pub fn c_show() -> crossterm::cursor::Show {
crossterm::cursor::Show
}
pub fn c_hide() -> crossterm::cursor::Hide {
crossterm::cursor::Hide
}
pub fn c_move(x: usize, y: usize) -> crossterm::cursor::MoveTo {
crossterm::cursor::MoveTo(x as u16, y as u16)
}
pub fn c_blinking_bar() -> crossterm::cursor::SetCursorStyle {
crossterm::cursor::SetCursorStyle::BlinkingBar
}
pub fn c_blinking_block() -> crossterm::cursor::SetCursorStyle {
crossterm::cursor::SetCursorStyle::BlinkingBlock
}
pub fn c_blinking_under_score() -> crossterm::cursor::SetCursorStyle {
crossterm::cursor::SetCursorStyle::BlinkingUnderScore
}
pub fn c_default_user_shape() -> crossterm::cursor::SetCursorStyle {
crossterm::cursor::SetCursorStyle::DefaultUserShape
}
pub fn t_clear_all() -> crossterm::terminal::Clear {
crossterm::terminal::Clear(crossterm::terminal::ClearType::All)
}
pub fn t_enter_alternate_screen() -> crossterm::terminal::EnterAlternateScreen {
crossterm::terminal::EnterAlternateScreen
}
pub fn t_leave_alternate_screen() -> crossterm::terminal::LeaveAlternateScreen {
crossterm::terminal::LeaveAlternateScreen
}
pub fn t_size() -> std::io::Result<(usize, usize)> {
crossterm::terminal::size().map(|(width, height)| (width as usize, height as usize))
}