druid-shell 0.3.2

Platform abstracting application shell used for druid toolkit.
Documentation
// Copyright 2018 The xi-editor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use std::any::Any;

use time::get_time;

use piet_common::kurbo::{Line, Rect};
use piet_common::{Color, FontBuilder, Piet, RenderContext, Text, TextLayoutBuilder};

#[cfg(target_os = "windows")]
use druid_shell::platform::PresentStrategy;

use druid_shell::keyboard::KeyEvent;
use druid_shell::platform::WindowBuilder;
use druid_shell::runloop;
use druid_shell::window::{WinCtx, WinHandler, WindowHandle};

const BG_COLOR: Color = Color::rgb8(0x27, 0x28, 0x22);
const FG_COLOR: Color = Color::rgb8(0xf0, 0xf0, 0xea);

struct PerfTest {
    handle: WindowHandle,
    size: (f64, f64),
    last_time: f64,
}

impl WinHandler for PerfTest {
    fn connect(&mut self, handle: &WindowHandle) {
        self.handle = handle.clone();
    }

    fn paint(&mut self, piet: &mut Piet, _ctx: &mut dyn WinCtx) -> bool {
        let (width, height) = self.size;
        let rect = Rect::new(0.0, 0.0, width, height);
        piet.fill(rect, &BG_COLOR);

        piet.stroke(Line::new((0.0, height), (width, 0.0)), &FG_COLOR, 1.0);

        let th = ::std::f64::consts::PI * (get_time().nsec as f64) * 2e-9;
        let dx = 100.0 * th.sin();
        let dy = 100.0 * th.cos();
        piet.stroke(
            Line::new((100.0, 100.0), (100.0 + dx, 100.0 - dy)),
            &FG_COLOR,
            1.0,
        );

        let font = piet
            .text()
            .new_font_by_name("Consolas", 15.0)
            .build()
            .unwrap();

        let now = get_time();
        let now = now.sec as f64 + 1e-9 * now.nsec as f64;
        let msg = format!("{:3.1}ms", 1e3 * (now - self.last_time));
        self.last_time = now;
        let layout = piet.text().new_text_layout(&font, &msg).build().unwrap();
        piet.draw_text(&layout, (10.0, 210.0), &FG_COLOR);

        let msg = "Hello DWrite! This is a somewhat longer string of text intended to provoke slightly longer draw times.";
        let layout = piet.text().new_text_layout(&font, &msg).build().unwrap();
        let dy = 15.0;
        let x0 = 210.0;
        let y0 = 10.0;
        for i in 0..60 {
            let y = y0 + (i as f64) * dy;
            piet.draw_text(&layout, (x0, y), &FG_COLOR);
        }

        true
    }

    fn command(&mut self, id: u32, _ctx: &mut dyn WinCtx) {
        match id {
            0x100 => self.handle.close(),
            _ => println!("unexpected id {}", id),
        }
    }

    fn key_down(&mut self, event: KeyEvent, _ctx: &mut dyn WinCtx) -> bool {
        println!("keydown: {:?}", event);
        false
    }

    fn size(&mut self, width: u32, height: u32, _ctx: &mut dyn WinCtx) {
        let dpi = self.handle.get_dpi();
        let dpi_scale = dpi as f64 / 96.0;
        let width_f = (width as f64) / dpi_scale;
        let height_f = (height as f64) / dpi_scale;
        self.size = (width_f, height_f);
    }

    fn destroy(&mut self, _ctx: &mut dyn WinCtx) {
        runloop::request_quit();
    }

    fn as_any(&mut self) -> &mut dyn Any {
        self
    }
}

fn main() {
    druid_shell::init();

    let mut run_loop = runloop::RunLoop::new();
    let mut builder = WindowBuilder::new();
    let perf_test = PerfTest {
        size: Default::default(),
        handle: Default::default(),
        last_time: 0.0,
    };
    builder.set_handler(Box::new(perf_test));
    builder.set_title("Performance tester");

    // Note: experiment with changing this
    #[cfg(target_os = "windows")]
    builder.set_present_strategy(PresentStrategy::FlipRedirect);

    let window = builder.build().unwrap();
    window.show();
    run_loop.run();
}