use draw::*;
#[test]
fn basic_end_to_end() {
let mut canvas = Canvas::new(100, 100);
let rect = Drawing::new()
.with_shape(Shape::Rectangle {
width: 50,
height: 50,
})
.with_xy(25.0, 25.0)
.with_style(Style::stroked(5, Color::black()));
canvas.display_list.add(rect);
render::save(
&canvas,
"tests/svg/basic_end_to_end.svg",
SvgRenderer::new(),
)
.expect("Failed to save");
}