ImGuiContext

Struct ImGuiContext 

Source
#[repr(C)]
pub struct ImGuiContext {
Show 322 fields pub Initialized: bool, pub IO: ImGuiIO, pub PlatformIO: ImGuiPlatformIO, pub Style: ImGuiStyle, pub ConfigFlagsCurrFrame: ImGuiConfigFlags, pub ConfigFlagsLastFrame: ImGuiConfigFlags, pub FontAtlases: ImVector<*mut ImFontAtlas>, pub Font: *mut ImFont, pub FontBaked: *mut ImFontBaked, pub FontSize: f32, pub FontSizeBase: f32, pub FontBakedScale: f32, pub FontRasterizerDensity: f32, pub CurrentDpiScale: f32, pub DrawListSharedData: ImDrawListSharedData, pub Time: f64, pub FrameCount: c_int, pub FrameCountEnded: c_int, pub FrameCountPlatformEnded: c_int, pub FrameCountRendered: c_int, pub WithinEndChildID: ImGuiID, pub WithinFrameScope: bool, pub WithinFrameScopeWithImplicitWindow: bool, pub GcCompactAll: bool, pub TestEngineHookItems: bool, pub TestEngine: *mut c_void, pub ContextName: [c_char; 16], pub InputEventsQueue: ImVector<ImGuiInputEvent>, pub InputEventsTrail: ImVector<ImGuiInputEvent>, pub InputEventsNextMouseSource: ImGuiMouseSource, pub InputEventsNextEventId: ImU32, pub Windows: ImVector<*mut ImGuiWindow>, pub WindowsFocusOrder: ImVector<*mut ImGuiWindow>, pub WindowsTempSortBuffer: ImVector<*mut ImGuiWindow>, pub CurrentWindowStack: ImVector<ImGuiWindowStackData>, pub WindowsById: ImGuiStorage, pub WindowsActiveCount: c_int, pub WindowsBorderHoverPadding: f32, pub DebugBreakInWindow: ImGuiID, pub CurrentWindow: *mut ImGuiWindow, pub HoveredWindow: *mut ImGuiWindow, pub HoveredWindowUnderMovingWindow: *mut ImGuiWindow, pub HoveredWindowBeforeClear: *mut ImGuiWindow, pub MovingWindow: *mut ImGuiWindow, pub WheelingWindow: *mut ImGuiWindow, pub WheelingWindowRefMousePos: ImVec2, pub WheelingWindowStartFrame: c_int, pub WheelingWindowScrolledFrame: c_int, pub WheelingWindowReleaseTimer: f32, pub WheelingWindowWheelRemainder: ImVec2, pub WheelingAxisAvg: ImVec2, pub DebugDrawIdConflictsId: ImGuiID, pub DebugHookIdInfoId: ImGuiID, pub HoveredId: ImGuiID, pub HoveredIdPreviousFrame: ImGuiID, pub HoveredIdPreviousFrameItemCount: c_int, pub HoveredIdTimer: f32, pub HoveredIdNotActiveTimer: f32, pub HoveredIdAllowOverlap: bool, pub HoveredIdIsDisabled: bool, pub ItemUnclipByLog: bool, pub ActiveId: ImGuiID, pub ActiveIdIsAlive: ImGuiID, pub ActiveIdTimer: f32, pub ActiveIdIsJustActivated: bool, pub ActiveIdAllowOverlap: bool, pub ActiveIdNoClearOnFocusLoss: bool, pub ActiveIdHasBeenPressedBefore: bool, pub ActiveIdHasBeenEditedBefore: bool, pub ActiveIdHasBeenEditedThisFrame: bool, pub ActiveIdFromShortcut: bool, pub ActiveIdDisabledId: ImGuiID, pub _bitfield_align_1: [u8; 0], pub _bitfield_1: __BindgenBitfieldUnit<[u8; 1]>, pub ActiveIdClickOffset: ImVec2, pub ActiveIdWindow: *mut ImGuiWindow, pub ActiveIdSource: ImGuiInputSource, pub ActiveIdPreviousFrame: ImGuiID, pub DeactivatedItemData: ImGuiDeactivatedItemData, pub ActiveIdValueOnActivation: ImGuiDataTypeStorage, pub LastActiveId: ImGuiID, pub LastActiveIdTimer: f32, pub LastKeyModsChangeTime: f64, pub LastKeyModsChangeFromNoneTime: f64, pub LastKeyboardKeyPressTime: f64, pub KeysMayBeCharInput: ImBitArrayForNamedKeys, pub KeysOwnerData: [ImGuiKeyOwnerData; 155], pub KeysRoutingTable: ImGuiKeyRoutingTable, pub ActiveIdUsingNavDirMask: ImU32, pub ActiveIdUsingAllKeyboardKeys: bool, pub DebugBreakInShortcutRouting: ImGuiKeyChord, pub CurrentFocusScopeId: ImGuiID, pub CurrentItemFlags: ImGuiItemFlags, pub DebugLocateId: ImGuiID, pub NextItemData: ImGuiNextItemData, pub LastItemData: ImGuiLastItemData, pub NextWindowData: ImGuiNextWindowData, pub DebugShowGroupRects: bool, pub DebugFlashStyleColorIdx: ImGuiCol, pub ColorStack: ImVector<ImGuiColorMod>, pub StyleVarStack: ImVector<ImGuiStyleMod>, pub FontStack: ImVector<ImFontStackData>, pub FocusScopeStack: ImVector<ImGuiFocusScopeData>, pub ItemFlagsStack: ImVector<ImGuiItemFlags>, pub GroupStack: ImVector<ImGuiGroupData>, pub OpenPopupStack: ImVector<ImGuiPopupData>, pub BeginPopupStack: ImVector<ImGuiPopupData>, pub TreeNodeStack: ImVector<ImGuiTreeNodeStackData>, pub Viewports: ImVector<*mut ImGuiViewportP>, pub CurrentViewport: *mut ImGuiViewportP, pub MouseViewport: *mut ImGuiViewportP, pub MouseLastHoveredViewport: *mut ImGuiViewportP, pub PlatformLastFocusedViewportId: ImGuiID, pub FallbackMonitor: ImGuiPlatformMonitor, pub PlatformMonitorsFullWorkRect: ImRect, pub ViewportCreatedCount: c_int, pub PlatformWindowsCreatedCount: c_int, pub ViewportFocusedStampCount: c_int, pub NavCursorVisible: bool, pub NavHighlightItemUnderNav: bool, pub NavMousePosDirty: bool, pub NavIdIsAlive: bool, pub NavId: ImGuiID, pub NavWindow: *mut ImGuiWindow, pub NavFocusScopeId: ImGuiID, pub NavLayer: ImGuiNavLayer, pub NavActivateId: ImGuiID, pub NavActivateDownId: ImGuiID, pub NavActivatePressedId: ImGuiID, pub NavActivateFlags: ImGuiActivateFlags, pub NavFocusRoute: ImVector<ImGuiFocusScopeData>, pub NavHighlightActivatedId: ImGuiID, pub NavHighlightActivatedTimer: f32, pub NavNextActivateId: ImGuiID, pub NavNextActivateFlags: ImGuiActivateFlags, pub NavInputSource: ImGuiInputSource, pub NavLastValidSelectionUserData: ImGuiSelectionUserData, pub NavCursorHideFrames: ImS8, pub NavAnyRequest: bool, pub NavInitRequest: bool, pub NavInitRequestFromMove: bool, pub NavInitResult: ImGuiNavItemData, pub NavMoveSubmitted: bool, pub NavMoveScoringItems: bool, pub NavMoveForwardToNextFrame: bool, pub NavMoveFlags: ImGuiNavMoveFlags, pub NavMoveScrollFlags: ImGuiScrollFlags, pub NavMoveKeyMods: ImGuiKeyChord, pub NavMoveDir: ImGuiDir, pub NavMoveDirForDebug: ImGuiDir, pub NavMoveClipDir: ImGuiDir, pub NavScoringRect: ImRect, pub NavScoringNoClipRect: ImRect, pub NavScoringDebugCount: c_int, pub NavTabbingDir: c_int, pub NavTabbingCounter: c_int, pub NavMoveResultLocal: ImGuiNavItemData, pub NavMoveResultLocalVisible: ImGuiNavItemData, pub NavMoveResultOther: ImGuiNavItemData, pub NavTabbingResultFirst: ImGuiNavItemData, pub NavJustMovedFromFocusScopeId: ImGuiID, pub NavJustMovedToId: ImGuiID, pub NavJustMovedToFocusScopeId: ImGuiID, pub NavJustMovedToKeyMods: ImGuiKeyChord, pub NavJustMovedToIsTabbing: bool, pub NavJustMovedToHasSelectionData: bool, pub ConfigNavWindowingWithGamepad: bool, pub ConfigNavWindowingKeyNext: ImGuiKeyChord, pub ConfigNavWindowingKeyPrev: ImGuiKeyChord, pub NavWindowingTarget: *mut ImGuiWindow, pub NavWindowingTargetAnim: *mut ImGuiWindow, pub NavWindowingListWindow: *mut ImGuiWindow, pub NavWindowingTimer: f32, pub NavWindowingHighlightAlpha: f32, pub NavWindowingInputSource: ImGuiInputSource, pub NavWindowingToggleLayer: bool, pub NavWindowingToggleKey: ImGuiKey, pub NavWindowingAccumDeltaPos: ImVec2, pub NavWindowingAccumDeltaSize: ImVec2, pub DimBgRatio: f32, pub DragDropActive: bool, pub DragDropWithinSource: bool, pub DragDropWithinTarget: bool, pub DragDropSourceFlags: ImGuiDragDropFlags, pub DragDropSourceFrameCount: c_int, pub DragDropMouseButton: c_int, pub DragDropPayload: ImGuiPayload, pub DragDropTargetRect: ImRect, pub DragDropTargetClipRect: ImRect, pub DragDropTargetId: ImGuiID, pub DragDropTargetFullViewport: ImGuiID, pub DragDropAcceptFlags: ImGuiDragDropFlags, pub DragDropAcceptIdCurrRectSurface: f32, pub DragDropAcceptIdCurr: ImGuiID, pub DragDropAcceptIdPrev: ImGuiID, pub DragDropAcceptFrameCount: c_int, pub DragDropHoldJustPressedId: ImGuiID, pub DragDropPayloadBufHeap: ImVector<c_uchar>, pub DragDropPayloadBufLocal: [c_uchar; 16], pub ClipperTempDataStacked: c_int, pub ClipperTempData: ImVector<ImGuiListClipperData>, pub CurrentTable: *mut ImGuiTable, pub DebugBreakInTable: ImGuiID, pub TablesTempDataStacked: c_int, pub TablesTempData: ImVector<ImGuiTableTempData>, pub Tables: ImPool<ImGuiTable>, pub TablesLastTimeActive: ImVector<f32>, pub DrawChannelsTempMergeBuffer: ImVector<ImDrawChannel>, pub CurrentTabBar: *mut ImGuiTabBar, pub TabBars: ImPool<ImGuiTabBar>, pub CurrentTabBarStack: ImVector<ImGuiPtrOrIndex>, pub ShrinkWidthBuffer: ImVector<ImGuiShrinkWidthItem>, pub BoxSelectState: ImGuiBoxSelectState, pub CurrentMultiSelect: *mut ImGuiMultiSelectTempData, pub MultiSelectTempDataStacked: c_int, pub MultiSelectTempData: ImVector<ImGuiMultiSelectTempData>, pub MultiSelectStorage: ImPool<ImGuiMultiSelectState>, pub HoverItemDelayId: ImGuiID, pub HoverItemDelayIdPreviousFrame: ImGuiID, pub HoverItemDelayTimer: f32, pub HoverItemDelayClearTimer: f32, pub HoverItemUnlockedStationaryId: ImGuiID, pub HoverWindowUnlockedStationaryId: ImGuiID, pub MouseCursor: ImGuiMouseCursor, pub MouseStationaryTimer: f32, pub MouseLastValidPos: ImVec2, pub InputTextState: ImGuiInputTextState, pub InputTextLineIndex: ImGuiTextIndex, pub InputTextDeactivatedState: ImGuiInputTextDeactivatedState, pub InputTextPasswordFontBackupBaked: ImFontBaked, pub InputTextPasswordFontBackupFlags: ImFontFlags, pub TempInputId: ImGuiID, pub DataTypeZeroValue: ImGuiDataTypeStorage, pub BeginMenuDepth: c_int, pub BeginComboDepth: c_int, pub ColorEditOptions: ImGuiColorEditFlags, pub ColorEditCurrentID: ImGuiID, pub ColorEditSavedID: ImGuiID, pub ColorEditSavedHue: f32, pub ColorEditSavedSat: f32, pub ColorEditSavedColor: ImU32, pub ColorPickerRef: ImVec4, pub