use serde::{Deserialize, Serialize};
use std::fmt;
use anyhow::{Result, ensure};
#[derive(Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct ActorStorageKey(String);
impl ActorStorageKey {
pub fn new<S>(id: S) -> Self
where
S: Into<String>,
{
Self(id.into())
}
pub fn as_str(&self) -> &str {
&self.0
}
pub fn validate(&self) -> Result<()> {
ensure!(!self.0.is_empty(), "actor storage key must not be empty");
ensure!(
self.0.len() <= 255,
"actor storage key must be at most 255 bytes"
);
ensure!(
self.0 != "." && self.0 != "..",
"actor storage key must not be a relative path component"
);
ensure!(
!self
.0
.chars()
.any(|character| character == '/' || character == '\\' || character.is_control()),
"actor storage key must not contain path separators or control characters"
);
Ok(())
}
}
impl fmt::Display for ActorStorageKey {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str(&self.0)
}
}
#[cfg(test)]
#[path = "../tests/unit/actor_state.rs"]
mod tests;