use std::f64;
use interface::i_bound::BoundType;
use interface::i_bound::IBound;
use interface::i_shape::ShapeType;
#[derive(Debug)]
#[derive(Clone)]
pub struct BoundSphere {
}
impl BoundSphere {
pub fn init( _shape_type: ShapeType, _vals: &[f64] ) -> BoundSphere {
BoundSphere {}
}
}
impl IBound for BoundSphere {
fn get_type( & self ) -> BoundType {
BoundType::Sphere
}
fn intersect( & self, other: & IBound ) -> bool {
unimplemented!();
}
fn get_shortest_separation( & self, other: & IBound ) -> f64 {
unimplemented!();
}
fn get_bound_data( &self ) -> [f64;32] {
unimplemented!();
}
fn get_union( & mut self, bounds: &[ &IBound ] ) {
unimplemented!();
}
fn get_centroid( & self ) -> [ f64; 3 ] {
unimplemented!();
}
}
impl Default for BoundSphere {
fn default() -> BoundSphere {
unimplemented!();
}
}