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pub(crate) mod context;
pub use context::{run, Context, ContextBuilder};
pub mod graphics;
pub mod input;
pub mod timer;
#[derive(Debug)]
pub enum GameError {
Graphics(String),
}
impl std::fmt::Display for GameError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
GameError::Graphics(err) => writeln!(f, "graphics error: {}", err),
}
}
}
pub type GameResult<T> = Result<T, GameError>;
pub trait Game {
fn draw(&mut self, ctx: &mut Context) -> GameResult<()>;
fn update(&mut self, ctx: &mut Context) -> GameResult<()>;
fn exit(&mut self, ctx: &mut Context) -> GameResult<()>;
}