[−][src]Struct duku::ModelNode
One node of the model.
Represents an object in a scene or a child object.
Fields
meshes: Vec<Handle<Mesh>>
meshes for this node
materials: Vec<Handle<Material>>
materials for this node
matrix: Matrix4
transform in matrix form for this node
children: Vec<Self>
child nodes
Auto Trait Implementations
impl RefUnwindSafe for ModelNode
impl !Send for ModelNode
impl !Sync for ModelNode
impl Unpin for ModelNode
impl UnwindSafe for ModelNode
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,