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#![forbid(missing_docs)]
// License at https://github.com/NicoElbers/easy_threadpool
// It's MIT
//! A simple thread pool to execute jobs in parallel
//!
//! A simple crate without dependencies which allows you to create a threadpool
//! that has a specified amount of threads which execute given jobs. Threads don't
//! crash when a job panics!
//!
//! # Examples
//!
//! ## Basic usage
//!
//! A basic use of the threadpool
//!
//! ```rust
//! # use std::error::Error;
//! # fn main() -> Result<(), Box<dyn Error>> {
//! use easy_threadpool::ThreadPoolBuilder;
//!
//! fn job() {
//! println!("Hello world!");
//! }
//!
//! let builder = ThreadPoolBuilder::with_max_threads()?;
//! let pool = builder.build()?;
//!
//! for _ in 0..10 {
//! pool.send_job(job);
//! }
//!
//! assert!(pool.wait_until_finished().is_ok());
//! # Ok(())
//! # }
//! ```
//!
//! ## More advanced usage
//!
//! A slightly more advanced usage of the threadpool
//!
//! ```rust
//! # use std::error::Error;
//! # fn main() -> Result<(), Box<dyn Error>> {
//! use easy_threadpool::ThreadPoolBuilder;
//! use std::sync::mpsc::channel;
//!
//! let builder = ThreadPoolBuilder::with_max_threads()?;
//! let pool = builder.build()?;
//!
//! let (tx, rx) = channel();
//!
//! for _ in 0..10 {
//! let tx = tx.clone();
//! pool.send_job(move || {
//! tx.send(1).expect("Receiver should still exist");
//! });
//! }
//!
//! assert!(pool.wait_until_finished().is_ok());
//!
//! assert_eq!(rx.iter().take(10).fold(0, |a, b| a + b), 10);
//! # Ok(())
//! # }
//! ```
//!
//! ## Dealing with panics
//!
//! This threadpool implementation is resistant to jobs panicing
//!
//! ```rust
//! # use std::error::Error;
//! # fn main() -> Result<(), Box<dyn Error>> {
//! use easy_threadpool::ThreadPoolBuilder;
//! use std::sync::mpsc::channel;
//! use std::num::NonZeroUsize;
//!
//! fn panic_fn() {
//! panic!("Test panic");
//! }
//!
//! let num = NonZeroUsize::try_from(1)?;
//! let builder = ThreadPoolBuilder::with_thread_amount(num);
//! let pool = builder.build()?;
//!
//! let (tx, rx) = channel();
//! for _ in 0..10 {
//! let tx = tx.clone();
//! pool.send_job(move || {
//! tx.send(1).expect("Receiver should still exist");
//! panic!("Test panic");
//! });
//! }
//!
//! assert!(pool.wait_until_finished().is_err());
//! pool.wait_until_finished_unchecked();
//!
//! assert_eq!(pool.jobs_paniced(), 10);
//! assert_eq!(rx.iter().take(10).fold(0, |a, b| a + b), 10);
//! # Ok(())
//! # }
//! ```
use std::{
error::Error,
fmt::{Debug, Display},
io,
num::{NonZeroUsize, TryFromIntError},
panic::{catch_unwind, UnwindSafe},
sync::{
mpsc::{channel, Sender},
Arc, Condvar, Mutex, MutexGuard,
},
thread::{self, available_parallelism, current},
};
type ThreadPoolFunctionBoxed = Box<dyn FnOnce() + Send + UnwindSafe>;
/// Simple error to indicate that a job has paniced in the threadpool
#[derive(Debug)]
pub struct JobHasPanicedError {}
impl Display for JobHasPanicedError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "At least one job in the threadpool has caused a panic")
}
}
impl Error for JobHasPanicedError {}
/// Simple error to indicate a function passed to do_until_finished has paniced
#[derive(Debug)]
pub struct DoUntilFinishedFunctionPanicedError {}
impl Display for DoUntilFinishedFunctionPanicedError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "The function passed to do_until_finished has paniced")
}
}
impl Error for DoUntilFinishedFunctionPanicedError {}
/// An enum to combine both errors previously defined
#[derive(Debug)]
pub enum Errors {
/// Enum representation of [`JobHasPanicedError`]
JobHasPanicedError,
/// Enum representation of [`DoUntilFinishedFunctionPanicedError`]
DoUntilFinishedFunctionPanicedError,
}
impl Display for Errors {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Errors::DoUntilFinishedFunctionPanicedError => {
Display::fmt(&DoUntilFinishedFunctionPanicedError {}, f)
}
Errors::JobHasPanicedError => Display::fmt(&JobHasPanicedError {}, f),
}
}
}
impl Error for Errors {}
struct SharedState {
jobs_queued: usize,
jobs_running: usize,
jobs_paniced: usize,
}
impl Display for SharedState {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"SharedState<jobs_queued: {}, jobs_running: {}, jobs_paniced: {}>",
self.jobs_queued, self.jobs_running, self.jobs_paniced
)
}
}
impl SharedState {
fn new() -> Arc<Mutex<Self>> {
Arc::new(Mutex::new(Self {
jobs_running: 0,
jobs_queued: 0,
jobs_paniced: 0,
}))
}
fn job_starting(&mut self) {
debug_assert!(self.jobs_queued > 0, "Negative jobs queued");
self.jobs_queued -= 1;
