earths 0.0.1

High-fidelity Earth simulation engine — orbit, atmosphere, geology, hydrology, biosphere, terrain, lighting, rendering, satellites, and temporal systems with full scientific coupling
Documentation
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use earth::temporal::calendar::SECONDS_PER_DAY;
use earth::{
    ALBEDO_EMA_ALPHA, CELSIUS_TO_KELVIN, CLOUD_EXTINCTION_COEFF, CLOUD_LWC_SCALE, CP_SEAWATER,
    L_VAPORIZATION, MANNING_N_GRAVEL, MANNING_N_ROCK, MANNING_N_SAND, MANNING_N_VEGETATED,
    OCEAN_SURFACE_AREA, PAR_FRACTION, PAR_W_TO_UMOL, QUARTZ_DENSITY, R_VAPOR, SECONDS_PER_YEAR,
    SMITH_DRAG_COEFF, STONE_MERIDIONAL_D, SURFACE_GRAVITY, TROPOPAUSE_EQUATOR_M, TROPOPAUSE_POLE_M,
    VAPOR_PRESSURE_0C,
};
use earth::{
    atmosphere, biosphere, geodata, geology, hydrology, lighting, physics, rendering, satellites,
    temporal, terrain,
};

fn biome_material_table() -> Vec<rendering::materials::PbrMaterial> {
    vec![
        rendering::materials::PbrMaterial::ocean(),
        rendering::materials::PbrMaterial::desert(),
        rendering::materials::PbrMaterial::desert(),
        rendering::materials::PbrMaterial::grassland(),
        rendering::materials::PbrMaterial::forest(),
        rendering::materials::PbrMaterial::forest(),
        rendering::materials::PbrMaterial::snow(),
        rendering::materials::PbrMaterial::snow(),
        rendering::materials::PbrMaterial::rock(),
        rendering::materials::PbrMaterial::volcanic(),
        rendering::materials::PbrMaterial::ice(),
    ]
}

fn biome_ordinal(b: terrain::texturing::Biome) -> usize {
    match b {
        terrain::texturing::Biome::Ocean => 0,
        terrain::texturing::Biome::Beach => 1,
        terrain::texturing::Biome::Desert => 2,
        terrain::texturing::Biome::Grassland => 3,
        terrain::texturing::Biome::Forest => 4,
        terrain::texturing::Biome::Taiga => 5,
        terrain::texturing::Biome::Tundra => 6,
        terrain::texturing::Biome::Snow => 7,
        terrain::texturing::Biome::Mountain => 8,
        terrain::texturing::Biome::Volcanic => 9,
    }
}

struct Earth {
    epoch: temporal::epoch::Epoch,
    time_scale: temporal::time_scale::TimeScale,
    calendar: temporal::calendar::DateTime,
    orbit: physics::orbit::EarthOrbit,
    mean_anomaly_rad: f64,
    rotation: physics::rotation::EarthRotation,
    rotation_angle_rad: f64,
    moon: satellites::moon::MoonState,
    constellation: satellites::artificial::Constellation,
    climate: atmosphere::climate::ClimateState,
    sst_c: f64,
    magma: geology::volcanism::Magma,
    tectonic_plate: geology::plate_tectonics::TectonicPlate,
    mountain: geology::mountains::Mountain,
    cumulative_tectonic_strain: f64,
    predator_prey: biosphere::fauna::PredatorPrey,
    vegetation: biosphere::vegetation::Vegetation,
    ecosystem: biosphere::ecosystems::Ecosystem,
    reference_npp: f64,
    base_carrying_cap: f64,
    glacier: hydrology::glaciers::Glacier,
    river: hydrology::rivers::River,
    river_network: hydrology::rivers::RiverNetwork,
    lake: hydrology::lakes::Lake,
    impact_accumulator_yr: f64,
    impact_prng_state: u64,
    heightmap: terrain::heightmap::Heightmap,
    lod_terrain: terrain::lod::LodTerrain,
    erosion_rate_m_s: f64,
    wind_erosion_thresh: f64,
    cloud_system: rendering::clouds::CloudSystem,
    atmo_render: rendering::atmosphere_scattering::AtmosphereParams,
    ocean_render: rendering::ocean_rendering::OceanParams,
    biome_classifier: terrain::texturing::BiomeClassifier,
    materials: Vec<rendering::materials::PbrMaterial>,
    terrain_shader: rendering::shaders::ShaderData,
    atmo_shader: rendering::shaders::ShaderData,
    ocean_shader: rendering::shaders::ShaderData,
    observer: geodata::coordinates::LatLon,
    observer_cam: [f64; 3],
    troposphere: atmosphere::layers::AtmosphericLayer,
    ocean_layer: hydrology::oceans::OceanLayer,
    regions: geodata::regions::RegionDatabase,
    elevation: geodata::elevation::ElevationProvider,
    bathymetry: geodata::bathymetry::BathymetryData,
    ocean_heat_cap: f64,
    prev_cloud_density: f64,
    prev_surface_albedo: f64,
    prev_biome: terrain::texturing::Biome,
}

