use std::path::PathBuf;
use directories::UserDirs;
pub fn auto_detect_journal_path() -> Option<PathBuf> {
#[cfg(target_family = "windows")]
{
let expected_path = UserDirs::new()?
.home_dir()
.join("Saved Games")
.join("Frontier Developments")
.join("Elite Dangerous");
if !expected_path.exists() {
return None;
}
Some(expected_path)
}
#[cfg(target_family = "unix")]
{
let user_dir = UserDirs::new()?;
[
user_dir.home_dir().join(".local/share/Steam/compatibilitytools.d/Proton 3.16-8 Beta ED/dist/share/default_pfx/drive_c/users/steamuser/Saved Games/Frontier Developments/Elite Dangerous"),
user_dir.home_dir().join(".local/share/Steam/steamapps/common/Elite Dangerous/Products/elite-dangerous-64/Logs/Saved Games/Frontier Developments/Elite Dangerous"),
user_dir.home_dir().join(".local/share/Steam/steamapps/common/Proton 4.2/dist/share/default_pfx/drive_c/users/steamuser/Saved Games/Frontier Developments/Elite Dangerous"),
user_dir.home_dir().join(".local/share/Steam/steamapps/compatdata/359320/pfx/drive_c/users/steamuser/Saved Games/Frontier Developments/Elite Dangerous"),
]
.into_iter()
.find(|path| path.exists())
}
}