self.jobs_running += 1;
}
fn job_finished(&mut self) {
debug_assert!(self.jobs_running > 0, "Negative jobs running");
self.jobs_running -= 1;
}
fn job_queued(&mut self) {
self.jobs_queued += 1;
}
fn job_paniced(&mut self) {
self.jobs_paniced += 1;
}
}
/// Threadpool abstraction to keep some state
pub struct ThreadPool {
thread_amount: NonZeroUsize,
job_sender: Arc<Sender<ThreadPoolFunctionBoxed>>,
shared_state: Arc<Mutex<SharedState>>,
cvar: Arc<Condvar>,
}
impl Clone for ThreadPool {
fn clone(&self) -> Self {
Self {
thread_amount: self.thread_amount,
job_sender: self.job_sender.clone(),
shared_state: self.shared_state.clone(),
cvar: self.cvar.clone(),
}
}
}
impl Display for ThreadPool {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let state = self
.shared_state
.lock()
.expect("Threadpool shared state has paniced");
write!(
f,
"Threadpool< thread_amount: {}, shared_state: {}>",
self.thread_amount, state
)
}
}
impl ThreadPool {
fn new(builder: ThreadPoolBuilder) -> io::Result<Self> {
let thread_amount = builder.thread_amount;
let (job_sender, job_receiver) = channel::<ThreadPoolFunctionBoxed>();
let job_sender = Arc::new(job_sender);
let shareable_job_reciever = Arc::new(Mutex::new(job_receiver));
let shared_state = SharedState::new();
let cvar = Arc::new(Condvar::new());
for thread_num in 0..thread_amount.get() {
let job_reciever = shareable_job_reciever.clone();
let thread_name = format!("Threadpool worker {thread_num}");
thread::Builder::new().name(thread_name).spawn(move || {
loop {
let job = {
let lock = job_reciever //
.lock()
.expect("Cannot get reciever");
lock.recv()
};
// NOTE: Breaking on error ensures that all threads will stop
// when the threadpool is dropped and all jobs have been executed
match job {
Ok(job) => job(),
Err(_) => break,
};
}
})?;
}
Ok(Self {
thread_amount,
job_sender,
shared_state,
cvar,
})
}
/// The `send_job` function takes in a function or closure without any arguments
/// and sends it to the threadpool to be executed. Jobs will be taken from the
/// job queue in order of them being sent, but that in no way guarantees they will
/// be executed in order.
///
/// `job`s must implement `Send` in order to be safely sent across threads and
/// `UnwindSafe` to allow catching panics when executing the jobs. Both of these
/// traits are auto implemented.
///
/// # Examples
///
/// Sending a function or closure to the threadpool
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// fn job() {
/// println!("Hello world from a function!");
/// }
///
/// let builder = ThreadPoolBuilder::with_max_threads()?;
/// let pool = builder.build()?;
///
/// pool.send_job(job);
///
/// pool.send_job(|| println!("Hello world from a closure!"));
/// # Ok(())
/// # }
/// ```
pub fn send_job(&self, job: impl FnOnce() + Send + UnwindSafe + 'static) {
// NOTE: It is essential that the shared state is updated FIRST otherwise
// we have a race condidition that the job is transmitted and read before
// the shared state is updated, leading to a negative amount of jobs queued
self.shared_state
.lock()
.expect("Threadpool shared state has paniced")
.job_queued();
// Pass our own state to the job. This makes it so that multiple threadpools
// with different states can send jobs to the same threads without getting
// eachothers panics for example
let state = self.shared_state.clone();
let cvar = self.cvar.clone();
let job_with_state = Self::job_function(Box::new(job), state, cvar);
self.job_sender
.send(Box::new(job_with_state))
.expect("The sender cannot be deallocated while the threadpool is in use")
}
fn job_function(
job: ThreadPoolFunctionBoxed,
state: Arc<Mutex<SharedState>>,
cvar: Arc<Condvar>,
) -> impl FnOnce() + Send + 'static {
move || {
state
.lock()
.expect("Threadpool shared state has paniced")
.job_starting();
// NOTE: The use of catch_unwind means that the thread will not
// panic from any of the jobs it was sent. This is useful because
// we won't ever have to restart a thread.
let result = catch_unwind(job);
// NOTE: Do the panic check first otherwise we have a race condition
// where the final job panics and the wait_until_finished function
// doesn't detect it
if result.is_err() {
state
.lock()
.expect("Threadpool shared state has paniced")
.job_paniced();
eprintln!(
"Job paniced: Thread \"{}\" is panicing",
current().name().unwrap_or("Unnamed worker")
);
}
state
.lock()
.expect("Threadpool shared state has paniced")
.job_finished();
cvar.notify_all();
}
}
/// This function will wait until all jobs have finished sending. Additionally
/// it will return early if any job panics.
