use std::cmp::Ordering;
use std::path::PathBuf;
#[derive(Debug, Eq, Clone)]
pub struct DisplayNode {
pub name: PathBuf, pub size: u64,
pub children: Vec<DisplayNode>,
}
impl Ord for DisplayNode {
fn cmp(&self, other: &Self) -> Ordering {
if self.size == other.size {
self.name.cmp(&other.name)
} else {
self.size.cmp(&other.size)
}
}
}
impl PartialOrd for DisplayNode {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(other))
}
}
impl PartialEq for DisplayNode {
fn eq(&self, other: &Self) -> bool {
self.name == other.name && self.size == other.size && self.children == other.children
}
}
impl DisplayNode {
pub fn num_siblings(&self) -> u64 {
self.children.len() as u64
}
pub fn get_children_from_node(&self, is_reversed: bool) -> impl Iterator<Item = DisplayNode> {
let out: Box<dyn Iterator<Item = DisplayNode>> = if is_reversed {
Box::new(self.children.clone().into_iter().rev())
} else {
Box::new(self.children.clone().into_iter())
};
out
}
}