pub struct MachineState {
pub processes: Vec<ProcessState>,
}Expand description
What dvm’s kernel holds at a replay’s stop: its processes, as dvm describes them.
Fields§
§processes: Vec<ProcessState>Trait Implementations§
Source§impl Clone for MachineState
impl Clone for MachineState
Source§impl Debug for MachineState
impl Debug for MachineState
Source§impl Default for MachineState
impl Default for MachineState
Source§impl<'de> Deserialize<'de> for MachineState
impl<'de> Deserialize<'de> for MachineState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for MachineState
Source§impl PartialEq for MachineState
impl PartialEq for MachineState
Source§impl Serialize for MachineState
impl Serialize for MachineState
impl StructuralPartialEq for MachineState
Auto Trait Implementations§
impl Forget for MachineState
impl Freeze for MachineState
impl RefUnwindSafe for MachineState
impl Send for MachineState
impl Sync for MachineState
impl Unpin for MachineState
impl UnsafeUnpin for MachineState
impl UnwindSafe for MachineState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more