dream-ini 0.2.0

Import Morrowind.ini settings into OpenMW configuration files
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
// SPDX-License-Identifier: GPL-3.0-only

use std::io;

// Covers 640x480 and 1280x720 handheld fbdev targets, while still rejecting surprise desktop-sized framebuffers.
const MAX_RENDER_PIXELS: usize = 1280 * 720;
const MAX_BLEND_PRODUCT: u16 = 255 * 255;
const BLEND_LOOKUP_TABLE_SIDE: usize = 256;
const BLEND_LOOKUP_TABLE_SIDE_U16: u16 = 256;
const BLEND_LOOKUP_TABLE_LEN: usize = BLEND_LOOKUP_TABLE_SIDE * BLEND_LOOKUP_TABLE_SIDE;
#[cfg(all(target_arch = "aarch64", target_endian = "little"))]
const SPAN_NEON_PIXELS: usize = 16;

macro_rules! blend_lookup_table {
    ($($inverse_alpha:literal),* $(,)?) => {
        [$(build_blend_lookup_row($inverse_alpha)),*]
    };
}

static BLEND_PRODUCT_BY_255_ROUNDED: [[u8; BLEND_LOOKUP_TABLE_SIDE]; BLEND_LOOKUP_TABLE_SIDE] = blend_lookup_table!(
    0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
    26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
    50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
    74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97,
    98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116,
    117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135,
    136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154,
    155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173,
    174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192,
    193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211,
    212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
    231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249,
    250, 251, 252, 253, 254, 255
);

const fn build_blend_lookup_row(inverse_alpha: u16) -> [u8; BLEND_LOOKUP_TABLE_SIDE] {
    let mut row = [0; BLEND_LOOKUP_TABLE_SIDE];
    let mut index = 0;
    let mut destination = 0;
    while destination < BLEND_LOOKUP_TABLE_SIDE_U16 {
        row[index] = divide_blend_product_by_255_rounded(destination * inverse_alpha);
        index += 1;
        destination += 1;
    }
    row
}

fn blend_lookup_entry(destination: u8, inverse_alpha: u8) -> u8 {
    BLEND_PRODUCT_BY_255_ROUNDED[usize::from(inverse_alpha)][usize::from(destination)]
}

#[derive(Debug, Default)]
pub(super) struct SoftwareSurface {
    pub(super) width: usize,
    pub(super) height: usize,
    pub(super) pixels: Vec<u8>,
}

impl SoftwareSurface {
    pub(super) fn resize(&mut self, width: usize, height: usize) -> io::Result<bool> {
        let pixels = width
            .checked_mul(height)
            .ok_or_else(|| io::Error::other("software surface pixel count overflow"))?;
        if pixels > MAX_RENDER_PIXELS {
            return Err(io::Error::other(format!(
                "software surface pixel budget exceeded: {pixels} > {MAX_RENDER_PIXELS}"
            )));
        }
        let bytes = pixels
            .checked_mul(4)
            .ok_or_else(|| io::Error::other("software surface byte count overflow"))?;
        if self.width != width || self.height != height || self.pixels.len() != bytes {
            self.pixels.resize(bytes, 0);
            self.width = width;
            self.height = height;
            return Ok(true);
        }
        Ok(false)
    }

    pub(super) fn clear(&mut self, color: [u8; 4]) {
        for pixel in self.pixels.chunks_exact_mut(4) {
            pixel.copy_from_slice(&color);
        }
    }

    pub(super) fn blend_pixel(&mut self, x: usize, y: usize, color: [u8; 4]) {
        let offset = (y * self.width + x) * 4;
        alpha_blend(&mut self.pixels[offset..offset + 4], color);
    }

    pub(super) const fn row_offset(&self, y: usize) -> usize {
        y * self.width * 4
    }

    pub(super) fn write_opaque_pixel_at_offset(&mut self, offset: usize, color: [u8; 4]) {
        self.pixels[offset..offset + 4].copy_from_slice(&color);
    }

    pub(super) fn blend_translucent_pixel_at_offset(&mut self, offset: usize, color: [u8; 4]) {
        blend_translucent_premultiplied_over_opaque_destination(
            &mut self.pixels[offset..offset + 4],
            color,
        );
    }

    pub(super) fn blend_constant_color_span_at_offset(
        &mut self,
        offset: usize,
        len: usize,
        color: [u8; 4],
    ) {
        match color[3] {
            0 => {}
            u8::MAX => self.write_opaque_span_at_offset(offset, len, color),
            _ => self.blend_translucent_span_at_offset(offset, len, color),
        }
    }