impl Earth {
    fn new() -> Self {
        let dt = temporal::calendar::DateTime::new(2026, 3, 31, 12, 0, 0.0);
        let initial_jd = dt.to_julian_date();
        let epoch = temporal::epoch::Epoch::from_jd(initial_jd);
        let time_scale = temporal::time_scale::TimeScale::fast_forward(SECONDS_PER_DAY);
        let mut orbit = physics::orbit::EarthOrbit::new();
        let days_j2000 = epoch.days_since_j2000();
        let mean_motion = 2.0 * std::f64::consts::PI / orbit.orbital_period_s();
        let mean_anomaly_rad =
            (days_j2000 * SECONDS_PER_DAY * mean_motion) % (2.0 * std::f64::consts::PI);
        let e = orbit.eccentricity;
        let mut ecc_anomaly = mean_anomaly_rad + e * mean_anomaly_rad.sin();
        for _ in 0..15 {
            let f = ecc_anomaly - e * ecc_anomaly.sin() - mean_anomaly_rad;
            let fp = 1.0 - e * ecc_anomaly.cos();
            ecc_anomaly -= f / fp;
        }
        orbit.true_anomaly_rad = 2.0
            * f64::atan2(
                (1.0 + e).sqrt() * (ecc_anomaly / 2.0).sin(),
                (1.0 - e).sqrt() * (ecc_anomaly / 2.0).cos(),
            );
        let rotation = physics::rotation::EarthRotation::new();
        let rotation_angle_rad = epoch.gmst_degrees().to_radians();
        let moon = satellites::moon::MoonState::new();
        let mut constellation = satellites::artificial::Constellation::new("Observers");
        constellation.add(satellites::artificial::ArtificialSatellite::leo(
            "ISS", 420_000.0, 408_000.0,
        ));
        constellation.add(satellites::artificial::ArtificialSatellite::geo(
            "GEO-1", 3000.0,
        ));
        constellation.add(satellites::artificial::ArtificialSatellite::new(
            "MEO-1",
            1500.0,
            20_200_000.0,
            0.01,
            0.96,
        ));
        let climate = atmosphere::climate::ClimateState::current();
        let ocean_layer = hydrology::oceans::surface_mixed_layer();
        let sst_c = ocean_layer.mean_temperature_c;
        let vegetation = biosphere::vegetation::tropical_broadleaf();
        let init_photo = vegetation.photosynthesis_rate(climate.co2_ppm, 500.0, 25.0);
        let reference_npp = vegetation.npp_kgc_m2_yr(vegetation.canopy_photosynthesis(init_photo));
        let ecosystem = biosphere::ecosystems::tropical_rainforest();

        let prey = biosphere::fauna::african_elephant();
        let base_carrying_cap = prey.carrying_capacity;
        let predator_prey = biosphere::fauna::PredatorPrey {
            prey,
            predator: biosphere::fauna::Population {
                species_name: "Lion",
                count: 20_000.0,
                carrying_capacity: 50_000.0,
                intrinsic_growth_rate: 0.1,
                body_mass_kg: 190.0,
            },
            attack_rate: 1e-7,
            conversion_efficiency: 0.1,
            predator_death_rate: 0.15,
        };

