dusk-plonk 0.3.0

A pure-Rust implementation of the PLONK ZK-Proof algorithm
Documentation
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
//
// Copyright (c) DUSK NETWORK. All rights reserved.

use crate::bit_iterator::*;
use crate::constraint_system::StandardComposer;
use crate::constraint_system::{Variable, WireData};
use dusk_bls12_381::Scalar;

impl StandardComposer {
    /// Adds a range-constraint gate that checks and constrains a
    /// `Variable` to be inside of the range [0,num_bits].
    pub fn range_gate(&mut self, witness: Variable, num_bits: usize) {
        // Adds `variable` into the appropriate witness position
        // based on the accumulator number a_i
        let add_wire = |composer: &mut StandardComposer, i: usize, variable: Variable| {
            // Since four quads can fit into one gate, the gate index does not change for every four wires
            let gate_index = composer.circuit_size() + (i / 4);

            let wire_data = match i % 4 {
                0 => {
                    composer.w_4.push(variable);
                    WireData::Fourth(gate_index)
                }
                1 => {
                    composer.w_o.push(variable);
                    WireData::Output(gate_index)
                }
                2 => {
                    composer.w_r.push(variable);
                    WireData::Right(gate_index)
                }
                3 => {
                    composer.w_l.push(variable);
                    WireData::Left(gate_index)
                }
                _ => unreachable!(),
            };
            composer.perm.add_variable_to_map(variable, wire_data);
        };

        // Note: A quad is a quaternary digit
        //
        // Number of bits should be even, this means that user must pad the number of bits external.
        assert!(num_bits % 2 == 0);

        // Convert witness to bit representation and reverse
        let value = self.variables[&witness];
        let bit_iter = BitIterator8::new(value.to_bytes());
        let mut bits: Vec<_> = bit_iter.collect();
        bits.reverse();

        // For a width-4 program, one gate will contain 4 accumulators
        // Each accumulator proves that a single quad is a base-4 digit.
        // Since there is 1-1 mapping between accumulators and quads
        // and quads contain 2 bits, one gate accumulates 8 bits.
        // We can therefore work out the number of gates needed;
        let mut num_gates = num_bits >> 3;

        // The number of bits may be divisible by 2 but not by 8.
        // Example: If we wanted to prove a number was within the range [0,2^10 -1 ]
        // We would need 10 bits. When dividing by 10 by 8, we will get 1 as the number of gates, when in fact we need 2 gates
        // In general, we will need to add an extra gate, if the number of bits is not divisible by 8
        if num_bits % 8 != 0 {
            num_gates += 1;
        }

        // Since each gate holds 4 quads, the number of quads that will be
        // needed to prove that the witness is within a specific range can be computed from the number of gates
        let num_quads = num_gates * 4;

        // There are now two things to note in terms of padding:
        // 1. (a_{i+1}, a_i) proves that {q_i+1} is a quaternary digit.
        // In order to prove that the first digit is a quad, we need to add a zero accumulator (genesis quad)
        // 2. We need the last gate to contain 1 quad, so the range gate equation is not used on the last gate.
        // This is needed because the range gate equation looks at the fourth for the next gate, which is not guaranteed to pass.
        // We therefore prepend quads until we have 1 quad in the last gate. This will at most add one extra gate.
        //
        // There are two cases to consider:
        // Case 1: If the number of bits used is divisible by 8, then it is also divisible by 4.
        // This means that we can find out how many gates are needed by dividing the number of bits by 8
        // However, since we will always need a genesis quad, it will mean that we will need an another gate to hold the extra quad
        // Example: Take 32 bits. We compute the number of gates to be 32/8 = 4 full gates, we then add 1 because we need the genesis accumulator
        // In this case, we only pad by one quad, which is the genesis quad. Moreover, the genesis quad is the quad that has added the extra gate.
        //
        // Case 2: When the number of bits is not divisible by 8
        // Since the number is not divisible by 4, as in case 1, when we add the genesis quad, we will have more than 1 quad on the last row
        // In this case, the genesis quad, did not add an extra gate. What will add the extra gate, is the padding.
        // We must apply padding in order to ensure the last row has only one quad in on the fourth wire
        // In this case, it is the padding which will add an extra number of gates
        // Example: 34 bits requires 17 quads. We add one for the zeroed out accumulator. To make 18 quads. We can fit all of these quads in 5 gates.
        // 18 % 4 = 2 so on the last row, we will have two quads, which is bad.
        // We must pad the beginning in order to get one quad on the last row
        // We can work out how much we need to pad by the following equation
        // (18+X) % 4 = 1
        // X is 3 , so we pad 3 extra zeroes
        // We now have 21 quads in the system now and 21 / 4 = 5 remainder 1, so we will need 5 full gates and extra gate with 1 quad.
        let pad = 1 + (((num_quads << 1) - num_bits) >> 1);

