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Icon

Enum Icon 

Source
pub enum Icon {
Show 28 variants Volume { level: f32, muted: bool, }, Wifi { strength: Option<f32>, }, Wired, Battery { charge: f32, charging: bool, }, Lock, Info, Back, Forward, Check, Refresh, Close, Reveal, Bolt, Plug, Mic { muted: bool, }, Speaker, Headphones, Display, Bell { muted: bool, }, Brightness { level: f32, }, Appearance { dark: bool, }, KeyboardLight, Media { playing: bool, }, Play, Pause, Previous, Next, Bluetooth { connected: bool, },
}
Expand description

A status symbol. It names what to show and how full it is; the host draws it in the text’s tone, at the text’s size. Fractions are 0.0 to 1.0.

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Volume

A speaker with sound waves for the level. Above 1.0 is amplified.

Fields

§level: f32
§muted: bool
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Wifi

A Wi-Fi fan with as many bars as the signal. None when there’s no link.

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§strength: Option<f32>
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Wired

A wired connection.

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Battery

A battery filled to its charge.

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§charge: f32
§charging: bool
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Lock

A padlock: a secured network.

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Info

An i in a circle: more about this.

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Back

A chevron pointing left: back, or earlier.

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Forward

A chevron pointing right: on, or later.

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Check

A check mark: the one in use.

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Refresh

A circling arrow: look again.

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Close

A cross: close this.

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Reveal

An eye: show what’s hidden.

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Bolt

A lightning bolt: charging.

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Plug

A power plug: on mains power.

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Mic

A microphone, struck through when muted.

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§muted: bool
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Speaker

A loudspeaker box: built-in speakers.

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Headphones

Headphones, or a headset.

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Display

A screen: a monitor or TV that plays sound.

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Bell

A bell: notifications, struck through when they’re silenced.

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§muted: bool
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Brightness

A sun whose rays light up with the level: a screen’s brightness.

Fields

§level: f32
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Appearance

Light or dark mode: a crescent moon when dark, a ringed sun when light (not the brightness one).

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§dark: bool
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KeyboardLight

A keyboard: its backlight.

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Media

Three level bars, like an equalizer: media. Uneven while playing, low and level when not.

Fields

§playing: bool
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Play

A triangle pointing right: play.

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Pause

Two upright bars: pause.

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Previous

A triangle pointing left against a bar: back to the previous track.

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Next

A triangle pointing right against a bar: on to the next track.

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Bluetooth

The Bluetooth rune, with a dot on each side while a device is connected.

Fields

§connected: bool

Trait Implementations§

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impl Clone for Icon

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Icon

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impl Debug for Icon

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Icon

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Icon

Auto Trait Implementations§

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impl Freeze for Icon

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impl RefUnwindSafe for Icon

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impl Send for Icon

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impl Sync for Icon

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impl Unpin for Icon

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impl UnsafeUnpin for Icon

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impl UnwindSafe for Icon

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> MaybeSend for T
where T: Send,

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impl<T> MaybeSync for T
where T: Sync,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.