        let glacier = hydrology::glaciers::antarctic_ice_sheet();
        let river = hydrology::rivers::amazon();
        let river_network = hydrology::rivers::amazon_basin();
        let lake = hydrology::lakes::baikal();
        let impact_accumulator_yr = 0.0;
        let impact_seed: u64 = std::env::var("EARTH_IMPACT_SEED")
            .ok()
            .and_then(|s| s.parse().ok())
            .unwrap_or(42);
        let impact_prng_state = impact_seed;
        let tectonic_plate = geology::plate_tectonics::eurasian_plate();
        let magma = geology::volcanism::Magma::basaltic();
        let mountain = geology::mountains::everest();
        let cumulative_tectonic_strain = 0.0;
        let calendar = temporal::calendar::DateTime::from_julian_date(epoch.julian_date);
        let mut heightmap = terrain::heightmap::Heightmap::new(256);
        heightmap.generate_earth_topography();
        heightmap.max_elevation_m = mountain.height();
        let lod_terrain = terrain::lod::LodTerrain::new(terrain::lod::LodConfig::default());
        let temp_c = climate.global_mean_temp_k - CELSIUS_TO_KELVIN;
        let erosion_mm_yr = geology::erosion::chemical_weathering_rate(temp_c, 1000.0)
            + geology::erosion::frost_weathering_rate(100.0, 0.05)
            + geology::erosion::glacial_erosion_rate(
                glacier.deformation_velocity_m_yr(),
                glacier.basal_shear_stress_pa(),
            );
        let erosion_rate_m_s = erosion_mm_yr / (1000.0 * SECONDS_PER_YEAR);
        let wind_erosion_thresh =
            geology::erosion::wind_erosion_threshold_velocity(0.001, *QUARTZ_DENSITY);
        let cloud_system = rendering::clouds::CloudSystem::earth_default();
        let atmo_render = rendering::atmosphere_scattering::AtmosphereParams::default();
        let ocean_render = rendering::ocean_rendering::OceanParams::default();
        let biome_classifier = terrain::texturing::BiomeClassifier::default();
        let materials = biome_material_table();
        let terrain_shader = rendering::shaders::ShaderData::terrain();
        let atmo_shader = rendering::shaders::ShaderData::atmosphere();
        let ocean_shader = rendering::shaders::ShaderData::ocean();
        let obs_lat: f64 = std::env::var("EARTH_LAT")
            .ok()
            .and_then(|s| s.parse().ok())
            .unwrap_or(48.8566);
        let obs_lon: f64 = std::env::var("EARTH_LON")
            .ok()
            .and_then(|s| s.parse().ok())
            .unwrap_or(2.3522);
        let obs_alt: f64 = std::env::var("EARTH_ALT")
            .ok()
            .and_then(|s| s.parse().ok())
            .unwrap_or(35.0);
        let observer = geodata::coordinates::LatLon::new(obs_lat, obs_lon, obs_alt);
        let observer_cam = observer.to_cartesian_simple();
        let troposphere = atmosphere::layers::troposphere();
        let regions = geodata::regions::RegionDatabase::continents();
        let elevation = geodata::elevation::ElevationProvider::global(30.0);
        let bathymetry = geodata::bathymetry::BathymetryData::global(60.0);
        let mixing_depth = ocean_layer.depth_range_m.1 - ocean_layer.depth_range_m.0;
        let ocean_heat_cap = ocean_layer.density_kg_m3() * CP_SEAWATER * mixing_depth;
        let init_tropopause = TROPOPAUSE_EQUATOR_M
            - (TROPOPAUSE_EQUATOR_M - TROPOPAUSE_POLE_M)
                * observer.lat_deg.to_radians().sin().abs();
        let prev_cloud_density =
            cloud_system.sample_density(init_tropopause * 0.25, observer.lat_deg, observer.lon_deg);
        let prev_surface_albedo = climate.albedo;
        let observer_elev = elevation.sample(observer.lat_deg, observer.lon_deg);
        let prev_biome = biome_classifier.classify(observer_elev, observer.lat_deg, 0.5);

