primase_testdata::inputs! {
games {
Elden = "elden",
}
installs {}
keys {}
tools {}
oracle_sets {
Corpus = "corpus" {
about: "a game's own files, copied out of its install unchanged",
source: "the user's own install",
},
Dxc = "dxc" {
about: "what Microsoft's DXC writes of a game's DXIL programs",
source: "independent: Microsoft's DXC (Linux release) run over the programs of the user's own install",
},
}
declared {
Query::Oracle(OracleSet::Corpus, Game::Elden, "shaders") => {
status: Live,
gate: true,
about: r#"Elden Ring's 50,283 DXIL programs (`.ppo`, `.vpo` and the other stages, nested by shader bundle), as the game stores them; tests/corpora.rs"#,
source: r#"the user's own Elden Ring install; programs stay outside the repository"#,
},
Query::Oracle(OracleSet::Dxc, Game::Elden, "shader-listings") => {
status: Live,
gate: true,
about: r#"dxc 1.9.2609's `-dumpbin` listing of each of Elden Ring's 50,283 programs (`<path>.txt`, mirroring `oracles.corpus.elden/shaders`); tests/corpora.rs"#,
source: r#"independent: Microsoft's DXC 1.9.2609 Linux release (primase-oracles tools/dxc/dumpbin_tree.py) over the programs of the user's own Elden Ring install; programs and listings stay outside the repository"#,
},
}
debug {}
}