ComboPreviewData: ImGuiComboPreviewData, pub WindowResizeBorderExpectedRect: ImRect, pub WindowResizeRelativeMode: bool, pub ScrollbarSeekMode: c_short, pub ScrollbarClickDeltaToGrabCenter: f32, pub SliderGrabClickOffset: f32, pub SliderCurrentAccum: f32, pub SliderCurrentAccumDirty: bool, pub DragCurrentAccumDirty: bool, pub DragCurrentAccum: f32, pub DragSpeedDefaultRatio: f32, pub DisabledAlphaBackup: f32, pub DisabledStackSize: c_short, pub TooltipOverrideCount: c_short, pub TooltipPreviousWindow: *mut ImGuiWindow, pub ClipboardHandlerData: ImVector<c_char>, pub MenusIdSubmittedThisFrame: ImVector<ImGuiID>, pub TypingSelectState: ImGuiTypingSelectState, pub PlatformImeData: ImGuiPlatformImeData, pub PlatformImeDataPrev: ImGuiPlatformImeData, pub UserTextures: ImVector<*mut ImTextureData>, pub DockContext: ImGuiDockContext, pub DockNodeWindowMenuHandler: Option<unsafe extern "C" fn(ctx: *mut ImGuiContext, node: *mut ImGuiDockNode, tab_bar: *mut ImGuiTabBar)>, pub SettingsLoaded: bool, pub SettingsDirtyTimer: f32, pub SettingsIniData: ImGuiTextBuffer, pub SettingsHandlers: ImVector<ImGuiSettingsHandler>, pub SettingsWindows: ImChunkStream, pub SettingsTables: ImChunkStream, pub Hooks: ImVector<ImGuiContextHook>, pub HookIdNext: ImGuiID, pub LocalizationTable: [*const c_char; 13], pub LogEnabled: bool, pub LogFlags: ImGuiLogFlags, pub LogWindow: *mut ImGuiWindow, pub LogFile: ImFileHandle, pub LogBuffer: ImGuiTextBuffer, pub LogNextPrefix: *const c_char, pub LogNextSuffix: *const c_char, pub LogLinePosY: f32, pub LogLineFirstItem: bool, pub LogDepthRef: c_int, pub LogDepthToExpand: c_int, pub LogDepthToExpandDefault: c_int, pub ErrorCallback: ImGuiErrorCallback, pub ErrorCallbackUserData: *mut c_void, pub ErrorTooltipLockedPos: ImVec2, pub ErrorFirst: bool, pub ErrorCountCurrentFrame: c_int, pub StackSizesInNewFrame: ImGuiErrorRecoveryState, pub StackSizesInBeginForCurrentWindow: *mut ImGuiErrorRecoveryState, pub DebugDrawIdConflictsCount: c_int, pub DebugLogFlags: ImGuiDebugLogFlags, pub DebugLogBuf: ImGuiTextBuffer, pub DebugLogIndex: ImGuiTextIndex, pub DebugLogSkippedErrors: c_int, pub DebugLogAutoDisableFlags: ImGuiDebugLogFlags, pub DebugLogAutoDisableFrames: ImU8, pub DebugLocateFrames: ImU8, pub DebugBreakInLocateId: bool, pub DebugBreakKeyChord: ImGuiKeyChord, pub DebugBeginReturnValueCullDepth: ImS8, pub DebugItemPickerActive: bool, pub DebugItemPickerMouseButton: ImU8, pub DebugItemPickerBreakId: ImGuiID, pub DebugFlashStyleColorTime: f32, pub DebugFlashStyleColorBackup: ImVec4, pub DebugMetricsConfig: ImGuiMetricsConfig, pub DebugIDStackTool: ImGuiIDStackTool, pub DebugAllocInfo: ImGuiDebugAllocInfo, pub DebugHoveredDockNode: *mut ImGuiDockNode, pub FramerateSecPerFrame: [f32; 60], pub FramerateSecPerFrameIdx: c_int, pub FramerateSecPerFrameCount: c_int, pub FramerateSecPerFrameAccum: f32, pub WantCaptureMouseNextFrame: c_int, pub WantCaptureKeyboardNextFrame: c_int, pub WantTextInputNextFrame: c_int, pub TempBuffer: ImVector<c_char>, pub TempKeychordName: [c_char; 64],
}