    fn write_opaque_span_at_offset(&mut self, offset: usize, len: usize, color: [u8; 4]) {
        let end = offset + len * 4;
        for pixel in self.pixels[offset..end].chunks_exact_mut(4) {
            pixel.copy_from_slice(&color);
        }
    }

    fn blend_translucent_span_at_offset(&mut self, offset: usize, len: usize, color: [u8; 4]) {
        let end = offset + len * 4;
        blend_constant_premultiplied_span_rgba(&mut self.pixels[offset..end], color);
    }

    pub(super) fn blend_span(&mut self, y: usize, start_x: usize, end_x: usize, color: [u8; 4]) {
        if color[3] == 0 {
            return;
        }

        let start = (y * self.width + start_x) * 4;
        let end = (y * self.width + end_x) * 4;

        if color[3] == u8::MAX {
            for pixel in self.pixels[start..end].chunks_exact_mut(4) {
                pixel.copy_from_slice(&color);
            }
            return;
        }

        blend_constant_premultiplied_span_rgba(&mut self.pixels[start..end], color);
    }
}

fn blend_constant_premultiplied_span_rgba(span: &mut [u8], source: [u8; 4]) {
    #[cfg(all(target_arch = "aarch64", target_endian = "little"))]
    {
        let vector_bytes = span.len() / (SPAN_NEON_PIXELS * 4) * (SPAN_NEON_PIXELS * 4);
        let (vector_span, tail) = span.split_at_mut(vector_bytes);

        // SAFETY: vector_bytes is rounded down to complete 16-pixel RGBA
        // vectors, and tail pixels are handled by the scalar implementation.
        unsafe { blend_constant_premultiplied_span_rgba_neon(vector_span, source) };
        blend_constant_premultiplied_span_rgba_scalar(tail, source);
    }

    #[cfg(not(all(target_arch = "aarch64", target_endian = "little")))]
    blend_constant_premultiplied_span_rgba_scalar(span, source);
}

fn blend_constant_premultiplied_span_rgba_scalar(span: &mut [u8], source: [u8; 4]) {
    let inverse_alpha = u8::MAX - source[3];
    for pixel in span.chunks_exact_mut(4) {
        blend_translucent_premultiplied_over_opaque_destination_with_inverse_alpha(
            pixel,
            source,
            inverse_alpha,
        );
    }
}

#[cfg(all(target_arch = "aarch64", target_endian = "little"))]
unsafe fn blend_constant_premultiplied_span_rgba_neon(span: &mut [u8], source: [u8; 4]) {
    use core::arch::aarch64::{
        uint8x8_t, uint8x16_t, uint8x16x4_t, uint16x8_t, vaddq_u16, vcombine_u8, vdup_n_u8,
        vdupq_n_u8, vdupq_n_u16, vget_high_u8, vget_low_u8, vld4q_u8, vmovn_u16, vmull_u8,
        vqaddq_u8, vshrq_n_u16, vst4q_u8,
    };

    unsafe fn divide_product(product: uint16x8_t) -> uint8x8_t {
        let biased = unsafe { vaddq_u16(product, vdupq_n_u16(128)) };
        let correction = unsafe { vshrq_n_u16(biased, 8) };
        let quotient = unsafe { vshrq_n_u16(vaddq_u16(biased, correction), 8) };
        unsafe { vmovn_u16(quotient) }
    }

    unsafe fn blend_channel(
        destination: uint8x16_t,
        source: uint8x16_t,
        inverse_alpha: uint8x8_t,
    ) -> uint8x16_t {
        let low_product = unsafe { vmull_u8(vget_low_u8(destination), inverse_alpha) };
        let high_product = unsafe { vmull_u8(vget_high_u8(destination), inverse_alpha) };
        let blend =
            unsafe { vcombine_u8(divide_product(low_product), divide_product(high_product)) };
        unsafe { vqaddq_u8(source, blend) }
    }

    debug_assert_eq!(span.len() % (SPAN_NEON_PIXELS * 4), 0);

    let inverse_alpha = unsafe { vdup_n_u8(u8::MAX - source[3]) };
    let red = unsafe { vdupq_n_u8(source[0]) };
    let green = unsafe { vdupq_n_u8(source[1]) };
    let blue = unsafe { vdupq_n_u8(source[2]) };
    let alpha = unsafe { vdupq_n_u8(u8::MAX) };

