use {
crate::elite::{
body::BodyType,
faction::{Faction, FactionConflict},
powerplay::Powerplay,
station::Station,
system::System,
},
serde::Deserialize,
};
#[derive(Debug, Deserialize)]
#[serde(rename_all = "PascalCase")]
pub struct LocationEvent {
pub body: String,
#[serde(alias = "BodyID")]
pub body_id: u64,
pub body_type: BodyType,
pub latitude: Option<f64>,
pub longitude: Option<f64>,
#[serde(flatten)]
pub powerplay: Option<Powerplay>,
#[serde(flatten)]
pub system: Option<System>,
#[serde(flatten)]
pub station: Option<Station>,
pub conflicts: Option<Vec<FactionConflict>>,
pub controlling_power: Option<String>,
pub dist_from_star_ls: Option<f64>,
pub factions: Option<Vec<Faction>>,
pub population: u64,
pub star_pos: [f64; 3],
pub star_system: String,
pub system_address: u64,
#[serde(default, alias = "InSRV")]
pub in_srv: bool,
#[serde(default)]
pub docked: bool,
#[serde(default)]
pub multicrew: bool,
#[serde(default)]
pub on_foot: bool,
#[serde(default)]
pub taxi: bool,
#[serde(default)]
pub wanted: bool,
}