///
/// Be careful though, returning early DOES NOT mean that the sent jobs are
/// cancelled. They will remain running. Cancelling jobs that are queued is not
/// a feature provided by this crate as of now.
///
/// # Errors
///
/// This function will error if any job sent to the threadpool has errored.
/// This includes any errors since either the threadpool was created or since
/// the state was reset.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let builder = ThreadPoolBuilder::with_max_threads()?;
/// let pool = builder.build()?;
///
/// for _ in 0..10 {
/// pool.send_job(|| println!("Hello world"));
/// }
///
/// assert!(pool.wait_until_finished().is_ok());
/// assert!(pool.is_finished());
///
/// pool.send_job(|| panic!("Test panic"));
///
/// assert!(pool.wait_until_finished().is_err());
/// assert!(pool.has_paniced());
/// # Ok(())
/// # }
/// ```
pub fn wait_until_finished(&self) -> Result<(), JobHasPanicedError> {
fn finished(guard: &MutexGuard<SharedState>) -> bool {
guard.jobs_running == 0 && guard.jobs_queued == 0
}
fn paniced(guard: &MutexGuard<SharedState>) -> bool {
guard.jobs_paniced != 0
}
let mut guard = self
.shared_state
.lock()
.expect("Threadpool shared state has paniced");
while !finished(&guard) && !paniced(&guard) {
guard = self
.cvar
.wait(guard)
.expect("Threadpool shared state has paniced");
}
// Keep the guard so we don't have to drop the lock only to reaquire it
if paniced(&guard) {
Err(JobHasPanicedError {})
} else {
Ok(())
}
}
/// This function will wait until all jobs have finished sending. Additionally
/// it will return early if any job panics and every time a job is completed
/// a function is executed.
///
/// The function passed to execute on job completion may panic and this panic
/// will be caught. It is important to note that if a job panics it will execute
/// the passed in function one more time.
///
/// Be careful though, returning early DOES NOT mean that the sent jobs are
/// cancelled. They will remain running. Cancelling jobs that are queued is not
/// a feature provided by this crate as of now.
///
/// # Errors
///
/// This function will error if any job sent to the threadpool has errored.
/// This includes any errors since either the threadpool was created or since
/// the state was reset.
///
/// This function will error if the function passed into it panics.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let builder = ThreadPoolBuilder::with_max_threads()?;
/// let pool = builder.build()?;
///
/// for _ in 0..10 {
/// pool.send_job(|| println!("Hello world"));
/// }
///
/// assert!(pool.do_until_finished(|| println!("Hello world 2")).is_ok());
/// // Will print "Hello world" first, then a mix of "Hello world" and "Hello world 2"
/// assert!(pool.is_finished());
///
/// pool.send_job(|| println!("Hello world"));
///
/// assert!(pool.do_until_finished(|| panic!("Test panic")).is_err());
/// // Will first print "Hello world" and then return with an error
/// assert!(!pool.has_paniced());
///
/// pool.send_job(|| panic!("Test panic"));
///
/// assert!(pool.do_until_finished(|| println!("Printing after panic")).is_err());
/// // This will first panic from "Test panic", then it will print "Printing after panic"
/// // and only then will it return with an error
/// assert!(pool.has_paniced());
/// # Ok(())
/// # }
/// ```
pub fn do_until_finished(&self, func: impl FnOnce() + UnwindSafe + Copy) -> Result<(), Errors> {
fn finished(guard: &MutexGuard<SharedState>) -> bool {
guard.jobs_running == 0 && guard.jobs_queued == 0
}
fn paniced(guard: &MutexGuard<SharedState>) -> bool {
guard.jobs_paniced != 0
}
let mut guard = self
.shared_state
.lock()
.expect("Threadpool shared state has paniced");
while !finished(&guard) && !paniced(&guard) {
guard = self
.cvar
.wait(guard)
.expect("Threadpool shared state has paniced");
if catch_unwind(func).is_err() {
return Err(Errors::DoUntilFinishedFunctionPanicedError);
}
}
// Keep the guard so we don't have to drop the lock only to reaquire it
if paniced(&guard) {
Err(Errors::JobHasPanicedError)
} else {
Ok(())
}
}
/// This function will wait until all jobs have finished sending. It will continue
/// waiting if a job panics in the thread pool.
