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use crateCurve;
/// The [`InSmoother`] Curve.
///
/// #### examples.
///
/// ```
/// use eazing::Curve;
/// use eazing::interpolation::polynomial::smootherstep::InSmoother;
///
/// let p = InSmoother.y(1.0);
/// ```
;
/// The [`OutSmoother`] Curve.
///
/// #### examples.
///
/// ```
/// use eazing::Curve;
/// use eazing::interpolation::polynomial::smootherstep::OutSmoother;
///
/// let p = OutSmoother.y(1.0);
/// ```
;
/// The Non-linear Interpolation.
///
/// Interpolates smoothly between `min` and `max`. It will accelerated from the
/// start and deccelerated toward the end with a cubic easing.
///
/// #### params.
///
/// | | |
/// |:-----|:---------------------------|
/// | `p` | The progress. |
/// | `x0` | The `min` start value. |
/// | `x1` | The `max` end value. |
///
/// #### returns.
///
/// `f32` — The interpolated result between the two float values.
///
/// #### examples.
///
/// ```
/// use eazing::interpolation::polynomial::smootherstep::smootherstep;
///
/// let p = smootherstep(0.25, 0.0, 1.0);
///
/// assert_eq!(p, 0.103515625);
/// ```
///
/// #### notes.
///
/// The formula was suggested by Ken Perlin. For more information about the
/// formula go to the [wiki](<https://en.wikipedia.org/wiki/Smoothstep>)