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edjr-0.1.3
edjr
Elite Dangerous Journal Reader
A library for parsing Elite Dangerous's journal files. edjr supports only Elite Dangerous Odyssey.
Features
tokio: provide tokio-based journal reader.stream: provides stream for journal reader.
Examples
Read all (sync)
use ;
Read all (async, features = [tokio])
use ;
View more examples in examples/
Supported events
- AfmuRepairs
- ApproachBody
- ApproachSettlement
- Backpack
- BackpackChange
- BookTaxi
- Bounty
- BuyAmmo
- BuyDrones
- BuyWeapon
- Cargo
- CargoDepot
- CargoTransfer
- CarrierJump
- ChangeCrewRole
- ClearImpound
- CockpitBreached
- CodexEntry
- CollectCargo
- CollectItems
- ColonisationConstructionDepot
- Commander
- CommitCrime
- CommunityGoal
- CommunityGoalDiscard
- CommunityGoalJoin
- CommunityGoalReward
- CrewAssign
- CrewLaunchFighter
- CrewMemberJoins
- CrewMemberQuits
- CrewMemberRoleChange
- CrimeVictim
- DataScanned
- DatalinkScan
- DatalinkVoucher
- Died
- Disembark
- DockFighter
- DockSRV
- Docked
- DockingCancelled
- DockingDenied
- DockingGranted
- DockingRequested
- DockingTimeout
- EjectCargo
- Embark
- EndCrewSession
- EngineerContribution
- EngineerCraft
- EngineerProgress
- EscapeInterdiction
- FCMaterials
- FSDJump
- FSDTarget
- FSSAllBodiesFound
- FSSBodySignals
- FSSDiscoveryScan
- FSSSignalDiscovered
- FactionKillBond
- FetchRemoteModule
- FighterDestroyed
- FighterRebuilt
- Fileheader
- Friends
- FuelScoop
- HeatDamage
- HeatWarning
- HullDamage
- Interdicted
- Interdiction
- InvitedToSquadron
- JetConeBoost
- JetConeDamage
- JoinACrew
- JoinedSquadron
- LaunchDrone
- LaunchFighter
- LaunchSRV
- LeaveBody
- LeftSquadron
- Liftoff
- LoadGame
- Loadout
- Location
- Market
- MarketBuy
- MarketSell
- MassModuleStore
- MaterialCollected
- MaterialDiscovered
- MaterialTrade
- Materials
- MissionAbandoned
- MissionAccepted
- MissionCompleted
- MissionFailed
- MissionRedirected
- Missions
- ModuleBuy
- ModuleBuyAndStore
- ModuleInfo
- ModuleRetrieve
- ModuleSell
- ModuleSellRemote
- ModuleStore
- ModuleSwap
- MultiSellExplorationData
- Music
- NavBeaconScan
- NavRoute
- NavRouteClear
- NewCommander
- NpcCrewPaidWage
- Outfitting
- PVPKill
- Passengers
- PayBounties
- PayFines
- Powerplay
- PowerplayCollect
- PowerplayMerits
- PowerplayRank
- Progress
- Promotion
- QuitACrew
- Rank
- RebootRepair
- ReceiveText
- RedeemVoucher
- RefuelAll
- RefuelPartial
- Repair
- RepairAll
- RepairDrone
- Reputation
- RequestPowerMicroResources
- ReservoirReplenished
- RestockVehicle
- Resupply
- Resurrect
- SAAScanComplete
- SAASignalsFound
- SRVDestroyed
- Scan
- ScanBaryCentre
- ScanOrganic
- Scanned
- Screenshot
- SearchAndRescue
- SelfDestruct
- SellDrones
- SellOrganicData
- SellWeapon
- SendText
- SetUserShipName
- ShieldState
- ShipLocker
- ShipTargeted
- Shipyard
- ShipyardBuy
- ShipyardNew
- ShipyardSell
- ShipyardSwap
- ShipyardTransfer
- Shutdown
- SquadronCreated
- SquadronStartup
- StartJump
- Statistics
- StoredModules
- StoredShips
- SuitLoadout
- SupercruiseDestinationDrop
- SupercruiseEntry
- SupercruiseExit
- SwitchSuitLoadout
- Synthesis
- SystemsShutdown
- TechnologyBroker
- Touchdown
- USSDrop
- UnderAttack
- Undocked
- UseConsumable
- VehicleSwitch
- WingAdd
- WingInvite
- WingJoin
- WingLeave
Installation