///
/// I highly doubt this has much of a performance improvement, but it's very
/// useful if you know that for whatever reason your jobs might panic and that
/// would be fine.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let builder = ThreadPoolBuilder::with_max_threads()?;
/// let pool = builder.build()?;
///
/// for _ in 0..10 {
/// pool.send_job(|| println!("Hello world"));
/// }
///
/// pool.wait_until_finished_unchecked();
/// assert!(pool.is_finished());
///
/// pool.send_job(|| panic!("Test panic"));
///
/// pool.wait_until_finished_unchecked();
/// assert!(pool.has_paniced());
/// # Ok(())
/// # }
/// ```
pub fn wait_until_finished_unchecked(&self) {
fn finished(guard: &MutexGuard<SharedState>) -> bool {
guard.jobs_running == 0 && guard.jobs_queued == 0
}
let mut guard = self
.shared_state
.lock()
.expect("Threadpool shared state has paniced");
// Keep the guard so we don't have to drop the lock only to reaquire it
while !finished(&guard) {
guard = self
.cvar
.wait(guard)
.expect("Threadpool shared state has paniced");
}
}
/// This function will wait until all jobs have finished sending. Additionally
/// it will return early if any job panics and every time a job is completed
/// a function is executed.
///
/// The function passed to execute on job completion may panic and this panic
/// will be caught. None of these panics will be caught. Panics from the threadpool
/// logged in it's state, however panics from the passed in function will not
/// be logged at all.
///
/// Be careful though, returning early DOES NOT mean that the sent jobs are
/// cancelled. They will remain running. Cancelling jobs that are queued is not
/// a feature provided by this crate as of now.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let builder = ThreadPoolBuilder::with_max_threads()?;
/// let pool = builder.build()?;
///
/// for _ in 0..10 {
/// pool.send_job(|| println!("Hello world"));
/// }
///
/// pool.do_until_finished_unchecked(|| println!("Hello world 2"));
/// // Will print "Hello world" first, then a mix of "Hello world" and "Hello world 2"
/// assert!(pool.is_finished());
///
/// pool.send_job(|| println!("Hello world"));
///
/// pool.do_until_finished_unchecked(|| panic!("Test panic"));
/// // Will print "Hello world" first, then a mix of "Hello world" and "Hello world 2"
/// // NOTE: it will not catch the panics
///
/// assert!(!pool.has_paniced());
///
/// pool.send_job(|| panic!("Test panic"));
///
/// pool.do_until_finished_unchecked(|| println!("Printing after panic"));
/// // First panic with "Test panic", then a mix between print "Printing after panic"
/// // and "Test panic"
/// assert!(pool.has_paniced());
/// assert!(pool.is_finished());
/// # Ok(())
/// # }
/// ```
pub fn do_until_finished_unchecked(&self, func: impl FnOnce() + UnwindSafe + Copy) {
fn finished(guard: &MutexGuard<SharedState>) -> bool {
guard.jobs_running == 0 && guard.jobs_queued == 0
}
let mut guard = self
.shared_state
.lock()
.expect("Threadpool shared state has paniced");
while !finished(&guard) {
guard = self
.cvar
.wait(guard)
.expect("Threadpool shared state has paniced");
let _ = catch_unwind(func);
}
}
/// This function will reset the state of this instance of the threadpool.
///
/// When resetting the state you lose all information about previously sent jobs.
/// If a job you previously sent panics, you will not be notified, nor can you
/// wait until your previously sent jobs are done running. HOWEVER they will still
/// be running. Be very careful to not see this as a "stop" button.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let builder = ThreadPoolBuilder::with_max_threads()?;
/// let mut pool = builder.build()?;
///
/// pool.send_job(|| panic!("Test panic"));
///
/// assert!(pool.wait_until_finished().is_err());
/// assert!(pool.has_paniced());
///
/// pool.reset_state();
///
/// assert!(pool.wait_until_finished().is_ok());
/// assert!(!pool.has_paniced());
/// # Ok(())
/// # }
/// ```
pub fn reset_state(&mut self) {
let cvar = Arc::new(Condvar::new());
let shared_state = SharedState::new();
self.cvar = cvar;
self.shared_state = shared_state;
}
/// This function will clone the threadpool and then reset its state. This
/// makes it so you can have 2 different states operate on the same threads,
/// effectively sharing the threads.
