Modules
Structs
The render canvas.
Vertex for drawing colored triangles.
The application context.
Describes frame parameters.
The initial window state.
An instance handle.
The context’s limits.
A data struct for a mesh creation.
A mesh handle.
Orthographic projection.
Perspective projection.
A data struct for a texture creation.
A texture handle.
Vertex for drawing textured triangles.
The camera view.
A view handle.
Enums
Traits
Functions
Creates a canvas in a window with given initial state.