const EGL_TRANSPARENT_TYPE: EGLint = 0x3034;
pub const EGL_TRANSPARENT_BLUE_VALUE: EGLint = 0x3035;
pub const EGL_TRANSPARENT_GREEN_VALUE: EGLint = 0x3036;
pub const EGL_TRANSPARENT_RED_VALUE: EGLint = 0x3037;
pub const EGL_NONE: EGLint = 0x3038; pub const EGL_BIND_TO_TEXTURE_RGB: EGLint = 0x3039;
pub const EGL_BIND_TO_TEXTURE_RGBA: EGLint = 0x303A;
pub const EGL_MIN_SWAP_INTERVAL: EGLint = 0x303B;
pub const EGL_MAX_SWAP_INTERVAL: EGLint = 0x303C;
pub const EGL_LUMINANCE_SIZE: EGLint = 0x303D;
pub const EGL_ALPHA_MASK_SIZE: EGLint = 0x303E;
pub const EGL_COLOR_BUFFER_TYPE: EGLint = 0x303F;
pub const EGL_RENDERABLE_TYPE: EGLint = 0x3040;
pub const EGL_MATCH_NATIVE_PIXMAP: EGLint = 0x3041; pub const EGL_CONFORMANT: EGLint = 0x3042;
pub const EGL_SLOW_CONFIG: EGLint = 0x3050; pub const EGL_NON_CONFORMANT_CONFIG: EGLint = 0x3051; pub const EGL_TRANSPARENT_RGB: EGLint = 0x3052; pub const EGL_RGB_BUFFER: EGLint = 0x308E; pub const EGL_LUMINANCE_BUFFER: EGLint = 0x308F;
pub const EGL_NO_TEXTURE: EGLint = 0x305C;
pub const EGL_TEXTURE_RGB: EGLint = 0x305D;
pub const EGL_TEXTURE_RGBA: EGLint = 0x305E;
pub const EGL_TEXTURE_2D: EGLint = 0x305F;
pub const EGL_VENDOR: EGLint = 0x3053;
pub const EGL_VERSION: EGLint = 0x3054;
pub const EGL_EXTENSIONS: EGLint = 0x3055;
pub const EGL_CLIENT_APIS: EGLint = 0x308D;
pub const EGL_HEIGHT: EGLint = 0x3056;
pub const EGL_WIDTH: EGLint = 0x3057;
pub const EGL_LARGEST_PBUFFER: EGLint = 0x3058;
pub const EGL_TEXTURE_FORMAT: EGLint = 0x3080;
pub const EGL_TEXTURE_TARGET: EGLint = 0x3081;
pub const EGL_MIPMAP_TEXTURE: EGLint = 0x3082;
pub const EGL_MIPMAP_LEVEL: EGLint = 0x3083;
pub const EGL_RENDER_BUFFER: EGLint = 0x3086;
pub const EGL_VG_COLORSPACE: EGLint = 0x3087;
pub const EGL_VG_ALPHA_FORMAT: EGLint = 0x3088;
pub const EGL_HORIZONTAL_RESOLUTION: EGLint = 0x3090;
pub const EGL_VERTICAL_RESOLUTION: EGLint = 0x3091;
pub const EGL_PIXEL_ASPECT_RATIO: EGLint = 0x3092;
pub const EGL_SWAP_BEHAVIOR: EGLint = 0x3093;
pub const EGL_MULTISAMPLE_RESOLVE: EGLint = 0x3099;
pub const EGL_BACK_BUFFER: EGLint = 0x3084;
pub const EGL_SINGLE_BUFFER: EGLint = 0x3085;
pub const EGL_VG_COLORSPACE_sRGB: EGLint = 0x3089; pub const EGL_VG_COLORSPACE_LINEAR: EGLint = 0x308A;
pub const EGL_VG_ALPHA_FORMAT_NONPRE: EGLint = 0x308B; pub const EGL_VG_ALPHA_FORMAT_PRE: EGLint = 0x308C;
pub const EGL_DISPLAY_SCALING: EGLint = 10000;
pub const EGL_UNKNOWN: EGLint = -1;
pub const EGL_BUFFER_PRESERVED: EGLint = 0x3094; pub const EGL_BUFFER_DESTROYED: EGLint = 0x3095;
pub const EGL_OPENVG_IMAGE: EGLint = 0x3096;
pub const EGL_CONTEXT_CLIENT_TYPE: EGLint = 0x3097;
pub const EGL_CONTEXT_CLIENT_VERSION: EGLint = 0x3098;
pub const EGL_MULTISAMPLE_RESOLVE_DEFAULT: EGLint = 0x309A; pub const EGL_MULTISAMPLE_RESOLVE_BOX: EGLint = 0x309B;
pub const EGL_OPENGL_ES_API: EGLenum = 0x30A0;
pub const EGL_OPENVG_API: EGLenum = 0x30A1;
pub const EGL_OPENGL_API: EGLenum = 0x30A2;
pub const EGL_DRAW: EGLint = 0x3059;
pub const EGL_READ: EGLint = 0x305A;
pub const EGL_CORE_NATIVE_ENGINE: EGLint = 0x305B;
pub const EGL_COLORSPACE: EGLint = EGL_VG_COLORSPACE;
pub const EGL_ALPHA_FORMAT: EGLint = EGL_VG_ALPHA_FORMAT;
pub const EGL_COLORSPACE_sRGB: EGLint = EGL_VG_COLORSPACE_sRGB;
pub const EGL_COLORSPACE_LINEAR: EGLint = EGL_VG_COLORSPACE_LINEAR;
pub const EGL_ALPHA_FORMAT_NONPRE: EGLint = EGL_VG_ALPHA_FORMAT_NONPRE;
