use super::*;
#[test]
fn pre_proces_instruction_new() {
let value = PreProcessInstruction::new();
assert!(value.command.is_none());
assert!(value.arguments.is_none());
}
#[test]
fn pre_proces_instruction_is_actionable() {
let mut value = PreProcessInstruction::new();
assert!(!value.is_actionable());
value.command = Some("test".to_string());
assert!(value.is_actionable());
}
#[test]
fn script_instruction_new() {
let value = ScriptInstruction::new();
assert!(value.label.is_none());
assert!(value.output.is_none());
assert!(value.command.is_none());
assert!(value.arguments.is_none());
}
#[test]
fn script_instruction_is_actionable() {
let mut value = ScriptInstruction::new();
assert!(!value.is_actionable());
value.command = Some("test".to_string());
assert!(value.is_actionable());
}
#[test]
fn instruction_meta_info_new() {
let value = InstructionMetaInfo::new();
assert!(value.line.is_none());
assert!(value.source.is_none());
}
#[test]
fn instruction_empty_is_actionable() {
let value = Instruction {
meta_info: InstructionMetaInfo::new(),
instruction_type: InstructionType::Empty,
};
assert!(!value.is_actionable());
}
#[test]
fn instruction_pre_process_no_command_is_actionable() {
let pre_process_instruction = PreProcessInstruction::new();
let value = Instruction {
meta_info: InstructionMetaInfo::new(),
instruction_type: InstructionType::PreProcess(pre_process_instruction),
};
assert!(!value.is_actionable());
}
#[test]
fn instruction_pre_process_with_command_is_actionable() {
let mut pre_process_instruction = PreProcessInstruction::new();
pre_process_instruction.command = Some("test".to_string());
let value = Instruction {
meta_info: InstructionMetaInfo::new(),
instruction_type: InstructionType::PreProcess(pre_process_instruction),
};
assert!(value.is_actionable());
}
#[test]
fn instruction_script_no_command_is_actionable() {
let script_instruction = ScriptInstruction::new();
let value = Instruction {
meta_info: InstructionMetaInfo::new(),
instruction_type: InstructionType::Script(script_instruction),
};
assert!(!value.is_actionable());
}
#[test]
fn instruction_script_with_command_is_actionable() {
let mut script_instruction = ScriptInstruction::new();
script_instruction.command = Some("test".to_string());
let value = Instruction {
meta_info: InstructionMetaInfo::new(),
instruction_type: InstructionType::Script(script_instruction),
};
assert!(value.is_actionable());
}