use crate::model::core::{
AbstractThematicSurface, AsAbstractThematicSurface, AsAbstractThematicSurfaceMut,
CityObjectKind, CityObjectRef,
};
use crate::operations::{Visitable, Visitor};
use egml::model::basic::Code;
#[derive(Debug, Clone, PartialEq)]
pub struct TrafficArea {
pub(crate) abstract_thematic_surface: AbstractThematicSurface,
pub(crate) function: Vec<Code>,
pub(crate) usage: Vec<Code>,
pub(crate) surface_material: Option<Code>,
}
impl TrafficArea {
pub fn new(abstract_thematic_surface: AbstractThematicSurface) -> Self {
Self {
abstract_thematic_surface,
function: Vec::new(),
usage: Vec::new(),
surface_material: None,
}
}
pub fn iter_city_object<'a>(&'a self) -> impl Iterator<Item = CityObjectRef<'a>> + 'a {
std::iter::once(CityObjectRef::TrafficArea(self))
}
pub fn function(&self) -> &Vec<Code> {
&self.function
}
pub fn set_function(&mut self, function: Vec<Code>) {
self.function = function;
}
pub fn usage(&self) -> &Vec<Code> {
&self.usage
}
pub fn set_usage(&mut self, usage: Vec<Code>) {
self.usage = usage;
}
pub fn surface_material(&self) -> Option<&Code> {
self.surface_material.as_ref()
}
pub fn set_surface_material(&mut self, surface_material: Option<Code>) {
self.surface_material = surface_material;
}
}
impl AsAbstractThematicSurface for TrafficArea {
fn abstract_thematic_surface(&self) -> &AbstractThematicSurface {
&self.abstract_thematic_surface
}
}
impl AsAbstractThematicSurfaceMut for TrafficArea {
fn abstract_thematic_surface_mut(&mut self) -> &mut AbstractThematicSurface {
&mut self.abstract_thematic_surface
}
}
crate::impl_abstract_thematic_surface_traits!(TrafficArea);
impl From<TrafficArea> for CityObjectKind {
fn from(item: TrafficArea) -> Self {
CityObjectKind::TrafficArea(item)
}
}
impl Visitable for TrafficArea {
fn accept<V: Visitor>(&self, visitor: &mut V) {
visitor.visit_traffic_area(self);
}
}