        Earth {
            epoch,
            time_scale,
            calendar,
            orbit,
            mean_anomaly_rad,
            rotation,
            rotation_angle_rad,
            moon,
            constellation,
            climate,
            sst_c,
            magma,
            tectonic_plate,
            mountain,
            cumulative_tectonic_strain,
            predator_prey,
            vegetation,
            ecosystem,
            reference_npp,
            base_carrying_cap,
            glacier,
            river,
            river_network,
            lake,
            impact_accumulator_yr,
            impact_prng_state,
            heightmap,
            lod_terrain,
            erosion_rate_m_s,
            wind_erosion_thresh,
            cloud_system,
            atmo_render,
            ocean_render,
            biome_classifier,
            materials,
            terrain_shader,
            atmo_shader,
            ocean_shader,
            observer,
            observer_cam,
            troposphere,
            ocean_layer,
            regions,
            elevation,
            bathymetry,
            ocean_heat_cap,
            prev_cloud_density,
            prev_surface_albedo,
            prev_biome,
        }
    }

    fn tick(&mut self, real_dt_s: f64) {
        let pi2 = 2.0 * std::f64::consts::PI;
        let sim_dt = self.time_scale.simulation_dt(real_dt_s);
        self.time_scale.step(real_dt_s);
        self.epoch.advance_seconds(sim_dt);
        let jd = self.epoch.julian_date;
        let lat = self.observer.lat_deg;
        let lon = self.observer.lon_deg;
        let sim_years = sim_dt / SECONDS_PER_YEAR;
        let mean_motion = pi2 / self.orbit.orbital_period_s();
        self.mean_anomaly_rad = (self.mean_anomaly_rad + mean_motion * sim_dt) % pi2;
        let m = self.mean_anomaly_rad;
        let e = self.orbit.eccentricity;
        let mut ecc_anomaly = m + e * m.sin();
        for _ in 0..15 {
            let f = ecc_anomaly - e * ecc_anomaly.sin() - m;
            let fp = 1.0 - e * ecc_anomaly.cos();
            ecc_anomaly -= f / fp;
        }
        self.orbit.true_anomaly_rad = 2.0
            * f64::atan2(
                (1.0 + e).sqrt() * (ecc_anomaly / 2.0).sin(),
                (1.0 - e).sqrt() * (ecc_anomaly / 2.0).cos(),
            );
        let r_sun = self.orbit.current_radius();
        self.rotation_angle_rad =
            (self.rotation_angle_rad + self.rotation.angular_velocity_rad_s * sim_dt) % pi2;
        let jd_tt = self.calendar.to_julian_date_tt();
        let sun = lighting::solar_position::SolarPosition::compute(jd_tt, lat, lon);
        let cos_zenith = sun.elevation_deg.to_radians().sin().max(0.0);
        let season = lighting::seasons::season_at(jd, lat);
        let dnc = lighting::day_night::DayNightCycle::new(jd);
        let ambient = dnc.ambient_light(lat, lon);
        let observer_alt = self.elevation.sample(lat, lon).max(0.0);
        let pressure = self.troposphere.pressure_at(observer_alt);
        let air_temp_k = self.troposphere.temperature_at(observer_alt);
        let air_density = self.troposphere.density_at(observer_alt);
        let lat_rad = lat.to_radians();
        let delta_t = 40.0 * lat_rad.cos().abs();
        let l_meridional = 1.0e7;
        let grad_p = air_density * *SURFACE_GRAVITY * delta_t / (air_temp_k * l_meridional);
        let wind_speed = {
            let ws = atmosphere::winds::geostrophic_wind_speed(grad_p, lat, air_density);
            if ws.is_finite() { ws.min(100.0) } else { 0.0 }
        };
        let ekman_depth = {
            let ed = atmosphere::winds::ekman_spiral_depth(0.1, lat);
            if ed.is_finite() { ed.min(500.0) } else { 200.0 }
        };
        self.ocean_heat_cap = self.ocean_layer.density_kg_m3() * CP_SEAWATER * ekman_depth;

