use serde::Deserialize;
#[derive(Debug, Deserialize)]
#[serde(rename_all = "PascalCase")]
pub struct Modifier {
label: String,
value: Option<f64>,
original_value: Option<f64>,
less_is_good: Option<u8>,
value_str: Option<String>,
#[serde(alias = "ValueStr_Localised")]
value_str_display: Option<String>,
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "PascalCase")]
pub struct ModuleEngineering {
#[serde(alias = "BlueprintID")]
blueprint_id: Option<u64>,
blueprint_name: String,
level: u8,
modifier: Option<Vec<Modifier>>,
engineer: Option<String>,
#[serde(alias = "EngineerID")]
engineer_id: Option<u64>,
experimental_effect: Option<String>,
#[serde(alias = "ExperimentalEffect_Localised")]
experimental_effect_display: Option<String>,
}