pub const EGL_ALPHA_FORMAT_PRE: EGLint = EGL_VG_ALPHA_FORMAT_PRE;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_MAJOR_VERSION: EGLint = 0x3098;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_MINOR_VERSION: EGLint = 0x30FB;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_OPENGL_PROFILE_MASK: EGLint = 0x30FD;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY: EGLint = 0x31BD;
#[cfg(feature = "egl_1_5")]
pub const EGL_NO_RESET_NOTIFICATION: EGLint = 0x31BE;
#[cfg(feature = "egl_1_5")]
pub const EGL_LOSE_CONTEXT_ON_RESET: EGLint = 0x31BF;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT: EGLint = 0x00000001;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT: EGLint = 0x00000002;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_OPENGL_DEBUG: EGLint = 0x31B0;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE: EGLint = 0x31B1;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONTEXT_OPENGL_ROBUST_ACCESS: EGLint = 0x31B2;
#[cfg(feature = "egl_1_5")]
pub const EGL_OPENGL_ES3_BIT: EGLint = 0x00000040;
#[cfg(feature = "egl_1_5")]
pub const EGL_CL_EVENT_HANDLE: EGLint = 0x309C;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_CL_EVENT: EGLint = 0x30FE;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_CL_EVENT_COMPLETE: EGLint = 0x30FF;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_PRIOR_COMMANDS_COMPLETE: EGLint = 0x30F0;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_TYPE: EGLint = 0x30F7;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_STATUS: EGLint = 0x30F1;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_CONDITION: EGLint = 0x30F8;
#[cfg(feature = "egl_1_5")]
pub const EGL_SIGNALED: EGLint = 0x30F2;
#[cfg(feature = "egl_1_5")]
pub const EGL_UNSIGNALED: EGLint = 0x30F3;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_FLUSH_COMMANDS_BIT: EGLint = 0x0001;
#[cfg(feature = "egl_1_5")]
pub const EGL_FOREVER: u64 = 0xFFFFFFFFFFFFFFFF;
#[cfg(feature = "egl_1_5")]
pub const EGL_TIMEOUT_EXPIRED: EGLint = 0x30F5;
#[cfg(feature = "egl_1_5")]
pub const EGL_CONDITION_SATISFIED: EGLint = 0x30F6;
#[cfg(feature = "egl_1_5")]
pub const EGL_NO_SYNC: EGLSync = 0 as EGLSync;
#[cfg(feature = "egl_1_5")]
pub const EGL_SYNC_FENCE: EGLint = 0x30F9;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_COLORSPACE: EGLint = 0x309D;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_COLORSPACE_SRGB: EGLint = 0x3089;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_COLORSPACE_LINEAR: EGLint = 0x308A;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_RENDERBUFFER: EGLint = 0x30B9;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_2D: EGLint = 0x30B1;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_LEVEL: EGLint = 0x30BC;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_3D: EGLint = 0x30B2;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_ZOFFSET: EGLint = 0x30BD;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X: EGLint = 0x30B3;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X: EGLint = 0x30B4;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y: EGLint = 0x30B5;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: EGLint = 0x30B6;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z: EGLint = 0x30B7;
#[cfg(feature = "egl_1_5")]