        let omega_earth = self.rotation.angular_velocity_rad_s;
        let f_coriolis = 2.0 * omega_earth * lat_rad.sin();
        let drag_coeff = SMITH_DRAG_COEFF;
        let wind_stress = air_density * drag_coeff * wind_speed * wind_speed;
        let surface_current = if f_coriolis.abs() > 1e-8 {
            (wind_stress
                / (self.ocean_layer.density_kg_m3() * f_coriolis.abs() * ekman_depth.max(1.0)))
            .min(2.0)
        } else {
            wind_speed * 0.03
        };
        self.moon.step(sim_dt);
        let (mx, my, mz) = self.moon.position();
        let moon_dist = (mx * mx + my * my + mz * mz).sqrt();
        let tidal_height = physics::tides::TidalForce {
            body_mass: satellites::moon::LUNAR_MASS,
            body_distance: moon_dist,
        }
        .tidal_bulge_height()
            + physics::tides::TidalForce::from_sun().tidal_bulge_height();
        self.constellation.step_all(sim_dt);
        self.cloud_system.step(sim_dt);
        let tropopause_h = TROPOPAUSE_EQUATOR_M
            - (TROPOPAUSE_EQUATOR_M - TROPOPAUSE_POLE_M) * lat.to_radians().sin().abs();
        let cloud_sample_alt = tropopause_h * 0.25;
        let cloud_density = self.cloud_system.sample_density(cloud_sample_alt, lat, lon);
        let solar_const = atmosphere::layers::mean_solar_irradiance();
        let inv_sq = (physics::orbit::SEMI_MAJOR_AXIS / r_sun).powi(2);
        let cloud_thickness = self
            .cloud_system
            .layers
            .iter()
            .map(|l| l.thickness_m * l.coverage)
            .sum::<f64>();
        let cloud_optical_depth =
            CLOUD_EXTINCTION_COEFF * CLOUD_LWC_SCALE * cloud_thickness * self.prev_cloud_density;
        let cloud_trans = (-cloud_optical_depth).exp();
        let direct = solar_const * inv_sq * cos_zenith * cloud_trans;
        let scattered = solar_const * 0.05 * ambient;
        let irradiance = direct + scattered;
        let effective_wind = wind_speed + surface_current;
        self.ocean_render.wind_speed_ms = effective_wind.min(50.0);
        let ocean_depth = if self.bathymetry.is_ocean(lat, lon) {
            self.bathymetry.sample(lat, lon).abs().max(1.0)
        } else {
            self.ocean_render.depth_m
        };
        self.ocean_render.depth_m = ocean_depth;
        let wave_amplitude = self.ocean_render.phillips_spectrum(0.1, 0.0).sqrt();
        self.biome_classifier.sea_level = tidal_height + wave_amplitude * 0.01;
        let sst_forcing = irradiance * (1.0 - self.prev_surface_albedo)
            - hydrology::oceans::surface_longwave_radiation_w_m2(self.sst_c, 0.97);
        self.sst_c += sst_forcing * sim_dt / (self.ocean_heat_cap);
        let imbalance = self.climate.energy_imbalance();
        let d_diff = STONE_MERIDIONAL_D;
        let t_local = air_temp_k;
        let t_global = self.climate.global_mean_temp_k;
        let declination_factor = 1.0
            + 0.3
                * (season.solar_declination_deg / lighting::solar_position::EARTH_AXIAL_TILT_DEG)
                    .abs();
        let meridional_flux = -d_diff * declination_factor * (t_local - t_global);
        let earth_surface_area =
            4.0 * std::f64::consts::PI * (earth::geodata::coordinates::EARTH_SEMI_MAJOR_M).powi(2);
        let ocean_fraction = OCEAN_SURFACE_AREA / earth_surface_area;
        self.climate.global_mean_temp_k +=
            (imbalance + meridional_flux * ocean_fraction) * sim_dt / self.ocean_heat_cap;
        let surface_temp_c = air_temp_k - CELSIUS_TO_KELVIN;
        let mass_balance = self.glacier.mass_balance_m_yr();
        let sea_level_mm = self
            .glacier
            .sea_level_equivalent_mm(self.glacier.length_km * 1000.0);
        self.biome_classifier.sea_level += -mass_balance * sim_years * 0.001;
        let glacier_temp_c = surface_temp_c.min(-5.0);
        let slope_rad = self.glacier.surface_slope_deg.to_radians();
        let ice_velocity = hydrology::glaciers::shallow_ice_velocity(
            self.glacier.thickness_m,
            slope_rad,
            glacier_temp_c,
        );
        let g_local = *crate::SURFACE_GRAVITY;
        let overburden_pa = hydrology::glaciers::ice_density() * g_local * self.glacier.thickness_m;
        let water_pressure_pa = 0.8 * overburden_pa;
        let glacial_erosion = hydrology::glaciers::glacial_bed_erosion_rate(
            ice_velocity,
            self.glacier.thickness_m,
            water_pressure_pa,
        );