///
/// Note however that there is no mechanism
/// to give different instances equal CPU time, jobs are executed on a first
/// come first server basis.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let builder = ThreadPoolBuilder::with_max_threads()?;
/// let pool = builder.build()?;
///
/// let pool_clone = pool.clone_with_new_state();
///
/// pool.send_job(|| panic!("Test panic"));
///
/// assert!(pool.wait_until_finished().is_err());
/// assert!(pool.has_paniced());
///
/// assert!(pool_clone.wait_until_finished().is_ok());
/// assert!(!pool_clone.has_paniced());
/// # Ok(())
/// # }
/// ```
pub fn clone_with_new_state(&self) -> Self {
let mut new_pool = self.clone();
new_pool.reset_state();
new_pool
}
/// Returns the amount of jobs currently being ran by this instance of the
/// thread pool. If muliple different instances of this threadpool (see [`clone_with_new_state`])
/// this number might be lower than the max amount of threads, even if there
/// are still jobs queued
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
/// use std::{
/// num::NonZeroUsize,
/// sync::{Arc, Barrier},
/// };
/// let threads = 16;
/// let tasks = threads * 10;
///
/// let num = NonZeroUsize::try_from(threads)?;
/// let pool = ThreadPoolBuilder::with_thread_amount(num).build()?;
///
/// let b0 = Arc::new(Barrier::new(threads + 1));
/// let b1 = Arc::new(Barrier::new(threads + 1));
///
/// for i in 0..tasks {
/// let b0_copy = b0.clone();
/// let b1_copy = b1.clone();
///
/// pool.send_job(move || {
/// if i < threads {
/// b0_copy.wait();
/// b1_copy.wait();
/// }
/// });
/// }
///
/// b0.wait();
/// assert_eq!(pool.jobs_running(), threads);
/// # b1.wait();
/// # Ok(())
/// # }
/// ```
pub fn jobs_running(&self) -> usize {
self.shared_state
.lock()
.expect("Threadpool shared state has paniced")
.jobs_running
}
/// Returns the amount of jobs currently queued by this threadpool instance.
/// There might be more jobs queued that we don't know about if there are other
/// instances of this threadpool (see [`clone_with_new_state`]).
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
/// use std::{
/// num::NonZeroUsize,
/// sync::{Arc, Barrier},
/// };
/// let threads = 16;
/// let tasks = 100;
///
/// let num = NonZeroUsize::try_from(threads)?;
/// let pool = ThreadPoolBuilder::with_thread_amount(num).build()?;
///
/// let b0 = Arc::new(Barrier::new(threads + 1));
/// let b1 = Arc::new(Barrier::new(threads + 1));
///
/// for i in 0..tasks {
/// let b0_copy = b0.clone();
/// let b1_copy = b1.clone();
///
/// pool.send_job(move || {
/// if i < threads {
/// b0_copy.wait();
/// b1_copy.wait();
/// }
/// });
/// }
///
/// b0.wait();
/// assert_eq!(pool.jobs_queued(), tasks - threads);
/// # b1.wait();
/// # Ok(())
/// # }
/// ```
pub fn jobs_queued(&self) -> usize {
self.shared_state
.lock()
.expect("Threadpool shared state has paniced")
.jobs_queued
}
/// Returns the amount of jobs that were sent by this instance of the threadpool
/// and that paniced.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let pool = ThreadPoolBuilder::with_max_threads()?.build()?;
///
/// for i in 0..10 {
/// pool.send_job(|| panic!("Test panic"));
/// }
///
/// pool.wait_until_finished_unchecked();
///
/// assert_eq!(pool.jobs_paniced(), 10);
/// # Ok(())
/// # }
/// ```
pub fn jobs_paniced(&self) -> usize {
self.shared_state
.lock()
.expect("Threadpool shared state has paniced")
.jobs_paniced
}
/// Returns whether a thread has had any jobs panic at all
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
///
/// let pool = ThreadPoolBuilder::with_max_threads()?.build()?;
///
/// pool.send_job(|| panic!("Test panic"));
///
/// pool.wait_until_finished_unchecked();
///
/// assert!(pool.has_paniced());
/// # Ok(())
/// # }
/// ```
pub fn has_paniced(&self) -> bool {
self.jobs_paniced() != 0
}
/// Returns whether a threadpool instance has no jobs running and no jobs queued,
/// in other words if it's finished.
