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use crate::core::*;
pub enum MeshRecipe<'a> {
Basic {
data: &'a BasicMesh,
},
Simple {
data: &'a SimpleMesh,
}
}
pub type Mesh = Box<dyn MeshProto>;
pub trait MeshProto {
fn cook(&self) -> MeshRecipe;
}
pub struct BasicMesh {
pub vertices: Vec<Point3<f32>>,
pub breaks: Vec<usize>,
}
impl BasicMesh {
pub fn new(vertices: Vec<Point3<f32>>, breaks: Vec<usize>) -> Mesh {
Box::new(Self {
vertices,
breaks,
})
}
}
impl MeshProto for BasicMesh {
fn cook(&self) -> MeshRecipe {
MeshRecipe::Basic { data: &self }
}
}
pub struct SimpleMesh {
pub vertices: Vec<Point3<f32>>,
pub polygons: Vec<(usize, usize, usize, String)>,
}
impl SimpleMesh {
pub fn new(vertices: Vec<Point3<f32>>, polygons: Vec<(usize, usize, usize, String)>) -> Mesh {
Box::new(Self {
vertices,
polygons
})
}
}
impl MeshProto for SimpleMesh {
fn cook(&self) -> MeshRecipe {
MeshRecipe::Simple { data: &self }
}
}