        let network_discharge = self.river_network.route_discharge();
        let outlet_discharge = self.river_network.outlet_discharge();
        let network_sediment_factor = network_discharge
            .iter()
            .fold(0.0_f64, |acc, &d| acc + d * d)
            / (outlet_discharge * outlet_discharge).max(1.0);
        let effective_depth =
            (outlet_discharge / (self.river.drainage_area_km2 * 1e6)).powf(0.4) * 100.0;
        let hydraulic_radius = effective_depth.max(1.0) * 0.7;
        let manning_n = match self.prev_biome {
            terrain::texturing::Biome::Desert | terrain::texturing::Biome::Beach => MANNING_N_SAND,
            terrain::texturing::Biome::Mountain | terrain::texturing::Biome::Volcanic => {
                MANNING_N_ROCK
            }
            terrain::texturing::Biome::Forest | terrain::texturing::Biome::Taiga => {
                MANNING_N_VEGETATED
            }
            _ => MANNING_N_GRAVEL,
        };
        let river_velocity = self.river.manning_velocity(hydraulic_radius, manning_n);
        let froude = self
            .river
            .froude_number(river_velocity, effective_depth.max(1.0));
        let fluvial_erosion_factor = if froude > 0.5 { froude } else { 0.5 };
        let stream_power = self.river.stream_power_w_per_m();
        let lake_e_sat = VAPOR_PRESSURE_0C
            * (*L_VAPORIZATION / *R_VAPOR * (1.0 / CELSIUS_TO_KELVIN - 1.0 / air_temp_k)).exp();
        let lake_rh_pct = (lake_e_sat * 0.75 / lake_e_sat * 100.0).clamp(10.0, 100.0);
        let lake_evap = self.lake.evaporation_rate_mm_day(
            self.sst_c,
            surface_temp_c,
            wind_speed.max(1.0),
            lake_rh_pct,
        );
        self.sst_c -= lake_evap * 0.001 * *L_VAPORIZATION / self.ocean_heat_cap * sim_dt;
        let impact_mean_interval_yr = 1000.0;
        self.impact_accumulator_yr += sim_years;
        let impact_crater_erosion = if self.impact_accumulator_yr >= 1.0 {
            let years_elapsed = self.impact_accumulator_yr;
            self.impact_accumulator_yr = 0.0;
            self.impact_prng_state ^= self.impact_prng_state << 13;
            self.impact_prng_state ^= self.impact_prng_state >> 7;
            self.impact_prng_state ^= self.impact_prng_state << 17;
            let u = (self.impact_prng_state as f64) / (u64::MAX as f64);
            let p_impact = 1.0 - (-years_elapsed / impact_mean_interval_yr).exp();
            if u < p_impact {
                let impactor = physics::collisions::tunguska_equivalent();
                let crater_d = impactor.crater_diameter_m(*QUARTZ_DENSITY);
                let ejecta = impactor.ejecta_volume_m3(*QUARTZ_DENSITY);
                let fireball = impactor.fireball_radius_m();
                let energy_mt = impactor.kinetic_energy_mt();
                let earth_area = 4.0
                    * std::f64::consts::PI
                    * (earth::geodata::coordinates::EARTH_SEMI_MAJOR_M).powi(2);
                (ejecta / earth_area)
                    * (1.0 + crater_d * 1e-6)
                    * (1.0 + fireball * 1e-9)
                    * (1.0 + energy_mt * 1e-12)
            } else {
                0.0
            }
        } else {
            0.0
        };
        let par = irradiance * PAR_FRACTION * PAR_W_TO_UMOL;
        let photo = self
            .vegetation
            .photosynthesis_rate(self.climate.co2_ppm, par, surface_temp_c);
        let canopy = self.vegetation.canopy_photosynthesis(photo);
        let transpiration = self.vegetation.transpiration_mm_day(
            atmosphere::heatwaves::saturation_vapor_pressure_pa(surface_temp_c) / 1000.0,
            0.01,
        );
        let npp = self.vegetation.npp_kgc_m2_yr(canopy);
        let ecosystem_npp = self.ecosystem.total_npp_gc_yr();
        let diversity = self.ecosystem.shannon_index();
        let npp_ratio = (npp / self.reference_npp * diversity).clamp(0.01, 10.0);
        self.predator_prey.prey.carrying_capacity = self.base_carrying_cap * npp_ratio;
        self.predator_prey.step(sim_years);
        self.calendar = temporal::calendar::DateTime::from_julian_date(self.epoch.julian_date);
        let plate_velocity = self.tectonic_plate.velocity_at_point(lat, lon);
        self.cumulative_tectonic_strain +=
            plate_velocity * sim_dt / geology::plate_tectonics::LITHOSPHERE_THICKNESS;
        let root_depth = self.mountain.root_depth_m();
        let isostatic_elev = self.mountain.isostatic_elevation();
        let strain_threshold = 1e-4;
        let earthquake_energy = if self.cumulative_tectonic_strain > strain_threshold {
            let moment = self.cumulative_tectonic_strain
                * geology::plate_tectonics::ASTHENOSPHERE_VISCOSITY
                * self.tectonic_plate.area_km2
                * 1e6;
            let quake = geology::earthquakes::Earthquake::from_moment(lat, lon, 15.0, moment);
            let energy = quake.energy_joules();
            let mw = quake.moment_magnitude();
            let pga = quake.pga_at_distance(500.0);
            self.cumulative_tectonic_strain = 0.0;
            let aftershock_rate = geology::earthquakes::aftershock_rate(mw, 1.0);
            energy * pga * 1e-10 * (1.0 + aftershock_rate * 0.01)
        } else {
            0.0
        };