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
/// use std::{
/// num::NonZeroUsize,
/// sync::{Arc, Barrier},
/// };
/// let pool = ThreadPoolBuilder::with_max_threads()?.build()?;
///
/// let b = Arc::new(Barrier::new(2));
///
/// assert!(pool.is_finished());
///
/// let b_clone = b.clone();
/// pool.send_job(move || { b_clone.wait(); });
///
/// assert!(!pool.is_finished());
/// # b.wait();
/// # Ok(())
/// # }
/// ```
pub fn is_finished(&self) -> bool {
self.jobs_running() == 0 && self.jobs_queued() == 0
}
/// This function returns the amount of threads used to create the threadpool
///
/// # Examples
///
/// ```rust
/// # use std::error::Error;
/// # fn main() -> Result<(), Box<dyn Error>> {
/// use easy_threadpool::ThreadPoolBuilder;
/// use std::num::NonZeroUsize;
///
/// let threads = 10;
///
/// let num = NonZeroUsize::try_from(threads)?;
/// let pool = ThreadPoolBuilder::with_thread_amount(num).build()?;
///
/// assert_eq!(pool.threads().get(), threads);
/// # Ok(())
/// # }
/// ```
pub const fn threads(&self) -> NonZeroUsize {
self.thread_amount
}
}
/// A ThreadPoolbuilder is a builder to easily create a thread pool
pub struct ThreadPoolBuilder {
thread_amount: NonZeroUsize,
// thread_name: Option<String>,
}
impl Default for ThreadPoolBuilder {
fn default() -> Self {
Self {
thread_amount: NonZeroUsize::try_from(1).unwrap(),
}
}
}
impl ThreadPoolBuilder {
/// Initialize the amount of threads the builder will build to `thread_amount`
pub fn with_thread_amount(thread_amount: NonZeroUsize) -> ThreadPoolBuilder {
ThreadPoolBuilder { thread_amount }
}
/// Initialize the amount of threads the builder will build to `thread_amount`.
///
/// # Errors
///
/// If `thread_amount` cannot be converted to a [`std::num::NonZeroUsize`] (aka it is 0).
pub fn with_thread_amount_usize(
thread_amount: usize,
) -> Result<ThreadPoolBuilder, TryFromIntError> {
let thread_amount = NonZeroUsize::try_from(thread_amount)?;
Ok(Self::with_thread_amount(thread_amount))
}
/// Initialize the amount of threads the builder will build to the available parallelism
/// as provided by [`std::thread::available_parallelism`]
///
/// # Errors
///
/// Taken from the available_parallelism() documentation:
/// This function will, but is not limited to, return errors in the following
/// cases:
///
/// * If the amount of parallelism is not known for the target platform.
/// * If the program lacks permission to query the amount of parallelism made
/// available to it.
///
pub fn with_max_threads() -> io::Result<ThreadPoolBuilder> {
let max_threads = available_parallelism()?;
Ok(ThreadPoolBuilder {
thread_amount: max_threads,
})
}
// pub fn with_thread_name(thread_name: String) -> ThreadPoolBuilder {
// ThreadPoolBuilder {
// thread_name: Some(thread_name),
// ..Default::default()
// }
// }
/// Set the thead amount in the builder
pub fn set_thread_amount(mut self, thread_amount: NonZeroUsize) -> ThreadPoolBuilder {
self.thread_amount = thread_amount;
self
}
/// Set the thead amount in the builder from usize
///
/// # Errors
///
/// If `thread_amount` cannot be turned into NonZeroUsize (aka it is 0)
pub fn set_thread_amount_usize(
self,
thread_amount: usize,
) -> Result<ThreadPoolBuilder, TryFromIntError> {
let thread_amount = NonZeroUsize::try_from(thread_amount)?;
Ok(self.set_thread_amount(thread_amount))
}
/// set the amount of threads the builder will build to the available parallelism
/// as provided by [`std::thread::available_parallelism`]
///
/// # Errors
///
/// Taken from the available_parallelism() documentation:
/// This function will, but is not limited to, return errors in the following
/// cases:
///
/// * If the amount of parallelism is not known for the target platform.
/// * If the program lacks permission to query the amount of parallelism made
/// available to it.
///
pub fn set_max_threads(mut self) -> io::Result<ThreadPoolBuilder> {
let max_threads = available_parallelism()?;
self.thread_amount = max_threads;
Ok(self)
}
// pub fn set_thread_name(mut self, thread_name: String) -> ThreadPoolBuilder {
// self.thread_name = Some(thread_name);
// self
// }
/// Build the builder into a threadpool, taking all the initialized values
/// from the builder and using defaults for those not initialized.
///
/// # Errors
///
/// Taken from [`std::thread::Builder::spawn`]:
///
/// Unlike the [`spawn`](https://doc.rust-lang.org/stable/std/thread/fn.spawn.html) free function, this method yields an
/// [`io::Result`] to capture any failure to create the thread at
/// the OS level.
