ege 0.1.1

Small easy to use game engine
Documentation
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# Epokingine's Game Engine

A small easy to use game engine written in Rust, using X11 windowing system

### Event Driven

All actions done by EGE are from defined events that can be timed, conditional, or every time the main loop runs.

### Entity tracking

With very limited implementation you can define any data structure and easily store and obtain it's contents.

Entities can be linked together allowing developers to manage them easily.

## Requirements:
- rustc v1.81.0+
- X11 v1.20.0+