1use crate::world::World;
10
11mod buffer;
12mod channel;
13mod encoder;
14
15tiny_fn::tiny_fn! {
16 pub(crate) struct ActionFn = FnOnce(world: &mut World) | + Send;
17 pub(crate) struct LocalActionFn = FnOnce(world: &mut World);
18}
19
20pub use self::{
21 buffer::{ActionBuffer, ActionBufferSliceExt, LocalActionBuffer},
22 channel::{ActionSender, SpawnBatchChannel},
23 encoder::{ActionEncoder, LocalActionEncoder, LocalSpawnBatch, SpawnBatch},
24};
25
26pub(crate) use self::channel::ActionChannel;