pub const EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: EGLint = 0x30B8;
#[cfg(feature = "egl_1_5")]
pub const EGL_IMAGE_PRESERVED: EGLint = 0x30D2;
#[cfg(feature = "egl_1_5")]
pub const EGL_NO_IMAGE: EGLImage = 0 as EGLImage;
pub fn bind_api(api: EGLenum) -> EglCallResult<()> {
if unsafe { ffi::eglBindAPI(api) } == EGL_FALSE {
return Err(EglCallError::BindAPI);
}
Ok(())
}
pub fn bind_tex_image(display: EGLDisplay,
surface: EGLSurface,
buffer: EGLint)
-> EglCallResult<()> {
if unsafe { ffi::eglBindTexImage(display, surface, buffer) } != EGL_TRUE {
return Err(EglCallError::BindTexImage);
}
Ok(())
}
pub fn num_filtered_configs(display: EGLDisplay, attrib_list: &[EGLint]) -> EglCallResult<i32> {
let mut count: i32 = 0;
if unsafe {
ffi::eglChooseConfig(display,
attrib_list.as_ptr(),
ptr::null_mut(),
0,
&mut count)
} != EGL_TRUE {
return Err(EglCallError::ChooseConfig);
}
Ok(count as i32)
}
pub fn get_filtered_configs(display: EGLDisplay,
attrib_list: &[EGLint],
configs: &mut [EGLConfig])
-> EglCallResult<i32> {
let mut count: i32 = 0;
if unsafe {
ffi::eglChooseConfig(display,
attrib_list.as_ptr(),
mem::transmute(configs.as_mut_ptr()),
configs.len() as i32,
&mut count)
} != EGL_TRUE {
return Err(EglCallError::ChooseConfig);
}
Ok(count as i32)
}
pub fn copy_buffers(display: EGLDisplay,
surface: EGLSurface,
target: EGLNativePixmapType)
-> EglCallResult<()> {
if unsafe { ffi::eglCopyBuffers(display, surface, target) } != EGL_TRUE {
return Err(EglCallError::CopyBuffers);
}
Ok(())
}
pub fn create_context(display: EGLDisplay, config: EGLConfig) -> EglCallResult<EGLContext> {
unsafe {
let context = ffi::eglCreateContext(display, config, ptr::null_mut(), ptr::null());
if !context.is_null() {
Ok(context)
} else {
Err(EglCallError::CreateContext)
}
}
}
pub fn create_context_with_attribs(display: EGLDisplay,
config: EGLConfig,
share_context: EGLContext,
attrib_list: &[EGLint])
-> EglCallResult<EGLContext> {
unsafe {
let context = ffi::eglCreateContext(display, config, share_context, attrib_list.as_ptr());
if !context.is_null() {
Ok(context)
} else {
Err(EglCallError::CreateContext)
}
}
}
pub fn create_pbuffer_from_client_buffer(display: EGLDisplay,
buffer_type: EGLenum,
buffer: EGLClientBuffer,
config: EGLConfig,
attrib_list: &[EGLint])
-> EglCallResult<EGLSurface> {
unsafe {
let attribs = if attrib_list.len() > 0 {
attrib_list.as_ptr()
} else {
ptr::null()
};
let surface = ffi::eglCreatePbufferFromClientBuffer(display,
buffer_type,
buffer,
config,
attribs);
if !surface.is_null() {
Ok(surface)
} else {
Err(EglCallError::CreatePbufferFromClientBuffer)
}
}
}
pub fn create_pbuffer_surface(display: EGLDisplay,
config: EGLConfig,
attrib_list: &[EGLint])
-> EglCallResult<EGLSurface> {
unsafe {
let attribs = if attrib_list.len() > 0 {
attrib_list.as_ptr()
} else {
ptr::null()
};
let surface = ffi::eglCreatePbufferSurface(display, config, attribs);
if !surface.is_null() {
Ok(surface)
} else {
Err(EglCallError::CreatePbufferSurface)
}
}
}
pub fn create_pixmap_surface(display: EGLDisplay,
config: EGLConfig,
pixmap: EGLNativePixmapType,
attrib_list: &[EGLint])
-> EglCallResult<EGLSurface> {
unsafe {
let attribs = if attrib_list.len() > 0 {
attrib_list.as_ptr()
} else {
ptr::null()
};
let surface = ffi::eglCreatePixmapSurface(display, config, pixmap, attribs);
if !surface.is_null() {
