pub use egui;
#[derive(Clone, Copy, Default)]
pub struct ItemSpacing {
pub x: f32,
pub y: f32,
}
#[derive(Clone, Copy, Default)]
pub struct Spacing {
pub item_spacing: ItemSpacing,
}
pub struct Resp;
impl Resp {
#[inline]
pub fn clicked(&self) -> bool {
false
}
#[inline]
pub fn on_hover_text(self, _t: &str) -> Self {
self
}
}
pub struct Ui {
spacing_state: Spacing,
}
impl Default for Ui {
fn default() -> Self {
Ui {
spacing_state: Spacing {
item_spacing: ItemSpacing { x: 0.0, y: 0.0 },
},
}
}
}
impl Ui {
#[inline]
pub fn label<T>(&mut self, _text: T) {}
#[inline]
pub fn heading<T>(&mut self, _text: T) {}
#[inline]
pub fn button<T>(&mut self, _text: T) -> Resp {
Resp
}
#[inline]
pub fn separator(&mut self) {}
#[inline]
pub fn hyperlink<T: Into<String>>(&mut self, _url: T) {}
#[inline]
pub fn hyperlink_to<T1: Into<String>, T2: Into<String>>(&mut self, _label: T1, _url: T2) {}
#[inline]
pub fn ctx(&self) -> egui::Context {
egui::Context::default()
}
#[inline]
pub fn add<T>(&mut self, _w: T) -> Resp {
Resp
}
#[inline]
pub fn add_enabled<T>(&mut self, _enabled: bool, _w: T) -> Resp {
Resp
}
#[inline]
pub fn spacing(&self) -> &Spacing {
&self.spacing_state
}
#[inline]
pub fn spacing_mut(&mut self) -> &mut Spacing {
&mut self.spacing_state
}
#[inline]
pub fn add_space(&mut self, _v: f32) {}
#[inline]
pub fn horizontal<F: FnOnce(&mut Ui)>(&mut self, f: F) {
let mut u = Ui::default();
f(&mut u);
}
#[inline]
pub fn vertical<F: FnOnce(&mut Ui)>(&mut self, f: F) {
let mut u = Ui::default();
f(&mut u);
}
#[inline]
pub fn horizontal_wrapped<F: FnOnce(&mut Ui)>(&mut self, f: F) {
let mut u = Ui::default();
f(&mut u);
}
#[inline]
pub fn with_layout<F: FnOnce(&mut Ui)>(&mut self, _layout: egui::Layout, f: F) {
let mut u = Ui::default();
f(&mut u);
}
}