        let geothermal_input = geology::plate_tectonics::surface_heat_flow(3.0, 0.03);
        self.magma.temperature_c += (geothermal_input * 0.001 - 0.01) * sim_dt;
        self.magma.temperature_c = self.magma.temperature_c.clamp(600.0, 1400.0);
        let magma_viscosity = self.magma.viscosity_pa_s();
        let mg_num = self.magma.mg_number();
        let eruption_potential = self.magma.h2o_wt_percent / magma_viscosity.log10().max(1.0);
        let vei = if eruption_potential > 0.1 {
            geology::volcanism::volcanic_explosivity_index(eruption_potential * 0.01)
        } else {
            0
        };
        let stream_erosion = stream_power * 1e-12 * network_sediment_factor;
        let effective_erosion = if wind_speed > self.wind_erosion_thresh {
            self.erosion_rate_m_s * fluvial_erosion_factor * 2.0
                + earthquake_energy
                + glacial_erosion
                + stream_erosion
                + impact_crater_erosion
        } else {
            self.erosion_rate_m_s * fluvial_erosion_factor
                + earthquake_energy
                + glacial_erosion
                + stream_erosion
                + impact_crater_erosion
        };
        let u = ((lon + 180.0) / 360.0).clamp(0.0, 1.0);
        let v = ((lat + 90.0) / 180.0).clamp(0.0, 1.0);
        let hx = (u * (self.heightmap.resolution - 1) as f64) as usize;
        let hy = (v * (self.heightmap.resolution - 1) as f64) as usize;
        let hidx = hy * self.heightmap.resolution as usize + hx;
        if let Some(cell) = self.heightmap.data.get_mut(hidx) {
            *cell -= effective_erosion * sim_dt;
            *cell += isostatic_elev * 1e-12 * sim_dt;
            if vei > 0 {
                *cell += vei as f64 * 0.01 * sim_years;
            }
        }
        let min_elev = root_depth
            * (geology::plate_tectonics::CRUST_DENSITY / geology::plate_tectonics::MANTLE_DENSITY
                - 1.0);
        let terrain_h = self.heightmap.sample(lat, lon).max(min_elev * 0.001);
        let volcanic_fertility = mg_num * 0.01;
        self.lod_terrain.update([
            self.observer_cam[0],
            self.observer_cam[1],
            self.heightmap.radius_at(lat, lon),
        ]);
        let is_continental = self
            .regions
            .point_in_region(lat, lon)
            .map(|r| {
                matches!(
                    r.region_type,
                    geodata::regions::RegionType::Continent
                        | geodata::regions::RegionType::Country
                        | geodata::regions::RegionType::Island
                )
            })
            .unwrap_or(false);
        let moisture_factor = if is_continental { 0.7 } else { 1.0 };
        let e_sat = VAPOR_PRESSURE_0C
            * (*L_VAPORIZATION / *R_VAPOR * (1.0 / CELSIUS_TO_KELVIN - 1.0 / air_temp_k)).exp();
        let pressure_ratio = pressure / atmosphere::layers::SEA_LEVEL_PRESSURE;
        let e_actual = e_sat * pressure_ratio * if is_continental { 0.5 } else { 0.85 };
        let relative_humidity = (e_actual / e_sat).clamp(0.0, 1.0);
        let moisture =
            (relative_humidity * moisture_factor + transpiration * 0.005 + volcanic_fertility)
                .clamp(0.0, 1.0);

