use core::{any::TypeId, ptr::NonNull};
use crate::{
action::{ActionBuffer, ActionEncoder},
archetype::Archetype,
component::ComponentInfo,
system::{Access, ActionBufferQueue},
world::World,
};
use super::{FnArg, FnArgState};
impl FnArg for ActionEncoder<'_> {
type State = ActionEncoderState;
}
#[derive(Default)]
pub struct ActionEncoderState {
buffer: Option<ActionBuffer>,
}
unsafe impl FnArgState for ActionEncoderState {
type Arg<'a> = ActionEncoder<'a>;
fn new() -> Self {
ActionEncoderState { buffer: None }
}
#[inline(always)]
fn is_local(&self) -> bool {
false
}
#[inline(always)]
fn world_access(&self) -> Option<Access> {
None
}
#[inline(always)]
fn visit_archetype(&self, _archetype: &Archetype) -> bool {
false
}
#[inline(always)]
fn borrows_components_at_runtime(&self) -> bool {
false
}
#[inline(always)]
fn component_access(&self, _comp: &ComponentInfo) -> Option<Access> {
None
}
#[inline(always)]
fn resource_type_access(&self, _ty: TypeId) -> Option<Access> {
None
}
#[inline(always)]
unsafe fn get_unchecked<'a>(
&'a mut self,
world: NonNull<World>,
queue: &mut dyn ActionBufferQueue,
) -> ActionEncoder<'a> {
debug_assert!(self.buffer.is_none());
let buffer = self.buffer.get_or_insert_with(|| queue.get());
ActionEncoder::new(buffer, unsafe { world.as_ref() }.entities())
}
#[inline(always)]
unsafe fn flush_unchecked(
&mut self,
_world: NonNull<World>,
queue: &mut dyn ActionBufferQueue,
) {
if let Some(buffer) = self.buffer.take() {
queue.flush(buffer);
}
}
}