    for pixel_block in span.chunks_exact_mut(SPAN_NEON_PIXELS * 4) {
        let destination = unsafe { vld4q_u8(pixel_block.as_ptr()) };
        let blended = uint8x16x4_t(
            unsafe { blend_channel(destination.0, red, inverse_alpha) },
            unsafe { blend_channel(destination.1, green, inverse_alpha) },
            unsafe { blend_channel(destination.2, blue, inverse_alpha) },
            alpha,
        );
        unsafe { vst4q_u8(pixel_block.as_mut_ptr(), blended) };
    }
}

fn alpha_blend(destination: &mut [u8], source: [u8; 4]) {
    match source[3] {
        0 => return,
        u8::MAX => {
            destination.copy_from_slice(&source);
            return;
        }
        _ => {}
    }

    let inverse_alpha = u8::MAX - source[3];
    // egui::Color32 stores premultiplied-alpha sRGBA. Do not multiply the
    // source channels by alpha again here unless darker fringes around every
    // translucent primitive sound like entertainment.
    destination[0] = blend_premultiplied_channel(source[0], destination[0], inverse_alpha);
    destination[1] = blend_premultiplied_channel(source[1], destination[1], inverse_alpha);
    destination[2] = blend_premultiplied_channel(source[2], destination[2], inverse_alpha);
    destination[3] = u8::MAX;
}

fn blend_translucent_premultiplied_over_opaque_destination(
    destination: &mut [u8],
    source: [u8; 4],
) {
    let inverse_alpha = u8::MAX - source[3];
    blend_translucent_premultiplied_over_opaque_destination_with_inverse_alpha(
        destination,
        source,
        inverse_alpha,
    );
}

fn blend_translucent_premultiplied_over_opaque_destination_with_inverse_alpha(
    destination: &mut [u8],
    source: [u8; 4],
    inverse_alpha: u8,
) {
    destination[0] = blend_premultiplied_channel(source[0], destination[0], inverse_alpha);
    destination[1] = blend_premultiplied_channel(source[1], destination[1], inverse_alpha);
    destination[2] = blend_premultiplied_channel(source[2], destination[2], inverse_alpha);
    destination[3] = u8::MAX;
}

fn blend_premultiplied_channel(source: u8, destination: u8, inverse_alpha: u8) -> u8 {
    let blend = blend_lookup_entry(destination, inverse_alpha);
    u8::try_from(u16::from(source) + u16::from(blend)).unwrap_or(u8::MAX)
}

const fn divide_blend_product_by_255_rounded(product: u16) -> u8 {
    debug_assert!(product <= MAX_BLEND_PRODUCT);
    let biased = product + 128;
    let quotient = (biased + (biased >> 8)) >> 8;
    debug_assert!(quotient <= 255);
    quotient.to_le_bytes()[0]
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn rounded_divide_by_255_matches_reference_for_blend_products() {
        for destination in u8::MIN..=u8::MAX {
            for inverse_alpha in u8::MIN..=u8::MAX {
                let product = u16::from(destination) * u16::from(inverse_alpha);
                let reference = (product + 127) / 255;

                assert_eq!(
                    u16::from(divide_blend_product_by_255_rounded(product)),
                    reference
                );
            }
        }
    }

    #[test]
    fn blend_lookup_table_matches_reference_for_all_entries() {
        assert_eq!(BLEND_PRODUCT_BY_255_ROUNDED.len(), 256);
        assert_eq!(BLEND_PRODUCT_BY_255_ROUNDED[0].len(), 256);
        assert_eq!(
            BLEND_PRODUCT_BY_255_ROUNDED.len() * BLEND_PRODUCT_BY_255_ROUNDED[0].len(),
            BLEND_LOOKUP_TABLE_LEN
        );

        for inverse_alpha in u8::MIN..=u8::MAX {
            for destination in u8::MIN..=u8::MAX {
                let product = u16::from(destination) * u16::from(inverse_alpha);
                let reference = u8::try_from((product + 127) / 255).expect("blend product");

                assert_eq!(blend_lookup_entry(destination, inverse_alpha), reference);
            }
        }
    }

