use std::{
mem::ManuallyDrop,
ops::{Deref, DerefMut},
ptr,
sync::Arc,
};
use crate::{
pool_array_queue::PoolArrayQueue, pool_mutex::PoolMutex, pool_seg_queue::PoolSegQueue,
};
pub mod pool_array_queue;
pub mod pool_mutex;
pub mod pool_seg_queue;
pub trait Clear {
fn clear(&mut self);
}
#[derive(Debug)]
enum PoolType<T: Clear> {
Mutex(Arc<PoolMutex<T>>),
SegQueue(Arc<PoolSegQueue<T>>),
ArrayQueue(Arc<PoolArrayQueue<T>>),
}
#[derive(Debug)]
pub struct PoolObjectContainer<T: Clear> {
inner: ManuallyDrop<T>,
ref_pool: PoolType<T>,
}
impl<T: Clear> PoolObjectContainer<T> {
fn new(val: T, ref_pool: PoolType<T>) -> Self {
Self {
inner: ManuallyDrop::new(val),
ref_pool,
}
}
}
impl<T: Clear + Default> DerefMut for PoolObjectContainer<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl<T: Clear + Default> Deref for PoolObjectContainer<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl<T: Clear> Drop for PoolObjectContainer<T> {
fn drop(&mut self) {
let val = unsafe { ptr::read(&self.inner as *const ManuallyDrop<T>) };
let mut val = ManuallyDrop::into_inner(val);
match self.ref_pool {
PoolType::Mutex(ref pool) => {
let mut lock = pool.values.lock();
if lock.len() >= pool.max_size {
drop(val);
} else {
val.clear();
lock.push(val);
}
}
PoolType::SegQueue(ref pool) => {
if pool.values.len() >= pool.max_size {
drop(val);
} else {
val.clear();
pool.values.push(val);
}
}
PoolType::ArrayQueue(ref pool) => {
if pool.values.len() >= pool.max_size {
drop(val);
} else {
val.clear();
if let Err(val) = pool.values.push(val) {
drop(val);
}
}
}
}
}
}