Fields§

§Initialized: bool§IO: ImGuiIO§PlatformIO: ImGuiPlatformIO§Style: ImGuiStyle§ConfigFlagsCurrFrame: ImGuiConfigFlags§ConfigFlagsLastFrame: ImGuiConfigFlags§FontAtlases: ImVector<*mut ImFontAtlas>§Font: *mut ImFont§FontBaked: *mut ImFontBaked§FontSize: f32§FontSizeBase: f32§FontBakedScale: f32§FontRasterizerDensity: f32§CurrentDpiScale: f32§DrawListSharedData: ImDrawListSharedData§Time: f64§FrameCount: c_int§FrameCountEnded: c_int§FrameCountPlatformEnded: c_int§FrameCountRendered: c_int§WithinEndChildID: ImGuiID§WithinFrameScope: bool§WithinFrameScopeWithImplicitWindow: bool§GcCompactAll: bool§TestEngineHookItems: bool§TestEngine: *mut c_void§ContextName: [c_char; 16]§InputEventsQueue: ImVector<ImGuiInputEvent>§InputEventsTrail: ImVector<ImGuiInputEvent>§InputEventsNextMouseSource: ImGuiMouseSource§InputEventsNextEventId: ImU32§Windows: ImVector<*mut ImGuiWindow>§WindowsFocusOrder: ImVector<*mut ImGuiWindow>§WindowsTempSortBuffer: ImVector<*mut ImGuiWindow>§CurrentWindowStack: ImVector<ImGuiWindowStackData>§WindowsById: ImGuiStorage§WindowsActiveCount: c_int§WindowsBorderHoverPadding: f32§DebugBreakInWindow: ImGuiID§CurrentWindow: *mut ImGuiWindow§HoveredWindow: *mut ImGuiWindow§HoveredWindowUnderMovingWindow: *mut ImGuiWindow§HoveredWindowBeforeClear: *mut ImGuiWindow§MovingWindow: *mut ImGuiWindow§WheelingWindow: *mut ImGuiWindow§WheelingWindowRefMousePos: ImVec2§WheelingWindowStartFrame: c_int§WheelingWindowScrolledFrame: c_int§WheelingWindowReleaseTimer: f32§WheelingWindowWheelRemainder: ImVec2§WheelingAxisAvg: ImVec2§DebugDrawIdConflictsId: ImGuiID§DebugHookIdInfoId: ImGuiID§HoveredId: ImGuiID§HoveredIdPreviousFrame: ImGuiID§HoveredIdPreviousFrameItemCount: c_int§HoveredIdTimer: f32§HoveredIdNotActiveTimer: f32§HoveredIdAllowOverlap: bool§HoveredIdIsDisabled: bool§ItemUnclipByLog: bool§ActiveId: ImGuiID§ActiveIdIsAlive: ImGuiID§ActiveIdTimer: f32§ActiveIdIsJustActivated: bool§ActiveIdAllowOverlap: bool§ActiveIdNoClearOnFocusLoss: bool§ActiveIdHasBeenPressedBefore: bool§ActiveIdHasBeenEditedBefore: bool§ActiveIdHasBeenEditedThisFrame: bool§ActiveIdFromShortcut: bool§ActiveIdDisabledId: ImGuiID§_bitfield_align_1: [u8; 0]§_bitfield_1: __BindgenBitfieldUnit<[u8; 1]>§ActiveIdClickOffset: ImVec2§ActiveIdWindow: *mut ImGuiWindow§ActiveIdSource: ImGuiInputSource§ActiveIdPreviousFrame: ImGuiID§DeactivatedItemData: ImGuiDeactivatedItemData§ActiveIdValueOnActivation: ImGuiDataTypeStorage§LastActiveId: ImGuiID§LastActiveIdTimer: f32§LastKeyModsChangeTime: f64§LastKeyModsChangeFromNoneTime: f64§LastKeyboardKeyPressTime: f64§KeysMayBeCharInput: ImBitArrayForNamedKeys§KeysOwnerData: [ImGuiKeyOwnerData; 155]§KeysRoutingTable: ImGuiKeyRoutingTable§ActiveIdUsingNavDirMask: ImU32§ActiveIdUsingAllKeyboardKeys: bool§DebugBreakInShortcutRouting: ImGuiKeyChord§CurrentFocusScopeId: ImGuiID§CurrentItemFlags: ImGuiItemFlags§DebugLocateId: ImGuiID§NextItemData: ImGuiNextItemData§LastItemData: ImGuiLastItemData§NextWindowData: ImGuiNextWindowData§DebugShowGroupRects: bool§DebugFlashStyleColorIdx: ImGuiCol§ColorStack: ImVector<ImGuiColorMod>§StyleVarStack: ImVector<ImGuiStyleMod>§FontStack: ImVector<ImFontStackData>§FocusScopeStack: ImVector<ImGuiFocusScopeData>§ItemFlagsStack: ImVector<ImGuiItemFlags>§GroupStack: ImVector<ImGuiGroupData>§OpenPopupStack: ImVector<ImGuiPopupData>§BeginPopupStack: ImVector<ImGuiPopupData>§TreeNodeStack: ImVector<ImGuiTreeNodeStackData>§Viewports: ImVector<*mut ImGuiViewportP>§CurrentViewport: *mut ImGuiViewportP§MouseViewport: *mut ImGuiViewportP§MouseLastHoveredViewport: *mut ImGuiViewportP§PlatformLastFocusedViewportId: ImGuiID§FallbackMonitor: ImGuiPlatformMonitor§PlatformMonitorsFullWorkRect: ImRect§ViewportCreatedCount: c_int§PlatformWindowsCreatedCount: c_int§ViewportFocusedStampCount: c_int§NavCursorVisible: bool§NavHighlightItemUnderNav: bool§NavMousePosDirty: bool§NavIdIsAlive: bool§NavId: ImGuiID§NavWindow: *mut ImGuiWindow§NavFocusScopeId: ImGuiID§NavLayer: ImGuiNavLayer§NavActivateId: ImGuiID§NavActivateDownId: ImGuiID§NavActivatePressedId: ImGuiID§NavActivateFlags: ImGuiActivateFlags§NavFocusRoute: ImVector<ImGuiFocusScopeData>§NavHighlightActivatedId: ImGuiID§NavHighlightActivatedTimer: f32§NavNextActivateId: ImGuiID§NavNextActivateFlags: ImGuiActivateFlags§NavInputSource: ImGuiInputSource§NavLastValidSelectionUserData: ImGuiSelectionUserData§NavCursorHideFrames: ImS8§NavAnyRequest: bool§NavInitRequest: bool§NavInitRequestFromMove: bool§NavInitResult: ImGuiNavItemData§NavMoveSubmitted: bool§NavMoveScoringItems: bool§NavMoveForwardToNextFrame: bool§NavMoveFlags: ImGuiNavMoveFlags§NavMoveScrollFlags: ImGuiScrollFlags§NavMoveKeyMods: ImGuiKeyChord§NavMoveDir: ImGuiDir§NavMoveDirForDebug: ImGuiDir§NavMoveClipDir: ImGuiDir§NavScoringRect: ImRect§NavScoringNoClipRect: ImRect§NavScoringDebugCount: c_int§NavTabbingDir: c_int§NavTabbingCounter: c_int§NavMoveResultLocal: ImGuiNavItemData§NavMoveResultLocalVisible: ImGuiNavItemData§NavMoveResultOther: ImGuiNavItemData§NavTabbingResultFirst: ImGuiNavItemData§NavJustMovedFromFocusScopeId: ImGuiID§NavJustMovedToId: ImGuiID§NavJustMovedToFocusScopeId: ImGuiID§NavJustMovedToKeyMods: ImGuiKeyChord§NavJustMovedToIsTabbing: bool§NavJustMovedToHasSelectionData: bool§ConfigNavWindowingWithGamepad: bool§ConfigNavWindowingKeyNext: ImGuiKeyChord§ConfigNavWindowingKeyPrev: ImGuiKeyChord§NavWindowingTarget: *mut ImGuiWindow§NavWindowingTargetAnim: *mut ImGuiWindow§NavWindowingListWindow: *mut ImGuiWindow§NavWindowingTimer: f32§NavWindowingHighlightAlpha: f32§NavWindowingInputSource: ImGuiInputSource§NavWindowingToggleLayer: bool§NavWindowingToggleKey: ImGuiKey§NavWindowingAccumDeltaPos: ImVec2§NavWindowingAccumDeltaSize: ImVec2§DimBgRatio: f32§DragDropActive: bool§DragDropWithinSource: bool§DragDropWithinTarget: bool§DragDropSourceFlags: ImGuiDragDropFlags§DragDropSourceFrameCount: c_int§DragDropMouseButton: c_int§DragDropPayload: ImGuiPayload§DragDropTargetRect: ImRect§DragDropTargetClipRect: ImRect§DragDropTargetId: ImGuiID§DragDropTargetFullViewport: ImGuiID§DragDropAcceptFlags: ImGuiDragDropFlags§DragDropAcceptIdCurrRectSurface: f32§DragDropAcceptIdCurr: ImGuiID§DragDropAcceptIdPrev: ImGuiID§DragDropAcceptFrameCount: c_int§DragDropHoldJustPressedId: ImGuiID§DragDropPayloadBufHeap: ImVector<c_uchar>§DragDropPayloadBufLocal: [c_uchar; 16]§ClipperTempDataStacked: c_int§ClipperTempData: ImVector<ImGuiListClipperData>§CurrentTable: *mut ImGuiTable§DebugBreakInTable: ImGuiID§TablesTempDataStacked: c_int§TablesTempData: ImVector<ImGuiTableTempData>§Tables: ImPool<ImGuiTable>§TablesLastTimeActive: ImVector<f32>§DrawChannelsTempMergeBuffer: ImVector<ImDrawChannel>§CurrentTabBar: *mut ImGuiTabBar§TabBars: ImPool<ImGuiTabBar>§CurrentTabBarStack: ImVector<ImGuiPtrOrIndex>§ShrinkWidthBuffer: ImVector<ImGuiShrinkWidthItem>§BoxSelectState: ImGuiBoxSelectState§CurrentMultiSelect: *mut ImGuiMultiSelectTempData§MultiSelectTempDataStacked: c_int§MultiSelectTempData: ImVector<ImGuiMultiSelectTempData>§MultiSelectStorage: ImPool<ImGuiMultiSelectState>§HoverItemDelayId: ImGuiID§HoverItemDelayIdPreviousFrame: ImGuiID§HoverItemDelayTimer: f32§HoverItemDelayClearTimer: f32§HoverItemUnlockedStationaryId: ImGuiID§HoverWindowUnlockedStationaryId: ImGuiID§MouseCursor: ImGuiMouseCursor§MouseStationaryTimer: f32§MouseLastValidPos: ImVec2§InputTextState: ImGuiInputTextState§InputTextLineIndex: ImGuiTextIndex§InputTextDeactivatedState: ImGuiInputTextDeactivatedState§InputTextPasswordFontBackupBaked: ImFontBaked§InputTextPasswordFontBackupFlags: ImFontFlags§TempInputId: ImGuiID§DataTypeZeroValue: ImGuiDataTypeStorage§BeginMenuDepth: c_int§BeginComboDepth: c_int§ColorEditOptions: ImGuiColorEditFlags§ColorEditCurrentID: ImGuiID§ColorEditSavedID: ImGuiID§ColorEditSavedHue: f32§ColorEditSavedSat: f32§ColorEditSavedColor: ImU32§ColorPickerRef: ImVec4§ComboPreviewData: ImGuiComboPreviewData§WindowResizeBorderExpectedRect: ImRect§WindowResizeRelativeMode: bool§ScrollbarSeekMode: c_short§ScrollbarClickDeltaToGrabCenter: f32§SliderGrabClickOffset: f32§SliderCurrentAccum: f32§SliderCurrentAccumDirty: bool§DragCurrentAccumDirty: bool§DragCurrentAccum: f32§DragSpeedDefaultRatio: f32§DisabledAlphaBackup: f32§DisabledStackSize: c_short§TooltipOverrideCount: c_short§TooltipPreviousWindow: *mut ImGuiWindow§ClipboardHandlerData: ImVector<c_char>§MenusIdSubmittedThisFrame: ImVector<ImGuiID>§TypingSelectState: ImGuiTypingSelectState§PlatformImeData: ImGuiPlatformImeData§PlatformImeDataPrev: ImGuiPlatformImeData§UserTextures: ImVector<*mut ImTextureData>§DockContext: ImGuiDockContext§DockNodeWindowMenuHandler: Option<unsafe extern "C" fn(ctx: *mut ImGuiContext, node: *mut ImGuiDockNode, tab_bar: *mut ImGuiTabBar)>§SettingsLoaded: bool§SettingsDirtyTimer: f32§SettingsIniData: ImGuiTextBuffer§SettingsHandlers: ImVector<ImGuiSettingsHandler>§SettingsWindows: ImChunkStream§SettingsTables: ImChunkStream§Hooks: ImVector<ImGuiContextHook>§HookIdNext: ImGuiID§LocalizationTable: [*const c_char; 13]§LogEnabled: bool§LogFlags: ImGuiLogFlags§LogWindow: *mut ImGuiWindow§LogFile: ImFileHandle§LogBuffer: ImGuiTextBuffer§LogNextPrefix: *const c_char§LogNextSuffix: *const c_char§LogLinePosY: f32§LogLineFirstItem: bool§LogDepthRef: c_int§LogDepthToExpand: c_int§LogDepthToExpandDefault: c_int§ErrorCallback: ImGuiErrorCallback§ErrorCallbackUserData: *mut c_void§ErrorTooltipLockedPos: ImVec2§ErrorFirst: bool§ErrorCountCurrentFrame: c_int§StackSizesInNewFrame: ImGuiErrorRecoveryState§StackSizesInBeginForCurrentWindow: *mut ImGuiErrorRecoveryState§DebugDrawIdConflictsCount: c_int§DebugLogFlags: ImGuiDebugLogFlags§DebugLogBuf: ImGuiTextBuffer§DebugLogIndex: ImGuiTextIndex§DebugLogSkippedErrors: c_int§DebugLogAutoDisableFlags: ImGuiDebugLogFlags§DebugLogAutoDisableFrames: ImU8§DebugLocateFrames: ImU8§DebugBreakInLocateId: bool§DebugBreakKeyChord: ImGuiKeyChord§DebugBeginReturnValueCullDepth: ImS8§DebugItemPickerActive: bool§DebugItemPickerMouseButton: ImU8§DebugItemPickerBreakId: ImGuiID§DebugFlashStyleColorTime: f32§DebugFlashStyleColorBackup: ImVec4§DebugMetricsConfig: ImGuiMetricsConfig§DebugIDStackTool: ImGuiIDStackTool§DebugAllocInfo: ImGuiDebugAllocInfo§DebugHoveredDockNode: *mut ImGuiDockNode§FramerateSecPerFrame: [f32; 60]§FramerateSecPerFrameIdx: c_int§FramerateSecPerFrameCount: c_int§FramerateSecPerFrameAccum: f32§WantCaptureMouseNextFrame: c_int§WantCaptureKeyboardNextFrame: c_int§WantTextInputNextFrame: c_int§TempBuffer: ImVector<c_char>§TempKeychordName: [c_char; 64]

Implementations§

Source§

impl ImGuiContext

Source

pub fn ActiveIdMouseButton(&self) -> c_int

Source

pub fn set_ActiveIdMouseButton(&mut self, val: c_int)

Source

pub unsafe fn ActiveIdMouseButton_raw(this: *const Self) -> c_int

Source

pub unsafe fn set_ActiveIdMouseButton_raw(this: *mut Self, val: c_int)

Source

pub fn new_bitfield_1( ActiveIdMouseButton: c_int, ) -> __BindgenBitfieldUnit<[u8; 1]>

Source

pub unsafe fn new(shared_font_atlas: *mut ImFontAtlas) -> Self

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.