    #[test]
    fn alpha_blend_skips_transparent_source() {
        let mut destination = [11, 22, 33, 255];

        alpha_blend(&mut destination, [255, 0, 0, 0]);

        assert_eq!(destination, [11, 22, 33, 255]);
    }

    #[test]
    fn alpha_blend_overwrites_with_opaque_source() {
        let mut destination = [11, 22, 33, 255];

        alpha_blend(&mut destination, [44, 55, 66, 255]);

        assert_eq!(destination, [44, 55, 66, 255]);
    }

    #[test]
    fn alpha_blend_places_premultiplied_half_alpha_over_opaque_destination() {
        let mut destination = [0, 0, 255, 255];

        alpha_blend(&mut destination, [128, 0, 0, 128]);

        assert_eq!(destination, [128, 0, 127, 255]);
    }

    #[test]
    fn blend_span_skips_transparent_source() {
        let mut surface = SoftwareSurface::default();
        surface.resize(4, 1).expect("surface");
        surface
            .pixels
            .copy_from_slice(&[1, 2, 3, 255, 4, 5, 6, 255, 7, 8, 9, 255, 10, 11, 12, 255]);

        surface.blend_span(0, 1, 3, [200, 100, 50, 0]);

        assert_eq!(
            surface.pixels,
            [1, 2, 3, 255, 4, 5, 6, 255, 7, 8, 9, 255, 10, 11, 12, 255]
        );
    }

    #[test]
    fn blend_span_overwrites_opaque_source_over_multiple_pixels() {
        let mut surface = SoftwareSurface::default();
        surface.resize(4, 1).expect("surface");
        surface
            .pixels
            .copy_from_slice(&[1, 2, 3, 255, 4, 5, 6, 255, 7, 8, 9, 255, 10, 11, 12, 255]);

        surface.blend_span(0, 1, 3, [44, 55, 66, 255]);

        assert_eq!(
            surface.pixels,
            [
                1, 2, 3, 255, 44, 55, 66, 255, 44, 55, 66, 255, 10, 11, 12, 255
            ]
        );
    }

    #[test]
    fn blend_span_matches_alpha_blend_for_translucent_source() {
        let color = [100, 25, 0, 128];
        let mut surface = SoftwareSurface::default();
        surface.resize(4, 1).expect("surface");
        surface.pixels.copy_from_slice(&[
            1, 2, 3, 255, 20, 40, 60, 255, 70, 80, 90, 255, 10, 11, 12, 255,
        ]);
        let mut expected = surface.pixels.clone();

        for pixel in expected[4..12].chunks_exact_mut(4) {
            alpha_blend(pixel, color);
        }
        surface.blend_span(0, 1, 3, color);

        assert_eq!(surface.pixels, expected);
    }

    #[test]
    fn constant_premultiplied_span_matches_explicit_scalar_reference() {
        for width in [0, 1, 3, 7, 8, 15, 16, 17, 31, 32, 33] {
            for alpha in [1_u8, 2, 63, 127, 128, 191, 254] {
                for source_rgb in [
                    [0, 0, 0],
                    [1, 0, alpha],
                    [alpha / 2, alpha.saturating_sub(1), alpha],
                    [alpha, alpha, alpha],
                    [254, 255, 1],
                    [255, 255, 255],
                ] {
                    for pattern_seed in [0, 17, 251] {
                        let source = [source_rgb[0], source_rgb[1], source_rgb[2], alpha];
                        let mut by_span = patterned_pixels(width, pattern_seed);
                        let mut expected = by_span.clone();

                        blend_constant_premultiplied_span_rgba(&mut by_span, source);
                        blend_constant_premultiplied_span_rgba_reference(&mut expected, source);

                        assert_eq!(by_span, expected, "width {width}, source {source:?}");
                    }
                }
            }
        }
    }

    #[test]
    fn offset_opaque_write_matches_blend_pixel_for_opaque_source() {
        let color = [44, 55, 66, 255];
        let mut by_offset = SoftwareSurface::default();
        by_offset.resize(3, 2).expect("surface");
        by_offset.clear([1, 2, 3, 255]);
        let mut by_blend = SoftwareSurface::default();
        by_blend.resize(3, 2).expect("surface");
        by_blend.clear([1, 2, 3, 255]);

        by_offset.write_opaque_pixel_at_offset(by_offset.row_offset(1) + 2 * 4, color);
        by_blend.blend_pixel(2, 1, color);

        assert_eq!(by_offset.pixels, by_blend.pixels);
    }

    #[test]
    fn offset_translucent_blend_matches_alpha_blend_for_translucent_source() {
        let color = [100, 25, 0, 128];
        let mut by_offset = SoftwareSurface::default();
        by_offset.resize(3, 2).expect("surface");
        by_offset.clear([20, 40, 60, 255]);
        let mut by_blend = SoftwareSurface::default();
        by_blend.resize(3, 2).expect("surface");
        by_blend.clear([20, 40, 60, 255]);

        by_offset.blend_translucent_pixel_at_offset(by_offset.row_offset(1) + 4, color);
        by_blend.blend_pixel(1, 1, color);

        assert_eq!(by_offset.pixels, by_blend.pixels);
    }

    #[test]
    fn offset_span_skips_transparent_source_like_repeated_pixel_blend() {
        assert_offset_span_matches_repeated_pixel_blend([100, 25, 0, 0], 2, 3);
    }

