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/// The name that is used in the GPU source code to identify the item that is used.
/// A prime field that returns the values in a representation that is suited for the use on a GPU.
/// Macro to get a unique name of an item.
///
/// The name is a string that consists of the module path and the type name. All non-alphanumeric
/// characters are replaced with underscores, so that it's an identifier that doesn't cause any
/// issues with C compilers.