pub enum FrameChild {
Nav(VChild<Nav>),
Status(VChild<Status>),
Content(VChild<Content>),
}Variants§
Trait Implementations§
Source§impl Clone for FrameChild
impl Clone for FrameChild
Source§fn clone(&self) -> FrameChild
fn clone(&self) -> FrameChild
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Into<VNode> for FrameChild
impl Into<VNode> for FrameChild
Source§impl PartialEq for FrameChild
impl PartialEq for FrameChild
impl StructuralPartialEq for FrameChild
Auto Trait Implementations§
impl Freeze for FrameChild
impl !RefUnwindSafe for FrameChild
impl !Send for FrameChild
impl !Sync for FrameChild
impl Unpin for FrameChild
impl !UnwindSafe for FrameChild
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.