    #[test]
    fn offset_span_overwrites_opaque_source_like_repeated_pixel_write() {
        assert_offset_span_matches_repeated_pixel_blend([44, 55, 66, 255], 2, 3);
    }

    #[test]
    fn offset_span_blends_translucent_source_like_repeated_pixel_blend() {
        assert_offset_span_matches_repeated_pixel_blend([100, 25, 0, 128], 2, 3);
    }

    fn assert_offset_span_matches_repeated_pixel_blend(color: [u8; 4], start_x: usize, len: usize) {
        let mut by_span = SoftwareSurface::default();
        by_span.resize(6, 2).expect("surface");
        by_span.clear([20, 40, 60, 255]);
        let mut by_pixel = SoftwareSurface::default();
        by_pixel.resize(6, 2).expect("surface");
        by_pixel.clear([20, 40, 60, 255]);
        let offset = by_span.row_offset(1) + start_x * 4;

        by_span.blend_constant_color_span_at_offset(offset, len, color);
        let mut pixel_offset = offset;
        for _ in 0..len {
            match color[3] {
                0 => {}
                u8::MAX => by_pixel.write_opaque_pixel_at_offset(pixel_offset, color),
                _ => by_pixel.blend_translucent_pixel_at_offset(pixel_offset, color),
            }
            pixel_offset += 4;
        }

        assert_eq!(by_span.pixels, by_pixel.pixels);
    }

    fn patterned_pixels(width: usize, seed: u8) -> Vec<u8> {
        let mut pixels = Vec::with_capacity(width * 4);
        for index in 0..width {
            let offset = u8::try_from(index).expect("test width fits in u8");
            pixels.extend_from_slice(&[
                seed.wrapping_add(offset.wrapping_mul(3)),
                seed.wrapping_add(offset.wrapping_mul(5)),
                seed.wrapping_add(offset.wrapping_mul(7)),
                u8::MAX,
            ]);
        }
        pixels
    }

    fn blend_constant_premultiplied_span_rgba_reference(span: &mut [u8], source: [u8; 4]) {
        let inverse_alpha = u16::from(u8::MAX - source[3]);
        for pixel in span.chunks_exact_mut(4) {
            for channel in 0..3 {
                let product = u16::from(pixel[channel]) * inverse_alpha;
                let blend = (product + 127) / 255;
                pixel[channel] =
                    u8::try_from(u16::from(source[channel]) + blend).unwrap_or(u8::MAX);
            }
            pixel[3] = u8::MAX;
        }
    }

    #[test]
    fn transparent_source_matches_skipped_offset_write() {
        let mut by_offset = SoftwareSurface::default();
        by_offset.resize(3, 2).expect("surface");
        by_offset.clear([20, 40, 60, 255]);
        let mut by_blend = SoftwareSurface::default();
        by_blend.resize(3, 2).expect("surface");
        by_blend.clear([20, 40, 60, 255]);

        by_blend.blend_pixel(1, 1, [100, 25, 0, 0]);

        assert_eq!(by_offset.pixels, by_blend.pixels);
    }

    #[test]
    fn software_surface_accepts_hd_handheld_framebuffer() {
        let mut surface = SoftwareSurface::default();

        surface.resize(1280, 720).expect("HD handheld surface");

        assert_eq!(surface.width, 1280);
        assert_eq!(surface.height, 720);
        assert_eq!(surface.pixels.len(), MAX_RENDER_PIXELS * 4);
    }

    #[test]
    fn software_surface_rejects_pixel_budget_overflow() {
        let mut surface = SoftwareSurface::default();

        let error = surface
            .resize(MAX_RENDER_PIXELS + 1, 1)
            .expect_err("oversized surface");

        assert_eq!(
            error.to_string(),
            format!(
                "software surface pixel budget exceeded: {} > {MAX_RENDER_PIXELS}",
                MAX_RENDER_PIXELS + 1
            )
        );
    }
}