Ok(surface)
} else {
Err(EglCallError::CreatePixmapSurface)
}
}
}
pub fn create_window_surface(display: EGLDisplay,
config: EGLConfig,
window: EGLNativeWindowType)
-> EglCallResult<EGLSurface> {
unsafe {
let surface = ffi::eglCreateWindowSurface(display, config, window, ptr::null());
if !surface.is_null() {
Ok(surface)
} else {
Err(EglCallError::CreateWindowSurface)
}
}
}
pub fn create_window_surface_with_attribs(display: EGLDisplay,
config: EGLConfig,
window: EGLNativeWindowType,
attrib_list: &[EGLint])
-> EglCallResult<EGLSurface> {
unsafe {
let surface = ffi::eglCreateWindowSurface(display, config, window, attrib_list.as_ptr());
if !surface.is_null() {
Ok(surface)
} else {
Err(EglCallError::CreateWindowSurface)
}
}
}
#[cfg(feature = "egl_1_5")]
pub fn create_platform_window_surface(display: EGLDisplay,
config: EGLConfig,
native_window: *mut c_void,
attrib_list: &[EGLAttrib])
-> EglCallResult<EGLSurface> {
unsafe {
let attribs = if attrib_list.len() > 0 {
attrib_list.as_ptr()
} else {
ptr::null()
};
let surface = ffi::eglCreatePlatformWindowSurface(display, config, native_window, attribs);
if !surface.is_null() {
Ok(surface)
} else {
Err(EglCallError::CreatePlatformWindowSurface)
}
}
}
pub fn destroy_context(display: EGLDisplay, ctx: EGLContext) -> EglCallResult<()> {
if unsafe { ffi::eglDestroyContext(display, ctx) } != EGL_TRUE {
return Err(EglCallError::DestroyContext);
}
Ok(())
}
pub fn destroy_surface(display: EGLDisplay, surface: EGLSurface) -> EglCallResult<()> {
if unsafe { ffi::eglDestroySurface(display, surface) } != EGL_TRUE {
return Err(EglCallError::DestroySurface);
}
Ok(())
}
pub fn get_config_attrib(display: EGLDisplay,
config: EGLConfig,
attribute: EGLint,
value: &mut EGLint)
-> EglCallResult<()> {
if unsafe { ffi::eglGetConfigAttrib(display, config, attribute, value) } != EGL_TRUE {
return Err(EglCallError::GetConfigAttrib);
}
Ok(())
}
pub fn num_configs(display: EGLDisplay) -> EglCallResult<i32> {
let mut count: i32 = 0;
if unsafe { ffi::eglGetConfigs(display, ptr::null_mut(), 0, &mut count) } != EGL_TRUE {
return Err(EglCallError::GetConfigs);
}
Ok(count as i32)
}
pub fn get_configs(display: EGLDisplay, configs: &mut [EGLConfig]) -> EglCallResult<i32> {
let mut count: i32 = 0;
if unsafe {
ffi::eglGetConfigs(display,
mem::transmute(configs.as_mut_ptr()),
configs.len() as i32,
&mut count)
} != EGL_TRUE {
return Err(EglCallError::GetConfigs);
}
Ok(count as i32)
}
pub fn get_current_context() -> EglCallResult<EGLContext> {
unsafe {
let context = ffi::eglGetCurrentContext();
if !context.is_null() {
Ok(context)
} else {
Err(EglCallError::GetCurrentContext)
}
}
}
pub fn get_current_display() -> EglCallResult<EGLDisplay> {
unsafe {
let display = ffi::eglGetCurrentDisplay();
if !display.is_null() {
Ok(display)
} else {
Err(EglCallError::GetCurrentDisplay)
}
}
}
pub fn get_current_surface(readdraw: EGLint) -> EglCallResult<EGLSurface> {
unsafe {
let surface = ffi::eglGetCurrentSurface(readdraw);
if !surface.is_null() {
Ok(surface)
} else {
Err(EglCallError::GetCurrentSurface)
}
}
}
pub fn get_display(display_id: EGLNativeDisplayType) -> EglCallResult<EGLDisplay> {
unsafe {
let display = ffi::eglGetDisplay(display_id);
if !display.is_null() {
Ok(display)
} else {
Err(EglCallError::GetDisplay)
}
}
}
pub fn get_error() -> EGLint {
unsafe { ffi::eglGetError() }
