ebb/lib.rs
pub mod window;
pub mod instance;
pub mod surface;
pub mod ecs;
pub mod rendering;
pub mod mesh;
pub mod engine;
/*
* TODO:
* - add more commonly used types below
*/
pub type Instance<'a> = instance::Instance<'a>;
pub type Window<'a> = window::Window<'a>;
pub type Engine = engine::Engine;
pub fn setup() {
// can do setup stuff here
}