        let biome = self
            .biome_classifier
            .classify(terrain_h, lat, moisture.clamp(0.0, 1.0));
        let mat = &self.materials[biome_ordinal(biome)];
        let albedo =
            mat.albedo[0] as f64 * 0.3 + mat.albedo[1] as f64 * 0.59 + mat.albedo[2] as f64 * 0.11;
        self.climate.albedo =
            self.climate.albedo * (1.0 - ALBEDO_EMA_ALPHA) + albedo * ALBEDO_EMA_ALPHA;
        let splat = self
            .biome_classifier
            .splat(terrain_h, lat, moisture.clamp(0.0, 1.0));
        let roughness = mat.roughness as f64 * splat.weights[0].1 as f64;
        for uniform in &mut self.terrain_shader.uniforms {
            if let rendering::shaders::UniformValue::Vec3(ref mut v) = uniform.value
                && uniform.name == "u_sun_direction"
            {
                *v = [
                    sun.direction[0] as f32,
                    sun.direction[1] as f32,
                    sun.direction[2] as f32,
                ];
            }
        }
        for uniform in &mut self.atmo_shader.uniforms {
            if let rendering::shaders::UniformValue::Float(ref mut f) = uniform.value
                && uniform.name == "u_sun_intensity"
            {
                *f = (irradiance / solar_const) as f32;
            }
        }
        for uniform in &mut self.ocean_shader.uniforms {
            if let rendering::shaders::UniformValue::Float(ref mut f) = uniform.value {
                if uniform.name == "u_wind_speed" {
                    *f = wind_speed as f32;
                }
                if uniform.name == "u_wave_amplitude" {
                    *f = wave_amplitude as f32;
                }
            }
        }

        let sky = self
            .atmo_render
            .sky_color(sun.direction, [0.0, 1.0, 0.0], observer_alt);
        let sky_lum = sky[0] * 0.3 + sky[1] * 0.59 + sky[2] * 0.11 + roughness * 0.01;
        let mesh = terrain::mesh::TerrainMesh::from_region(
            lat - 0.5,
            lat + 0.5,
            lon - 0.5,
            lon + 0.5,
            4,
            &|la, lo| self.heightmap.sample(la, lo),
        );
        let render_budget = mesh.vertex_count() + mesh.triangle_count();
        if let Some(vtx) = mesh.vertices.first() {
            let surface_normal = vtx.normal;
            let n_dot_l = surface_normal[0] * sun.direction[0]
                + surface_normal[1] * sun.direction[1]
                + surface_normal[2] * sun.direction[2];
            let emissive_strength = mat.emissive[0] as f64 * n_dot_l.max(0.0) + sky_lum * 0.01;

            self.prev_surface_albedo = albedo + emissive_strength * 0.001;
        } else {
            self.prev_surface_albedo = albedo;
        }

        self.prev_cloud_density = cloud_density;
        self.prev_biome = biome;
        self.biome_classifier.sea_level += sea_level_mm * 1e-6 * sim_years;
        self.climate.co2_ppm -= ecosystem_npp * 1e-15 * sim_years;
        if render_budget < 64 {
            self.lod_terrain.update(self.observer_cam);
        }
    }
}

fn main() {
    let mut earth = Earth::new();

    let target_dt = std::time::Duration::from_secs_f64(1.0 / 60.0);
    let mut last = std::time::Instant::now();

    loop {
        let now = std::time::Instant::now();
        let real_dt = now.duration_since(last).as_secs_f64();
        last = now;

        earth.tick(real_dt);

        let elapsed = now.elapsed();
        if elapsed < target_dt {
            std::thread::sleep(target_dt - elapsed);
        }
    }
}