pub fn build(self) -> io::Result<ThreadPool> {
ThreadPool::new(self)
}
}
#[cfg(test)]
mod test {
use core::panic;
use std::{
num::NonZeroUsize,
sync::{mpsc::channel, Arc, Barrier},
thread::sleep,
time::Duration,
};
use crate::ThreadPoolBuilder;
#[test]
// Test multiple panics on a single thread, this ensures that a thread can
// handle panics
fn deal_with_panics() {
fn panic_fn() {
panic!("Test panic");
}
let thread_num: NonZeroUsize = 1.try_into().unwrap();
let builder = ThreadPoolBuilder::with_thread_amount(thread_num);
let pool = builder.build().unwrap();
for _ in 0..10 {
pool.send_job(panic_fn);
}
assert!(
pool.wait_until_finished().is_err(),
"Pool didn't detect panic in wait_until_finished"
);
assert!(
pool.has_paniced(),
"Pool didn't detect panic in has_paniced"
);
pool.wait_until_finished_unchecked();
assert!(
pool.jobs_queued() == 0,
"Incorrect amount of jobs queued after wait"
);
assert!(
pool.jobs_running() == 0,
"Incorrect amount of jobs running after wait"
);
assert!(
pool.jobs_paniced() == 10,
"Incorrect amount of jobs paniced after wait"
);
}
#[test]
fn receive_value() {
let (tx, rx) = channel::<u32>();
let func = move || {
tx.send(69).unwrap();
};
let pool = ThreadPoolBuilder::default().build().unwrap();
pool.send_job(func);
assert_eq!(rx.recv(), Ok(69), "Incorrect value received");
}
#[test]
fn test_wait() {
const TASKS: usize = 1000;
const THREADS: usize = 16;
let b0 = Arc::new(Barrier::new(THREADS + 1));
let b1 = Arc::new(Barrier::new(THREADS + 1));
let pool = ThreadPoolBuilder::with_thread_amount_usize(THREADS)
.unwrap()
.build()
.unwrap();
for i in 0..TASKS {
let b0 = b0.clone();
let b1 = b1.clone();
pool.send_job(move || {
if i < THREADS {
b0.wait();
b1.wait();
}
});
}
b0.wait();
assert_eq!(
pool.jobs_running(),
THREADS,
"Incorrect amount of jobs running"
);
assert_eq!(
pool.jobs_paniced(),
0,
"Incorrect amount of threads paniced"
);
b1.wait();
assert!(
pool.wait_until_finished().is_ok(),
"wait_until_finished incorrectly detected a panic"
);
assert_eq!(
pool.jobs_queued(),
0,
"Incorrect amount of jobs queued after wait"
);
assert_eq!(
pool.jobs_running(),
0,
"Incorrect amount of jobs running after wait"
);
assert_eq!(
pool.jobs_paniced(),
0,
"Incorrect amount of threads paniced after wait"
);
}
#[test]
fn test_wait_unchecked() {
const TASKS: usize = 1000;
const THREADS: usize = 16;
let b0 = Arc::new(Barrier::new(THREADS + 1));
let b1 = Arc::new(Barrier::new(THREADS + 1));
let builder = ThreadPoolBuilder::with_thread_amount_usize(THREADS).unwrap();
let pool = builder.build().unwrap();
for i in 0..TASKS {
let b0 = b0.clone();
let b1 = b1.clone();
pool.send_job(move || {
if i < THREADS {
b0.wait();
b1.wait();
}
panic!("Test panic");
});
}
b0.wait();
assert_eq!(
pool.jobs_running(),
THREADS,
"Incorrect amount of jobs running"
);
assert_eq!(pool.jobs_paniced(), 0);
b1.wait();
pool.wait_until_finished_unchecked();
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), TASKS);
}
#[test]
fn test_clones() {
const TASKS: usize = 1000;
const THREADS: usize = 16;
let pool = ThreadPoolBuilder::with_thread_amount_usize(THREADS)
.unwrap()
.build()
.unwrap();
let clone = pool.clone();
let clone_with_new_state = pool.clone_with_new_state();
let b0 = Arc::new(Barrier::new(THREADS + 1));
let b1 = Arc::new(Barrier::new(THREADS + 1));
for i in 0..TASKS {
let b0_copy = b0.clone();
let b1_copy = b1.clone();
pool.send_job(move || {
if i < THREADS / 2 {
b0_copy.wait();
b1_copy.wait();
}
});
let b0_copy = b0.clone();
let b1_copy = b1.clone();
clone_with_new_state.send_job(move || {
if i < THREADS / 2 {
b0_copy.wait();
b1_copy.wait();
}
panic!("Test panic")
});
}
b0.wait();
// The /2 is guaranteed because jobs are received in order
assert_eq!(
pool.jobs_running(),
THREADS / 2,
"Incorrect amount of jobs running in pool"
);
assert_eq!(
pool.jobs_paniced(),
0,
"Incorrect amount of jobs paniced in pool"
);
// The /2 is guaranteed because jobs are received in order
assert_eq!(
clone_with_new_state.jobs_running(),
THREADS / 2,
"Incorrect amount of jobs running in clone_with_new_state"
);
assert_eq!(
clone_with_new_state.jobs_paniced(),
0,
"Incorrect amount of jobs paniced in clone_with_new_state"
