#[cfg(target_pointer_width = "64")]
pub type Limb = u64;
#[cfg(target_pointer_width = "32")]
pub type Limb = u32;
#[cfg(target_pointer_width = "64")]
pub const LIMB_BITS: usize = 64;
#[cfg(target_pointer_width = "32")]
pub const LIMB_FULL: Limb = 0xffff_ffff;
#[cfg(target_pointer_width = "64")]
pub const LIMB_FULL: Limb = 0xffff_ffff_ffff_ffff;
#[cfg(target_pointer_width = "32")]
pub const LIMB_BITS: usize = 32;
#[cfg(target_pointer_width = "64")]
pub type DoubleLimb = u128;
#[cfg(target_pointer_width = "32")]
pub type DoubleLimb = u64;
#[cfg(target_pointer_width = "64")]
pub const LIMB_LENGTH: usize = 4;
#[cfg(target_pointer_width = "32")]
pub const LIMB_LENGTH: usize = 8;
pub const LIMB_BYTES: usize = (LIMB_BITS + 7) / 8;
#[cfg(target_pointer_width = "64")]
pub const ONE: [Limb; LIMB_LENGTH] = [1, 0, 0, 0];
#[cfg(target_pointer_width = "32")]
pub const ONE: [Limb; LIMB_LENGTH] = [1, 0, 0, 0, 0, 0, 0, 0];