}
pub fn get_proc_address(procname: &str) -> extern "C" fn() {
unsafe {
let string = CString::new(procname).unwrap();
ffi::eglGetProcAddress(string.as_ptr())
}
}
pub fn initialize(display: EGLDisplay) -> EglCallResult<()> {
if unsafe { ffi::eglInitialize(display, ptr::null_mut(), ptr::null_mut()) } != EGL_TRUE {
return Err(EglCallError::Initialize);
}
Ok(())
}
pub fn initialize_and_get_version(display: EGLDisplay,
major: &mut EGLint,
minor: &mut EGLint)
-> EglCallResult<()> {
if unsafe { ffi::eglInitialize(display, major, minor) } != EGL_TRUE {
return Err(EglCallError::Initialize);
}
Ok(())
}
pub fn make_current(display: EGLDisplay,
draw: EGLSurface,
read: EGLSurface,
ctx: EGLContext)
-> EglCallResult<()> {
if unsafe { ffi::eglMakeCurrent(display, draw, read, ctx) } != EGL_TRUE {
return Err(EglCallError::MakeCurrent);
}
Ok(())
}
pub fn query_api() -> EGLenum {
unsafe { ffi::eglQueryAPI() }
}
pub fn query_context(display: EGLDisplay,
ctx: EGLContext,
attribute: EGLint,
value: &mut EGLint)
-> EglCallResult<()> {
if unsafe { ffi::eglQueryContext(display, ctx, attribute, value) } != EGL_TRUE {
return Err(EglCallError::QueryContext);
}
Ok(())
}
pub fn query_string(display: EGLDisplay, name: EGLint) -> EglCallResult<&'static CStr> {
unsafe {
let c_str = ffi::eglQueryString(display, name);
if !c_str.is_null() {
Ok(CStr::from_ptr(c_str))
} else {
Err(EglCallError::QueryString)
}
}
}
pub fn query_surface(display: EGLDisplay,
surface: EGLSurface,
attribute: EGLint,
value: &mut EGLint)
-> EglCallResult<()> {
if unsafe { ffi::eglQuerySurface(display, surface, attribute, value) } != EGL_TRUE {
return Err(EglCallError::QuerySurface);
}
Ok(())
}
pub fn release_tex_image(display: EGLDisplay,
surface: EGLSurface,
buffer: EGLint)
-> EglCallResult<()> {
if unsafe { ffi::eglReleaseTexImage(display, surface, buffer) } != EGL_TRUE {
return Err(EglCallError::ReleaseTexImage);
}
Ok(())
}
pub fn release_thread() -> EglCallResult<()> {
if unsafe { ffi::eglReleaseThread() } != EGL_TRUE {
return Err(EglCallError::ReleaseThread);
}
Ok(())
}
pub fn surface_attrib(display: EGLDisplay,
surface: EGLSurface,
attribute: EGLint,
value: EGLint)
-> EglCallResult<()> {
if unsafe { ffi::eglSurfaceAttrib(display, surface, attribute, value) } != EGL_TRUE {
return Err(EglCallError::SurfaceAttrib);
}
Ok(())
}
pub fn swap_buffers(display: EGLDisplay, surface: EGLSurface) -> EglCallResult<()> {
if unsafe { ffi::eglSwapBuffers(display, surface) } != EGL_TRUE {
return Err(EglCallError::SwapBuffers);
}
Ok(())
}
pub fn swap_interval(display: EGLDisplay, interval: EGLint) -> EglCallResult<()> {
if unsafe { ffi::eglSwapInterval(display, interval) } != EGL_TRUE {
return Err(EglCallError::SwapInterval);
}
Ok(())
}
pub fn terminate(display: EGLDisplay) -> EglCallResult<()> {
if unsafe { ffi::eglTerminate(display) } != EGL_TRUE {
return Err(EglCallError::Terminate);
}
Ok(())
}
pub fn wait_client() -> EglCallResult<()> {
if unsafe { ffi::eglWaitClient() } != EGL_TRUE {
return Err(EglCallError::WaitClient);
}
Ok(())
}
pub fn wait_gl() -> EglCallResult<()> {
if unsafe { ffi::eglWaitGL() } != EGL_TRUE {
return Err(EglCallError::WaitGL);
}
Ok(())
}
pub fn wait_native(engine: EGLint) -> EglCallResult<()> {
if unsafe { ffi::eglWaitNative(engine) } != EGL_TRUE {
return Err(EglCallError::WaitNative);
}
Ok(())
}