use std::alloc::{Layout, System};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::thread::scope;
use std::time::Instant;
const THREADS: usize = 8;
const STEPS: usize = 100_000_000;
#[global_allocator]
static ALLOCATOR: Alloc = Alloc;
static ALLOCATED: AtomicUsize = AtomicUsize::new(0);
static FREED: AtomicUsize = AtomicUsize::new(0);
static RESIDENT: AtomicUsize = AtomicUsize::new(0);
fn allocated() -> usize {
ALLOCATED.swap(0, Ordering::Relaxed)
}
fn freed() -> usize {
FREED.swap(0, Ordering::Relaxed)
}
fn resident() -> usize {
RESIDENT.load(Ordering::Relaxed)
}
#[derive(Default, Debug, Clone, Copy)]
struct Alloc;
unsafe impl std::alloc::GlobalAlloc for Alloc {
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
let ret = System.alloc(layout);
assert_ne!(ret, std::ptr::null_mut());
ALLOCATED.fetch_add(layout.size(), Ordering::Relaxed);
RESIDENT.fetch_add(layout.size(), Ordering::Relaxed);
std::ptr::write_bytes(ret, 0xa1, layout.size());
ret
}
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
std::ptr::write_bytes(ptr, 0xde, layout.size());
FREED.fetch_add(layout.size(), Ordering::Relaxed);
RESIDENT.fetch_sub(layout.size(), Ordering::Relaxed);
System.dealloc(ptr, layout)
}
}
fn main() {
let before = Instant::now();
let ebr: ebr::Ebr<u32> = ebr::Ebr::default();
scope(|s| {
for _ in 0..THREADS {
let ebr = ebr.clone();
s.spawn(move || {
for _ in 0..STEPS {
let mut guard = ebr.pin();
guard.defer_drop(77);
}
});
}
});
dbg!(before.elapsed());
dbg!(allocated());
dbg!(freed());
dbg!(resident());
let mps = STEPS as u128 * THREADS as u128 / before.elapsed().as_micros();
println!("{} million pins + defer drops per second", mps);
println!("dropping final EBR");
drop(ebr);
dbg!(allocated());
dbg!(freed());
dbg!(resident());
}