use eazing::bezier::Bezier;
use eazing::{Curve, Easing};
fn main() {
let bezier = Easing::CubicBezier(Bezier::Curve(0.17, 0.67, 0.83, 0.67));
println!("\ncubic-bezier:end\n");
println!("progress = {}", bezier.y(0.01));
println!("progress = {}", bezier.y(0.234));
println!("progress = {}", bezier.y(0.446));
println!("progress = {}", bezier.y(0.608));
println!("progress = {}", bezier.y(0.706));
println!("progress = {}", bezier.y(0.827));
println!("progress = {}", bezier.y(1.0));
println!("\ncubic-bezier:end\n");
}