dxfilter 0.5.13

Process textures with DirectX shaders. Includes few Scale, Color conversion filters and utils to make your own.
Documentation
[dependencies.quote]
version = "1.0.23"

[dependencies.shader_macro]
version = "0.5.0"

[dependencies.syn]
features = ["full", "fold"]
version = "2.0.62"

[dependencies.win_desktop_duplication]
version = "0.10.8"

[dependencies.windows]
features = ["Win32_Graphics_Direct3D11"]
version = "0.57.0"

[lib]
crate-type = ["lib"]
doc = true
edition = "2021"
name = "dxfilter"
path = "src/lib.rs"
test = true

[package]
authors = ["Krishna Chaitanya <kittuov@gmail.com>"]
categories = ["rendering::graphics-api", "os::windows-apis", "hardware-support", "graphics", "multimedia"]
description = "Process textures with DirectX shaders. Includes few Scale, Color conversion filters and utils to make your own."
documentation = "https://docs.rs/dxfilter-rs"
edition = "2021"
homepage = "https://github.com/rhinostream/dxfilter-rs"
include = ["/shader_macro/src", "/shader_macro/Cargo.toml", "/shader_macro/Cargo.lock", "/src", "Cargo.toml", "README.md", "LICENCE.md"]
keywords = ["directx", "shader", "filter", "scale", "color"]
license = "MIT OR Apache-2.0"
name = "dxfilter"
readme = "README.md"
repository = "https://github.com/rhinostream/dxfilter-rs.git"
version = "0.5.13"

[package.metadata.docs.rs]
default-target = "x86_64-pc-windows-msvc"
targets = ["aarch64-pc-windows-msvc", "i686-pc-windows-msvc", "x86_64-pc-windows-msvc"]