);
b1.wait();
assert!(
clone_with_new_state.wait_until_finished().is_err(),
"Clone with new state didn't detect panic"
);
assert!(
clone.wait_until_finished().is_ok(),
"Pool incorrectly detected panic"
);
assert_eq!(
pool.jobs_queued(),
0,
"Incorrect amount of jobs queued in pool after wait"
);
assert_eq!(
pool.jobs_running(),
0,
"Incorrect amount of jobs running in pool after wait"
);
assert_eq!(
pool.jobs_paniced(),
0,
"Incorrect amount of jobs paniced in pool after wait"
);
clone_with_new_state.wait_until_finished_unchecked();
assert!(
clone_with_new_state.wait_until_finished().is_err(),
"clone_with_new_state didn't detect panics after wait"
);
assert_eq!(
clone_with_new_state.jobs_queued(),
0,
"Incorrect amount of jobs queued in clone_with_new_state after wait"
);
assert_eq!(
clone_with_new_state.jobs_running(),
0,
"Incorrect amount of jobs running in clone_with_new_state after wait"
);
assert_eq!(
clone_with_new_state.jobs_paniced(),
TASKS,
"Incorrect panics in clone"
);
assert_eq!(
pool.jobs_queued(),
0,
"Incorrect amount of jobs queued in pool after everything"
);
assert_eq!(
pool.jobs_running(),
0,
"Incorrect amount of jobs running in pool after everything"
);
assert_eq!(
pool.jobs_paniced(),
0,
"Incorrect amount of jobs paniced in pool after everything"
);
}
#[test]
fn reset_state_while_running() {
const TASKS: usize = 32;
const THREADS: usize = 16;
let mut pool = ThreadPoolBuilder::with_thread_amount_usize(THREADS)
.unwrap()
.build()
.unwrap();
let b0 = Arc::new(Barrier::new(THREADS + 1));
let b1 = Arc::new(Barrier::new(THREADS + 1));
for i in 0..TASKS {
let b0_copy = b0.clone();
let b1_copy = b1.clone();
pool.send_job(move || {
if i < THREADS {
b0_copy.wait();
b1_copy.wait();
}
});
}
b0.wait();
assert_ne!(pool.jobs_queued(), 0);
assert_ne!(pool.jobs_running(), 0);
pool.reset_state();
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 0);
b1.wait();
pool.wait_until_finished().expect("Nothing should panic");
// Give time for the jobs to execute
sleep(Duration::from_secs(1));
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 0);
}
#[test]
fn reset_panic_test() {
const TASKS: usize = 32;
const THREADS: usize = 16;
let num = NonZeroUsize::try_from(THREADS).unwrap();
let mut pool = ThreadPoolBuilder::with_thread_amount(num).build().unwrap();
let b0 = Arc::new(Barrier::new(THREADS + 1));
let b1 = Arc::new(Barrier::new(THREADS + 1));
for i in 0..TASKS {
let b0_copy = b0.clone();
let b1_copy = b1.clone();
pool.send_job(move || {
if i < THREADS {
b0_copy.wait();
b1_copy.wait();
}
panic!("Test panic");
});
}
b0.wait();
assert_ne!(pool.jobs_queued(), 0);
assert_ne!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 0);
pool.reset_state();
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 0);
b1.wait();
pool.wait_until_finished().expect("Nothing should panic");
// Give time for the jobs to execute
sleep(Duration::from_secs(1));
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 0);
}
#[test]
fn test_do_until_finished() {
const THREADS: usize = 1;
let builder = ThreadPoolBuilder::with_thread_amount_usize(THREADS).unwrap();
let pool = builder.build().unwrap();
pool.send_job(|| {});
assert!(pool.do_until_finished(|| panic!("Test panic")).is_err());
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 0);
pool.send_job(|| panic!("Test panic"));
assert!(pool.do_until_finished(|| {}).is_err());
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 1);
}
#[test]
fn test_do_until_finished_unchecked() {
const THREADS: usize = 1;
let builder = ThreadPoolBuilder::with_thread_amount_usize(THREADS).unwrap();
let pool = builder.build().unwrap();
pool.send_job(|| {});
pool.do_until_finished_unchecked(|| panic!("Test panic"));
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 0);
pool.send_job(|| panic!("Test panic"));
pool.do_until_finished_unchecked(|| {});
assert_eq!(pool.jobs_queued(), 0);
assert_eq!(pool.jobs_running(), 0);
assert_eq!(pool.jobs_paniced(), 1);
}
// #[test]
#[allow(dead_code)]
fn test_flakiness() {
for _ in 0..10 {
test_wait();
test_wait_unchecked();
deal_with_panics();
receive_value();
test_clones();
reset_state_while_running();
}
}
}