dreamwell-engine 1.0.0

Dreamwell pure-logic engine library — transforms, hierarchy, canon pipeline, spatial math, hashing, tile rules, validation, waymark schema, material/lighting descriptors. No SpacetimeDB dependency.
Documentation
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//! Content import types — GPU-neutral intermediary representations.
//!
//! These types bridge external asset formats (glTF, FBX, OBJ) and the GPU
//! rendering pipeline. They carry geometry, animation, and scene hierarchy
//! without depending on any GPU API.

pub mod animation;
pub mod import_scene;
pub mod mesh;

pub use animation::{AnimationTrack, ImportedAnimation, Interpolation, Keyframe};
pub use import_scene::{ImportedMaterial, ImportedScene, SceneNode};
pub use mesh::{ImportedMesh, ImportedMeshSet};