        // The last observation; we will always use 1 more gate than the number of gates calculated
        // Either due to the genesis quad, or the padding used to ensure we have 1 quad on the last gate
        let used_gates = num_gates + 1;

        // We collect the set of accumulators to return back to the user
        // and keep a running count of the current accumulator
        let mut accumulators: Vec<Variable> = Vec::new();
        let mut accumulator = Scalar::zero();
        let four = Scalar::from(4);

        // First we pad our gates by the necessary amount
        for i in 0..pad {
            add_wire(self, i, self.zero_var);
        }

        for i in pad..=num_quads {
            // Convert each pair of bits to quads
            let bit_index = (num_quads - i) << 1;
            let q_0 = bits[bit_index] as u64;
            let q_1 = bits[bit_index + 1] as u64;
            let quad = q_0 + (2 * q_1);

            // Compute the next accumulator term
            accumulator = four * accumulator;
            accumulator += Scalar::from(quad);

            let accumulator_var = self.add_input(accumulator);
            accumulators.push(accumulator_var);

            add_wire(self, i, accumulator_var);
        }

        // Set the selector polynomials for all of the gates we used
        let zeros = vec![Scalar::zero(); used_gates];
        let ones = vec![Scalar::one(); used_gates];

        self.q_m.extend(zeros.iter());
        self.q_l.extend(zeros.iter());
        self.q_r.extend(zeros.iter());
        self.q_o.extend(zeros.iter());
        self.q_c.extend(zeros.iter());
        self.q_arith.extend(zeros.iter());
        self.q_4.extend(zeros.iter());
        self.q_fixed_group_add.extend(zeros.iter());
        self.q_variable_group_add.extend(zeros.iter());
        self.q_range.extend(ones.iter());
        self.q_logic.extend(zeros.iter());
        self.public_inputs.extend(zeros.iter());
        self.n += used_gates;

        // As mentioned above, we must switch off the range constraint for the last gate
        // Remember; it will contain one quad in the fourth wire, which will be used in the
        // gate before it
        // Furthermore, we set the left, right and output wires to zero
        *self.q_range.last_mut().unwrap() = Scalar::zero();
        self.w_l.push(self.zero_var);
        self.w_r.push(self.zero_var);
        self.w_o.push(self.zero_var);

        // Lastly, we must link the last accumulator value to the initial witness
        // This last constraint will pass as long as
        // - The witness is within the number of bits initially specified
        let last_accumulator = accumulators.len() - 1;
        self.assert_equal(accumulators[last_accumulator], witness);
        accumulators[last_accumulator] = witness;
    }
}
#[cfg(test)]
mod tests {
    use super::super::helper::*;
    use dusk_bls12_381::Scalar;

    #[test]
    fn test_range_constraint() {
        // Should fail as the number is not 32 bits
        let res = gadget_tester(
            |composer| {
                let witness = composer.add_input(Scalar::from((u32::max_value() as u64) + 1));
                composer.range_gate(witness, 32);
            },
            200,
        );
        assert!(res.is_err());

        // Should fail as number is greater than 32 bits
        let res = gadget_tester(
            |composer| {
                let witness = composer.add_input(Scalar::from(u64::max_value()));
                composer.range_gate(witness, 32);
            },
            200,
        );
        assert!(res.is_err());

        // Should pass as the number is within 34 bits
        let res = gadget_tester(
            |composer| {
                let witness = composer.add_input(Scalar::from(2u64.pow(34) - 1));
                composer.range_gate(witness, 34);
            },
            200,
        );
        assert!(res.is_ok());
    }

    #[test]
    #[should_panic]
    fn test_odd_bit_range() {
        // Should fail as the number we we need a even number of bits
        let _ok = gadget_tester(
            |composer| {
                let witness = composer.add_input(Scalar::from(u32::max_value() as u64));
                composer.range_gate(witness, 33);
            },
            200,
        );
    }
}